carveJwlIkooP6JGAAIwe30JlM.git
2022-09-14 hgnangle limit constraint
2022-09-14 hgninertia tensors
2022-09-12 hgn.......
2022-09-10 hgnstuff
2022-09-09 hgnoops
2022-09-09 hgnIk revision
2022-09-08 hgnmuch better implicit IK solver
2022-09-06 hgnbasic animation
2022-09-06 hgnupdate model format
2022-08-23 hgnsorted aborted
2022-08-22 hgnahdouaeaiwe
2022-08-20 hgnmuch improve
2022-08-18 hgncleaned routes
2022-08-18 hgnroute verify
2022-08-17 hgnstuff
2022-08-15 hgnmore db stuff
2022-08-13 hgnloadsa work
2022-08-09 hgnbegin network integration
2022-08-09 hgnexample client code
2022-08-09 hgndocs
2022-08-09 hgnimproved build
2022-08-08 hgnrefactor build system
2022-08-02 hgnbugfix
2022-08-01 hgnsfd
2022-08-01 hgnroutes
2022-07-30 hgnroutes
2022-07-26 hgninstance support
2022-07-23 hgnlatest
2022-07-22 hgnmore physics shapes
2022-07-20 hgnf
2022-07-19 hgnphysics revision
2022-07-19 hgnits ot'
2022-07-17 hgna lot
2022-07-13 hgnadded models
2022-07-13 hgnrework scene format
2022-07-10 hgncheckin
2022-07-08 hgnreworked lighting uniforms
2022-07-04 hgnbetter water
2022-07-04 hgnaudio&island
2022-07-01 hgnstuff
2022-06-30 hgnmove scene bh to bvh.h
2022-06-30 hgnbvh interface and high perf gate
2022-06-29 hgneverything
2022-06-26 hgnnew model modes
2022-06-26 hgnthe better walkgrid
2022-06-24 hgnthe walk manifold is alive
2022-06-23 hgnwalk manifold clipping
2022-06-22 hgncleanup+walgrid init
2022-06-20 hgnCHGICKEN
2022-06-20 hgnupdate to new shader system
2022-06-17 hgngate groundwork
2022-06-16 hgni forgo
2022-06-12 hgnragdoll
2022-06-11 hgnfoot alignment
2022-06-11 hgnswitch to raycast & bvh
2022-06-07 hgnnew characters and anim blending
2022-06-06 hgnnew model loader
2022-06-02 hgnnew animations
2022-06-02 hgnrefactor physsics steps
2022-05-30 hgnlatest
2022-05-28 hgnchange to quat
2022-05-28 hgninit