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to the workers of the world
2023-03-31
hgn
to the workers of the world
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2023-03-31
hgn
fuck you, you cant put your couch there
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2023-03-30
hgn
a good point with grinds
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2023-03-29
hgn
YEAH
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2023-03-29
hgn
dont remember
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2023-03-28
hgn
forsenRun
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2023-03-27
hgn
minor improvements to jump/grind
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2023-03-27
hgn
gate passthrough jump
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2023-03-27
hgn
marker improvement
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2023-03-27
hgn
sfd
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2023-03-26
hgn
skate audio fadeout
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2023-03-26
hgn
timings
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2023-03-26
hgn
i hope your hapy
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2023-03-15
hgn
large reduction, redoing things
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2023-03-14
hgn
bugs/map edits
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2023-03-13
hgn
bricks
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2023-03-12
hgn
logic
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2023-03-06
hgn
some audio things
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2023-03-05
hgn
fixles
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2023-03-05
hgn
fixed BBBZZZT
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2023-03-05
hgn
baby lock the door and turn the lights down low
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2023-03-04
hgn
grid based
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2023-03-02
hgn
checkin
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2023-03-02
hgn
needs a lot of cleaning but lights are OK
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2023-02-25
hgn
now we're doing a bunch of them
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2023-02-25
hgn
removed deprecated spam: rigidbody.h needs cleaning!
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2023-02-25
hgn
shader vacuuming
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2023-02-25
hgn
fix da bugs
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2023-02-24
hgn
longjump gates
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2023-02-23
hgn
isolate world code
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2023-02-23
hgn
small clean
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2023-02-23
hgn
fuckin hell
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2023-02-22
hgn
added scene_vert struct, result is good
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2023-02-22
hgn
fix
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2023-02-22
hgn
random
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2023-02-17
hgn
freds suggestion
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2023-02-17
hgn
shadow tweak
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2023-02-17
hgn
run to skate animation
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2023-02-17
hgn
end of an era
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2023-02-16
hgn
enwauhwduwa
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2023-02-15
hgn
but this is not a perfect work
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2023-02-15
hgn
im making a note here, huge success
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2023-02-15
hgn
pre-velocity-change
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2023-02-15
hgn
better? grinds
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2023-02-11
hgn
shits fucked
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2023-02-10
hgn
get fak
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2023-02-10
hgn
going crazy
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2023-02-07
hgn
basic 5050
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2023-02-07
hgn
CCD!
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2023-02-06
hgn
dead
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2023-02-06
hgn
prelim tricks
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2023-02-05
hgn
holdout poses
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2023-02-05
hgn
remove some scrap code
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2023-02-05
hgn
plish
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2023-02-04
hgn
drop-in prelim
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2023-02-03
hgn
cam rework
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2023-02-02
hgn
the never ending refactor
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2023-02-02
hgn
fix geo crash & backflips
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2023-02-01
hgn
j
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2023-02-01
hgn
yo
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2023-02-01
hgn
waeeij
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2023-01-30
hgn
automatic camera inversing across portals
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2023-01-30
hgn
land 'supports'
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2023-01-29
hgn
yeah yeah yeah
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2023-01-29
hgn
another api change
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2023-01-28
hgn
basic dead device and some comments for next time
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2023-01-28
hgn
a simple CCD algortihm for walking
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2023-01-28
hgn
df shadows
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2023-01-28
hgn
third person better camera
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2023-01-28
hgn
fix some errors
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2023-01-26
hgn
spin boost
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2023-01-26
hgn
LPR - Skating
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2023-01-26
hgn
LPR - Walk/Anim
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2023-01-25
hgn
LPR - Walking
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2023-01-22
hgn
vehicle stuff
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2023-01-21
hgn
?
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2023-01-20
hgn
D'oh
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2023-01-20
hgn
latest
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2023-01-17
hgn
make grass sprites a function of map area
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2023-01-16
hgn
walk stability
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2023-01-16
hgn
regular shaders
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2023-01-16
hgn
poll functions
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2023-01-15
hgn
a fairly major physics update
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2022-12-31
hgn
update compiler for blender 3.4.1
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2022-12-27
hgn
..
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2022-12-26
hgn
f
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2022-12-26
hgn
enforce alignment
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2022-12-24
hgn
phys adjustments
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2022-12-10
hgn
spherecast predictions
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2022-12-08
hgn
map update
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2022-12-03
hgn
compiler fun
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2022-12-03
hgn
allow reset on death
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2022-12-03
hgn
cl_blur effects
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2022-12-03
hgn
volume slider
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2022-12-03
hgn
freecam
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2022-12-03
hgn
framebuffer viewer
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2022-12-02
hgn
target normal for rails
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2022-12-02
hgn
fix motion vectors going through gate
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2022-12-02
hgn
fixes some artifacting
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2022-12-02
hgn
remove junk
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