From b3b0d3d852f102147c6306f71818013e51e1687e Mon Sep 17 00:00:00 2001 From: hgn Date: Tue, 8 Nov 2022 04:49:19 +0000 Subject: [PATCH] ADWAIJDWAJ --- menu.h | 52 ++++++++++++++++++++++++++++++++++++---------------- player.h | 10 +++++++--- 2 files changed, 43 insertions(+), 19 deletions(-) diff --git a/menu.h b/menu.h index f22789e..d7c422d 100644 --- a/menu.h +++ b/menu.h @@ -24,6 +24,8 @@ VG_STATIC u32 menu_page = 0; VG_STATIC int cl_menu = 0, cl_menu_go_away = 0; +VG_STATIC int menu_enabled(void){ return cl_menu; } + VG_STATIC const char *playermodels[] = { "ch_new", "ch_jordan", "ch_outlaw" }; vg_tex2d tex_menu = { .path = "textures/menu.qoi",.flags = VG_TEXTURE_NEAREST }; @@ -32,7 +34,8 @@ VG_STATIC struct input_binding input_menu_h, input_menu_v, input_menu_press, input_menu_back, - input_menu_toggle; + input_menu_toggle, + input_menu_toggle_kbm; VG_STATIC void menu_btn_paused( int event ); VG_STATIC void menu_btn_quit( int event ); @@ -131,16 +134,19 @@ VG_STATIC void menu_init(void) vg_create_unnamed_input( &input_menu_back, k_input_type_button ); vg_create_unnamed_input( &input_menu_press, k_input_type_button ); vg_create_unnamed_input( &input_menu_toggle, k_input_type_button ); + vg_create_unnamed_input( &input_menu_toggle_kbm, k_input_type_button ); vg_apply_bind_str( &input_menu_h, "", "gp-ls-h" ); vg_apply_bind_str( &input_menu_h, "+", "d" ); vg_apply_bind_str( &input_menu_h, "-", "a" ); - vg_apply_bind_str( &input_menu_v, "", "gp-ls-v" ); + vg_apply_bind_str( &input_menu_v, "", "-gp-ls-v" ); vg_apply_bind_str( &input_menu_v, "+", "w" ); vg_apply_bind_str( &input_menu_v, "-", "s" ); vg_apply_bind_str( &input_menu_press, "", "gp-a" ); + vg_apply_bind_str( &input_menu_press, "", "e" ); vg_apply_bind_str( &input_menu_back, "", "gp-b" ); - vg_apply_bind_str( &input_menu_toggle, "", "\2escape" ); + vg_apply_bind_str( &input_menu_back, "", "\2escape" ); + vg_apply_bind_str( &input_menu_toggle_kbm, "", "\2escape" ); vg_apply_bind_str( &input_menu_toggle, "", "\2gp-menu" ); vg_linear_clear( vg_mem.scratch ); @@ -192,8 +198,8 @@ VG_STATIC void menu_run_directional(void) if( menu_input_cooldown <= 0.0f ) { - v2f dir = { input_menu_h.axis.value, - input_menu_v.axis.value }; + v2f dir = { input_menu_h.axis.value, + -input_menu_v.axis.value }; if( v2_length2( dir ) > 0.8f*0.8f ) { @@ -319,29 +325,43 @@ VG_STATIC void menu_update(void) vg_input_update( 1, &input_menu_back ); vg_input_update( 1, &input_menu_press ); vg_input_update( 1, &input_menu_toggle ); + vg_input_update( 1, &input_menu_toggle_kbm ); + + int toggle_gp = vg_input_button_down( &input_menu_toggle ), + toggle_kb = vg_input_button_down( &input_menu_toggle_kbm ), + wait_for_a_sec = 0; - if( vg_input_button_down( &input_menu_toggle ) ) + if( toggle_gp || toggle_kb ) { if( cl_menu ) { - cl_menu_go_away = 1; - menu_page = 0; + if( toggle_gp ) + { + cl_menu_go_away = 1; + menu_page = 0; + } } else { + if( toggle_kb ) + wait_for_a_sec = 1; + cl_menu = 1; menu_page = 1; } } - if( menu_page == 1 ) - menu_page_main(); - else if( menu_page == 2 ) - menu_page_skater(); - else if( menu_page == 4 ) - menu_page_map(); - else if( menu_page == 8 ) - menu_page_quit(); + if( !wait_for_a_sec ) + { + if( menu_page == 1 ) + menu_page_main(); + else if( menu_page == 2 ) + menu_page_skater(); + else if( menu_page == 4 ) + menu_page_map(); + else if( menu_page == 8 ) + menu_page_quit(); + } struct menu_button *btn = &menu_buttons[ menu_loc ]; diff --git a/player.h b/player.h index 1edbc6b..f426b7d 100644 --- a/player.h +++ b/player.h @@ -413,6 +413,10 @@ VG_STATIC void player_mouseview(void) player.angles[1] = vg_clampf( player.angles[1], -VG_PIf*0.5f, VG_PIf*0.5f ); } +/* disaster */ +VG_STATIC int menu_enabled(void); +#include "menu.h" + /* Deal with input etc */ VG_STATIC void player_update_pre(void) { @@ -423,7 +427,7 @@ VG_STATIC void player_update_pre(void) return; } - if( vg_input_button_down( player.input_reset ) ) + if( vg_input_button_down( player.input_reset ) && !menu_enabled() ) { if( player.is_dead ) { @@ -487,7 +491,7 @@ VG_STATIC void player_update_pre(void) } } - if( vg_input_button_down( player.input_switch_mode ) ) + if( vg_input_button_down( player.input_switch_mode ) && !menu_enabled() ) { phys->on_board ^= 0x1; @@ -509,7 +513,7 @@ VG_STATIC void player_update_pre(void) player_mouseview(); } -VG_STATIC void player_update_fixed(void) /* 2 */ +VG_STATIC void player_update_fixed(void) /* 2 */ { if( player.rewinding ) return; -- 2.25.1