From 7bc7e54c8eee210e319ed6c270bef4b2cf7b5467 Mon Sep 17 00:00:00 2001 From: Harry Godden Date: Wed, 13 Mar 2019 17:26:55 +0000 Subject: [PATCH] Usage guide & first actual release --- README.md | 41 +++++++++++++++++++++++++++++++++++------ 1 file changed, 35 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 48a912a..347499a 100644 --- a/README.md +++ b/README.md @@ -1,12 +1,21 @@ -Looking for the old height map generator? -https://github.com/Terri00/MCDV/tree/master - -# CS:GO Auto Radar (soonTM) +# CS:GO Auto Radar Automatically make a radar with every compile of a map you do: +Specify the layout in hammer by adding brushes to a visgroup named 'tavr_layout', and Auto Radar will do the rest. + ![](https://i.imgur.com/kEkdJND.png) -Editable GLSL compositor engine. +Editable GLSL compositor engine for CS:GO Radars, many features to come. + +Notably: +- Prop support +- Ambient Occlusion +- Boolean geometry for even better path masking + +Want to support development? https://www.paypal.me/terri00 :) + +# Usage Guide: +This post covers basic usage of Auto Radar: http://www.harrygodden.com/blog/?article=auto-radar-alpha # Download: This tool requires Visual C++ 2017 redistributables, you can donwload them here: @@ -14,6 +23,26 @@ https://aka.ms/vs/15/release/vc_redist.x64.exe (64 bit) https://aka.ms/vs/15/release/vc_redist.x86.exe (32 bit) -(coming soon) +Download the latest release here: https://github.com/Terri00/MCDV/releases Submit any issues on this git repository, and send suggestions to hgodden00@gmail.com / Terri00#9530 on discord + +### Command line options: +```csharp +// Set by hammer ============================================================= +-g, --game string // (required) The game directory for csgo +-m, --mapfile string // (required or positional) The mapfile + +// User commands ============================================================= +-d, --dumpMasks // Outputs the masks next to the .exe +-o, --onlyMasks // Outputs the masks and does nothing else + +-w, --width int // Render width (experimental) +-h, --height int // Render height (experimental) +``` + +### Free software used: +- Headers from the amazing STB collection: https://github.com/nothings/stb +- cxxopts: https://github.com/jarro2783/cxxopts + +###### Looking for the old height map generator? https://github.com/Terri00/MCDV/tree/master -- 2.25.1