From 66bf80cafdff3b73b3481ec8d182a75eaf66f3e1 Mon Sep 17 00:00:00 2001 From: hgn Date: Sun, 8 Sep 2024 16:36:01 +0100 Subject: [PATCH] move files to src folder --- build.c | 18 ++++++++---------- build.sh | 2 +- addon.c => src/addon.c | 0 addon.h => src/addon.h | 0 addon_types.c => src/addon_types.c | 0 addon_types.h => src/addon_types.h | 0 audio.c => src/audio.c | 0 audio.h => src/audio.h | 0 .../build_control_overlay.c | 2 +- client.c => src/client.c | 0 client.h => src/client.h | 0 common.h => src/common.h | 0 control_overlay.c => src/control_overlay.c | 0 control_overlay.h => src/control_overlay.h | 0 depth_compare.h => src/depth_compare.h | 0 ent_camera.c => src/ent_camera.c | 0 ent_camera.h => src/ent_camera.h | 0 ent_challenge.c => src/ent_challenge.c | 0 ent_challenge.h => src/ent_challenge.h | 0 ent_glider.c => src/ent_glider.c | 0 ent_glider.h => src/ent_glider.h | 0 ent_miniworld.c => src/ent_miniworld.c | 0 ent_miniworld.h => src/ent_miniworld.h | 0 ent_npc.c => src/ent_npc.c | 0 ent_npc.h => src/ent_npc.h | 0 ent_objective.c => src/ent_objective.c | 0 ent_objective.h => src/ent_objective.h | 0 ent_region.c => src/ent_region.c | 0 ent_region.h => src/ent_region.h | 0 ent_relay.c => src/ent_relay.c | 0 ent_relay.h => src/ent_relay.h | 0 ent_route.c => src/ent_route.c | 0 ent_route.h => src/ent_route.h | 0 ent_skateshop.c => src/ent_skateshop.c | 0 ent_skateshop.h => src/ent_skateshop.h | 0 ent_tornado.c => src/ent_tornado.c | 0 ent_tornado.h => src/ent_tornado.h | 0 ent_traffic.c => src/ent_traffic.c | 0 ent_traffic.h => src/ent_traffic.h | 0 entity.c => src/entity.c | 0 entity.h => src/entity.h | 0 font.h => src/font.h | 0 freecam.c => src/freecam.c | 0 freecam.h => src/freecam.h | 0 gameserver.c => src/gameserver.c | 0 gameserver.h => src/gameserver.h | 0 gameserver_db.h => src/gameserver_db.h | 0 gui.h => src/gui.h | 0 input.h => src/input.h | 0 menu.c => src/menu.c | 0 menu.h => src/menu.h | 0 model.c => src/model.c | 0 model.h => src/model.h | 0 network.c => src/network.c | 0 network.h => src/network.h | 0 network_common.h => src/network_common.h | 0 .../network_compression.h | 0 network_msg.h => src/network_msg.h | 0 particle.c => src/particle.c | 0 particle.h => src/particle.h | 0 physics_test.h => src/physics_test.h | 0 player.c => src/player.c | 0 player.h => src/player.h | 0 player_api.h => src/player_api.h | 0 player_basic_info.c => src/player_basic_info.c | 0 player_basic_info.h => src/player_basic_info.h | 0 player_common.c => src/player_common.c | 0 player_common.h => src/player_common.h | 0 player_dead.c => src/player_dead.c | 0 player_dead.h => src/player_dead.h | 0 player_drive.c => src/player_drive.c | 0 player_drive.h => src/player_drive.h | 0 player_effects.c => src/player_effects.c | 0 player_effects.h => src/player_effects.h | 0 player_glide.c => src/player_glide.c | 0 player_glide.h => src/player_glide.h | 0 player_model.h => src/player_model.h | 0 player_ragdoll.c => src/player_ragdoll.c | 0 player_ragdoll.h => src/player_ragdoll.h | 0 player_remote.c => src/player_remote.c | 0 player_remote.h => src/player_remote.h | 0 player_render.c => src/player_render.c | 0 player_render.h => src/player_render.h | 0 player_replay.c => src/player_replay.c | 0 player_replay.h => src/player_replay.h | 0 player_skate.c => src/player_skate.c | 0 player_skate.h => src/player_skate.h | 0 player_walk.c => src/player_walk.c | 0 player_walk.h => src/player_walk.h | 0 render.c => src/render.c | 0 render.h => src/render.h | 0 save.c => src/save.c | 0 save.h => src/save.h | 0 scene.c => src/scene.c | 0 scene.h => src/scene.h | 0 scene_rigidbody.h => src/scene_rigidbody.h | 0 shader_props.h => src/shader_props.h | 0 skaterift.c => src/skaterift.c | 0 skaterift.h => src/skaterift.h | 0 skaterift_lib.c => src/skaterift_lib.c | 0 skeleton.h => src/skeleton.h | 0 steam.c => src/steam.c | 0 steam.h => src/steam.h | 0 traffic.h => src/traffic.h | 0 trail.c => src/trail.c | 0 trail.h => src/trail.h | 0 vehicle.c => src/vehicle.c | 0 vehicle.h => src/vehicle.h | 0 workshop.c => src/workshop.c | 0 workshop.h => src/workshop.h | 0 world.c => src/world.c | 0 world.h => src/world.h | 0 world_audio.c => src/world_audio.c | 0 world_audio.h => src/world_audio.h | 0 world_entity.c => src/world_entity.c | 0 world_entity.h => src/world_entity.h | 0 world_gate.c => src/world_gate.c | 0 world_gate.h => src/world_gate.h | 0 world_gen.c => src/world_gen.c | 0 world_gen.h => src/world_gen.h | 0 world_info.h => src/world_info.h | 0 world_load.c => src/world_load.c | 0 world_load.h => src/world_load.h | 0 world_map.c => src/world_map.c | 0 world_map.h => src/world_map.h | 0 world_physics.c => src/world_physics.c | 0 world_physics.h => src/world_physics.h | 0 world_render.c => src/world_render.c | 0 world_render.h => src/world_render.h | 0 world_routes.c => src/world_routes.c | 0 world_routes.h => src/world_routes.h | 0 world_routes_ui.c => src/world_routes_ui.c | 0 world_routes_ui.h => src/world_routes_ui.h | 0 world_sfd.c => src/world_sfd.c | 0 world_sfd.h => src/world_sfd.h | 0 world_volumes.c => src/world_volumes.c | 0 world_volumes.h => src/world_volumes.h | 0 world_water.c => src/world_water.c | 0 world_water.h => src/world_water.h | 0 139 files changed, 10 insertions(+), 12 deletions(-) rename addon.c => src/addon.c (100%) rename addon.h => src/addon.h (100%) rename addon_types.c => src/addon_types.c (100%) rename addon_types.h => src/addon_types.h (100%) rename audio.c => src/audio.c (100%) rename audio.h => src/audio.h (100%) rename build_control_overlay.c => src/build_control_overlay.c (89%) rename client.c => src/client.c (100%) rename client.h => src/client.h (100%) rename common.h => src/common.h (100%) rename control_overlay.c => src/control_overlay.c (100%) rename control_overlay.h => src/control_overlay.h (100%) rename depth_compare.h => src/depth_compare.h (100%) rename ent_camera.c => src/ent_camera.c (100%) rename ent_camera.h => src/ent_camera.h (100%) rename ent_challenge.c => src/ent_challenge.c (100%) rename ent_challenge.h => src/ent_challenge.h (100%) rename ent_glider.c => src/ent_glider.c (100%) rename ent_glider.h => src/ent_glider.h (100%) rename ent_miniworld.c => src/ent_miniworld.c (100%) rename ent_miniworld.h => src/ent_miniworld.h (100%) rename ent_npc.c => src/ent_npc.c (100%) rename ent_npc.h => src/ent_npc.h (100%) rename ent_objective.c => src/ent_objective.c (100%) rename ent_objective.h => src/ent_objective.h (100%) rename ent_region.c => src/ent_region.c (100%) rename ent_region.h => src/ent_region.h (100%) rename ent_relay.c => src/ent_relay.c (100%) rename ent_relay.h => src/ent_relay.h (100%) rename ent_route.c => src/ent_route.c (100%) rename ent_route.h => src/ent_route.h (100%) rename ent_skateshop.c => src/ent_skateshop.c (100%) rename ent_skateshop.h => src/ent_skateshop.h (100%) rename ent_tornado.c => src/ent_tornado.c (100%) rename ent_tornado.h => src/ent_tornado.h (100%) rename ent_traffic.c => src/ent_traffic.c (100%) rename ent_traffic.h => src/ent_traffic.h (100%) rename entity.c => src/entity.c (100%) rename entity.h => src/entity.h (100%) rename font.h => src/font.h (100%) rename freecam.c => src/freecam.c (100%) rename freecam.h => src/freecam.h (100%) rename gameserver.c => src/gameserver.c (100%) rename gameserver.h => src/gameserver.h (100%) rename gameserver_db.h => src/gameserver_db.h (100%) rename gui.h => src/gui.h (100%) rename input.h => src/input.h (100%) rename menu.c => src/menu.c (100%) rename menu.h => src/menu.h (100%) rename model.c => src/model.c (100%) rename model.h => src/model.h (100%) rename network.c => src/network.c (100%) rename network.h => src/network.h (100%) rename network_common.h => src/network_common.h (100%) rename network_compression.h => src/network_compression.h (100%) rename network_msg.h => src/network_msg.h (100%) rename particle.c => src/particle.c (100%) rename particle.h => src/particle.h (100%) rename physics_test.h => src/physics_test.h (100%) rename player.c => src/player.c (100%) rename player.h => src/player.h (100%) rename player_api.h => src/player_api.h (100%) rename player_basic_info.c => src/player_basic_info.c (100%) rename player_basic_info.h => src/player_basic_info.h (100%) rename player_common.c => src/player_common.c (100%) rename player_common.h => src/player_common.h (100%) rename player_dead.c => src/player_dead.c (100%) rename player_dead.h => src/player_dead.h (100%) rename player_drive.c => src/player_drive.c (100%) rename player_drive.h => src/player_drive.h (100%) rename player_effects.c => src/player_effects.c (100%) rename player_effects.h => src/player_effects.h (100%) rename player_glide.c => src/player_glide.c (100%) rename player_glide.h => src/player_glide.h (100%) rename player_model.h => src/player_model.h (100%) rename player_ragdoll.c => src/player_ragdoll.c (100%) rename player_ragdoll.h => src/player_ragdoll.h (100%) rename player_remote.c => src/player_remote.c (100%) rename player_remote.h => src/player_remote.h (100%) rename player_render.c => src/player_render.c (100%) rename player_render.h => src/player_render.h (100%) rename player_replay.c => src/player_replay.c (100%) rename player_replay.h => src/player_replay.h (100%) rename player_skate.c => src/player_skate.c (100%) rename player_skate.h => src/player_skate.h (100%) rename player_walk.c => src/player_walk.c (100%) rename player_walk.h => src/player_walk.h (100%) rename render.c => src/render.c (100%) rename render.h => src/render.h (100%) rename save.c => src/save.c (100%) rename save.h => src/save.h (100%) rename scene.c => src/scene.c (100%) rename scene.h => src/scene.h (100%) rename scene_rigidbody.h => src/scene_rigidbody.h (100%) rename shader_props.h => src/shader_props.h (100%) rename skaterift.c => src/skaterift.c (100%) rename skaterift.h => src/skaterift.h (100%) rename skaterift_lib.c => src/skaterift_lib.c (100%) rename skeleton.h => src/skeleton.h (100%) rename steam.c => src/steam.c (100%) rename steam.h => src/steam.h (100%) rename traffic.h => src/traffic.h (100%) rename trail.c => src/trail.c (100%) rename trail.h => src/trail.h (100%) rename vehicle.c => src/vehicle.c (100%) rename vehicle.h => src/vehicle.h (100%) rename workshop.c => src/workshop.c (100%) rename workshop.h => src/workshop.h (100%) rename world.c => src/world.c (100%) rename world.h => src/world.h (100%) rename world_audio.c => src/world_audio.c (100%) rename world_audio.h => src/world_audio.h (100%) rename world_entity.c => src/world_entity.c (100%) rename world_entity.h => src/world_entity.h (100%) rename world_gate.c => src/world_gate.c (100%) rename world_gate.h => src/world_gate.h (100%) rename world_gen.c => src/world_gen.c (100%) rename world_gen.h => src/world_gen.h (100%) rename world_info.h => src/world_info.h (100%) rename world_load.c => src/world_load.c (100%) rename world_load.h => src/world_load.h (100%) rename world_map.c => src/world_map.c (100%) rename world_map.h => src/world_map.h (100%) rename world_physics.c => src/world_physics.c (100%) rename world_physics.h => src/world_physics.h (100%) rename world_render.c => src/world_render.c (100%) rename world_render.h => src/world_render.h (100%) rename world_routes.c => src/world_routes.c (100%) rename world_routes.h => src/world_routes.h (100%) rename world_routes_ui.c => src/world_routes_ui.c (100%) rename world_routes_ui.h => src/world_routes_ui.h (100%) rename world_sfd.c => src/world_sfd.c (100%) rename world_sfd.h => src/world_sfd.h (100%) rename world_volumes.c => src/world_volumes.c (100%) rename world_volumes.h => src/world_volumes.h (100%) rename world_water.c => src/world_water.c (100%) rename world_water.h => src/world_water.h (100%) diff --git a/build.c b/build.c index f772fd2..692e941 100644 --- a/build.c +++ b/build.c @@ -5,11 +5,11 @@ #include "vg/vg_build.h" #include "vg/vg_build_utils_shader.h" #include "vg/vg_msg.h" -#include "addon_types.h" +#include "src/addon_types.h" #include "vg/vg_m.h" -#include "model.h" -#include "model.c" +#include "src/model.h" +#include "src/model.c" /* * Addon metadata utilities @@ -149,7 +149,7 @@ void build_game_content( struct vg_project *proj ) vg_syscall( "cp bin/skaterift_blender.zip bin/%s/tools/", proj->uid.buffer ); } -#include "build_control_overlay.c" +#include "src/build_control_overlay.c" void build_game_bin( struct vg_project *proj, struct vg_compiler_env *env ) { @@ -171,9 +171,6 @@ void build_game_bin( struct vg_project *proj, struct vg_compiler_env *env ) vg_strcat( &conf.link, "-lws2_32 " ); } - //vg_strcat( &conf.defines, "-DSKATERIFT " ); - vg_strcat( &conf.defines, "-DHGATE " ); - vg_make_app( proj, &(struct vg_engine_config ) { .fixed_update_hz = 60, @@ -184,7 +181,7 @@ void build_game_bin( struct vg_project *proj, struct vg_compiler_env *env ) .custom_game_settings = 0, .custom_shaders = 1 }, - env, &conf, "client.c", "skaterift" ); + env, &conf, "src/client.c", "skaterift" ); vg_add_controller_database( proj ); } @@ -216,9 +213,10 @@ void compile_server( struct vg_project *proj, struct vg_compiler_env *env ) vg_strcat( &sources, sqlite.path.buffer ); struct vg_compiler_conf conf = {0}; - vg_strcat( &conf.include, "-I. -I./dep " ); + vg_strcat( &conf.include, "-Isrc -I./dep " ); vg_strcat( &conf.library, "-L./vg/dep/steam " ); - vg_strcat( &conf.link, "-ldl -lpthread -lm -lsdkencryptedappticket -lsteam_api " ); + vg_strcat( &conf.link, "-ldl -lpthread -lm " + "-lsdkencryptedappticket -lsteam_api " ); vg_add_blob( proj, "vg/dep/steam/libsteam_api.so", "" ); vg_add_blob( proj, "vg/dep/steam/libsdkencryptedappticket.so", "" ); diff --git a/build.sh b/build.sh index f5175ea..4ad323c 100755 --- a/build.sh +++ b/build.sh @@ -1 +1 @@ -clang -fsanitize=address -O0 -I./vg build.c vg/vg_tool.c -o /tmp/tmpsr && /tmp/tmpsr $@ +clang -fsanitize=address -O0 -I. -I./vg build.c vg/vg_tool.c -o /tmp/tmpsr && /tmp/tmpsr $@ diff --git a/addon.c b/src/addon.c similarity index 100% rename from addon.c rename to src/addon.c diff --git a/addon.h b/src/addon.h similarity index 100% rename from addon.h rename to src/addon.h diff --git a/addon_types.c b/src/addon_types.c similarity index 100% rename from addon_types.c rename to src/addon_types.c diff --git a/addon_types.h b/src/addon_types.h similarity index 100% rename from addon_types.h rename to src/addon_types.h diff --git a/audio.c b/src/audio.c similarity index 100% rename from audio.c rename to src/audio.c diff --git a/audio.h b/src/audio.h similarity index 100% rename from audio.h rename to src/audio.h diff --git a/build_control_overlay.c b/src/build_control_overlay.c similarity index 89% rename from build_control_overlay.c rename to src/build_control_overlay.c index 1b67b37..3205955 100644 --- a/build_control_overlay.c +++ b/src/build_control_overlay.c @@ -4,7 +4,7 @@ */ void build_control_overlay(void) { - FILE *hdr = fopen( "control_overlay.h.generated", "w" ); + FILE *hdr = fopen( "src/control_overlay.h.generated", "w" ); mdl_context ctx; mdl_open( &ctx, "content_skaterift/models/rs_overlay.mdl", NULL ); mdl_load_metadata_block( &ctx, NULL ); diff --git a/client.c b/src/client.c similarity index 100% rename from client.c rename to src/client.c diff --git a/client.h b/src/client.h similarity index 100% rename from client.h rename to src/client.h diff --git a/common.h b/src/common.h similarity index 100% rename from common.h rename to src/common.h diff --git a/control_overlay.c b/src/control_overlay.c similarity index 100% rename from control_overlay.c rename to src/control_overlay.c diff --git a/control_overlay.h b/src/control_overlay.h similarity index 100% rename from control_overlay.h rename to src/control_overlay.h diff --git a/depth_compare.h b/src/depth_compare.h similarity index 100% rename from depth_compare.h rename to src/depth_compare.h diff --git a/ent_camera.c b/src/ent_camera.c similarity index 100% rename from ent_camera.c rename to src/ent_camera.c diff --git a/ent_camera.h b/src/ent_camera.h similarity index 100% rename from ent_camera.h rename to src/ent_camera.h diff --git a/ent_challenge.c b/src/ent_challenge.c similarity index 100% rename from ent_challenge.c rename to src/ent_challenge.c diff --git a/ent_challenge.h b/src/ent_challenge.h similarity index 100% rename from ent_challenge.h rename to src/ent_challenge.h diff --git a/ent_glider.c b/src/ent_glider.c similarity index 100% rename from ent_glider.c rename to src/ent_glider.c diff --git a/ent_glider.h b/src/ent_glider.h similarity index 100% rename from ent_glider.h rename to src/ent_glider.h diff --git a/ent_miniworld.c b/src/ent_miniworld.c similarity index 100% rename from ent_miniworld.c rename to src/ent_miniworld.c diff --git a/ent_miniworld.h b/src/ent_miniworld.h similarity index 100% rename from ent_miniworld.h rename to src/ent_miniworld.h diff --git a/ent_npc.c b/src/ent_npc.c similarity index 100% rename from ent_npc.c rename to src/ent_npc.c diff --git a/ent_npc.h b/src/ent_npc.h similarity index 100% rename from ent_npc.h rename to src/ent_npc.h diff --git a/ent_objective.c b/src/ent_objective.c similarity index 100% rename from ent_objective.c rename to src/ent_objective.c diff --git a/ent_objective.h b/src/ent_objective.h similarity index 100% rename from ent_objective.h rename to src/ent_objective.h diff --git a/ent_region.c b/src/ent_region.c similarity index 100% rename from ent_region.c rename to src/ent_region.c diff --git a/ent_region.h b/src/ent_region.h similarity index 100% rename from ent_region.h rename to src/ent_region.h diff --git a/ent_relay.c b/src/ent_relay.c similarity index 100% rename from ent_relay.c rename to src/ent_relay.c diff --git a/ent_relay.h b/src/ent_relay.h similarity index 100% rename from ent_relay.h rename to src/ent_relay.h diff --git a/ent_route.c b/src/ent_route.c similarity index 100% rename from ent_route.c rename to src/ent_route.c diff --git a/ent_route.h b/src/ent_route.h similarity index 100% rename from ent_route.h rename to src/ent_route.h diff --git a/ent_skateshop.c b/src/ent_skateshop.c similarity index 100% rename from ent_skateshop.c rename to src/ent_skateshop.c diff --git a/ent_skateshop.h b/src/ent_skateshop.h similarity index 100% rename from ent_skateshop.h rename to src/ent_skateshop.h diff --git a/ent_tornado.c b/src/ent_tornado.c similarity index 100% rename from ent_tornado.c rename to src/ent_tornado.c diff --git a/ent_tornado.h b/src/ent_tornado.h similarity index 100% rename from ent_tornado.h rename to src/ent_tornado.h diff --git a/ent_traffic.c b/src/ent_traffic.c similarity index 100% rename from ent_traffic.c rename to src/ent_traffic.c diff --git a/ent_traffic.h b/src/ent_traffic.h similarity index 100% rename from ent_traffic.h rename to src/ent_traffic.h diff --git a/entity.c b/src/entity.c similarity index 100% rename from entity.c rename to src/entity.c diff --git a/entity.h b/src/entity.h similarity index 100% rename from entity.h rename to src/entity.h diff --git a/font.h b/src/font.h similarity index 100% rename from font.h rename to src/font.h diff --git a/freecam.c b/src/freecam.c similarity index 100% rename from freecam.c rename to src/freecam.c diff --git a/freecam.h b/src/freecam.h similarity index 100% rename from freecam.h rename to src/freecam.h diff --git a/gameserver.c b/src/gameserver.c similarity index 100% rename from gameserver.c rename to src/gameserver.c diff --git a/gameserver.h b/src/gameserver.h similarity index 100% rename from gameserver.h rename to src/gameserver.h diff --git a/gameserver_db.h b/src/gameserver_db.h similarity index 100% rename from gameserver_db.h rename to src/gameserver_db.h diff --git a/gui.h b/src/gui.h similarity index 100% rename from gui.h rename to src/gui.h diff --git a/input.h b/src/input.h similarity index 100% rename from input.h rename to src/input.h diff --git a/menu.c b/src/menu.c similarity index 100% rename from menu.c rename to src/menu.c diff --git a/menu.h b/src/menu.h similarity index 100% rename from menu.h rename to src/menu.h diff --git a/model.c b/src/model.c similarity index 100% rename from model.c rename to src/model.c diff --git a/model.h b/src/model.h similarity index 100% rename from model.h rename to src/model.h diff --git a/network.c b/src/network.c similarity index 100% rename from network.c rename to src/network.c diff --git a/network.h b/src/network.h similarity index 100% rename from network.h rename to src/network.h diff --git a/network_common.h b/src/network_common.h similarity index 100% rename from network_common.h rename to src/network_common.h diff --git a/network_compression.h b/src/network_compression.h similarity index 100% rename from network_compression.h rename to src/network_compression.h diff --git a/network_msg.h b/src/network_msg.h similarity index 100% rename from network_msg.h rename to src/network_msg.h diff --git a/particle.c b/src/particle.c similarity index 100% rename from particle.c rename to src/particle.c diff --git a/particle.h b/src/particle.h similarity index 100% rename from particle.h rename to src/particle.h diff --git a/physics_test.h b/src/physics_test.h similarity index 100% rename from physics_test.h rename to src/physics_test.h diff --git a/player.c b/src/player.c similarity index 100% rename from player.c rename to src/player.c diff --git a/player.h b/src/player.h similarity index 100% rename from player.h rename to src/player.h diff --git a/player_api.h b/src/player_api.h similarity index 100% rename from player_api.h rename to src/player_api.h diff --git a/player_basic_info.c b/src/player_basic_info.c similarity index 100% rename from player_basic_info.c rename to src/player_basic_info.c diff --git a/player_basic_info.h b/src/player_basic_info.h similarity index 100% rename from player_basic_info.h rename to src/player_basic_info.h diff --git a/player_common.c b/src/player_common.c similarity index 100% rename from player_common.c rename to src/player_common.c diff --git a/player_common.h b/src/player_common.h similarity index 100% rename from player_common.h rename to src/player_common.h diff --git a/player_dead.c b/src/player_dead.c similarity index 100% rename from player_dead.c rename to src/player_dead.c diff --git a/player_dead.h b/src/player_dead.h similarity index 100% rename from player_dead.h rename to src/player_dead.h diff --git a/player_drive.c b/src/player_drive.c similarity index 100% rename from player_drive.c rename to src/player_drive.c diff --git a/player_drive.h b/src/player_drive.h similarity index 100% rename from player_drive.h rename to src/player_drive.h diff --git a/player_effects.c b/src/player_effects.c similarity index 100% rename from player_effects.c rename to src/player_effects.c diff --git a/player_effects.h b/src/player_effects.h similarity index 100% rename from player_effects.h rename to src/player_effects.h diff --git a/player_glide.c b/src/player_glide.c similarity index 100% rename from player_glide.c rename to src/player_glide.c diff --git a/player_glide.h b/src/player_glide.h similarity index 100% rename from player_glide.h rename to src/player_glide.h diff --git a/player_model.h b/src/player_model.h similarity index 100% rename from player_model.h rename to src/player_model.h diff --git a/player_ragdoll.c b/src/player_ragdoll.c similarity index 100% rename from player_ragdoll.c rename to src/player_ragdoll.c diff --git a/player_ragdoll.h b/src/player_ragdoll.h similarity index 100% rename from player_ragdoll.h rename to src/player_ragdoll.h diff --git a/player_remote.c b/src/player_remote.c similarity index 100% rename from player_remote.c rename to src/player_remote.c diff --git a/player_remote.h b/src/player_remote.h similarity index 100% rename from player_remote.h rename to src/player_remote.h diff --git a/player_render.c b/src/player_render.c similarity index 100% rename from player_render.c rename to src/player_render.c diff --git a/player_render.h b/src/player_render.h similarity index 100% rename from player_render.h rename to src/player_render.h diff --git a/player_replay.c b/src/player_replay.c similarity index 100% rename from player_replay.c rename to src/player_replay.c diff --git a/player_replay.h b/src/player_replay.h similarity index 100% rename from player_replay.h rename to src/player_replay.h diff --git a/player_skate.c b/src/player_skate.c similarity index 100% rename from player_skate.c rename to src/player_skate.c diff --git a/player_skate.h b/src/player_skate.h similarity index 100% rename from player_skate.h rename to src/player_skate.h diff --git a/player_walk.c b/src/player_walk.c similarity index 100% rename from player_walk.c rename to src/player_walk.c diff --git a/player_walk.h b/src/player_walk.h similarity index 100% rename from player_walk.h rename to src/player_walk.h diff --git a/render.c b/src/render.c similarity index 100% rename from render.c rename to src/render.c diff --git a/render.h b/src/render.h similarity index 100% rename from render.h rename to src/render.h diff --git a/save.c b/src/save.c similarity index 100% rename from save.c rename to src/save.c diff --git a/save.h b/src/save.h similarity index 100% rename from save.h rename to src/save.h diff --git a/scene.c b/src/scene.c similarity index 100% rename from scene.c rename to src/scene.c diff --git a/scene.h b/src/scene.h similarity index 100% rename from scene.h rename to src/scene.h diff --git a/scene_rigidbody.h b/src/scene_rigidbody.h similarity index 100% rename from scene_rigidbody.h rename to src/scene_rigidbody.h diff --git a/shader_props.h b/src/shader_props.h similarity index 100% rename from shader_props.h rename to src/shader_props.h diff --git a/skaterift.c b/src/skaterift.c similarity index 100% rename from skaterift.c rename to src/skaterift.c diff --git a/skaterift.h b/src/skaterift.h similarity index 100% rename from skaterift.h rename to src/skaterift.h diff --git a/skaterift_lib.c b/src/skaterift_lib.c similarity index 100% rename from skaterift_lib.c rename to src/skaterift_lib.c diff --git a/skeleton.h b/src/skeleton.h similarity index 100% rename from skeleton.h rename to src/skeleton.h diff --git a/steam.c b/src/steam.c similarity index 100% rename from steam.c rename to src/steam.c diff --git a/steam.h b/src/steam.h similarity index 100% rename from steam.h rename to src/steam.h diff --git a/traffic.h b/src/traffic.h similarity index 100% rename from traffic.h rename to src/traffic.h diff --git a/trail.c b/src/trail.c similarity index 100% rename from trail.c rename to src/trail.c diff --git a/trail.h b/src/trail.h similarity index 100% rename from trail.h rename to src/trail.h diff --git a/vehicle.c b/src/vehicle.c similarity index 100% rename from vehicle.c rename to src/vehicle.c diff --git a/vehicle.h b/src/vehicle.h similarity index 100% rename from vehicle.h rename to src/vehicle.h diff --git a/workshop.c b/src/workshop.c similarity index 100% rename from workshop.c rename to src/workshop.c diff --git a/workshop.h b/src/workshop.h similarity index 100% rename from workshop.h rename to src/workshop.h diff --git a/world.c b/src/world.c similarity index 100% rename from world.c rename to src/world.c diff --git a/world.h b/src/world.h similarity index 100% rename from world.h rename to src/world.h diff --git a/world_audio.c b/src/world_audio.c similarity index 100% rename from world_audio.c rename to src/world_audio.c diff --git a/world_audio.h b/src/world_audio.h similarity index 100% rename from world_audio.h rename to src/world_audio.h diff --git a/world_entity.c b/src/world_entity.c similarity index 100% rename from world_entity.c rename to src/world_entity.c diff --git a/world_entity.h b/src/world_entity.h similarity index 100% rename from world_entity.h rename to src/world_entity.h diff --git a/world_gate.c b/src/world_gate.c similarity index 100% rename from world_gate.c rename to src/world_gate.c diff --git a/world_gate.h b/src/world_gate.h similarity index 100% rename from world_gate.h rename to src/world_gate.h diff --git a/world_gen.c b/src/world_gen.c similarity index 100% rename from world_gen.c rename to src/world_gen.c diff --git a/world_gen.h b/src/world_gen.h similarity index 100% rename from world_gen.h rename to src/world_gen.h diff --git a/world_info.h b/src/world_info.h similarity index 100% rename from world_info.h rename to src/world_info.h diff --git a/world_load.c b/src/world_load.c similarity index 100% rename from world_load.c rename to src/world_load.c diff --git a/world_load.h b/src/world_load.h similarity index 100% rename from world_load.h rename to src/world_load.h diff --git a/world_map.c b/src/world_map.c similarity index 100% rename from world_map.c rename to src/world_map.c diff --git a/world_map.h b/src/world_map.h similarity index 100% rename from world_map.h rename to src/world_map.h diff --git a/world_physics.c b/src/world_physics.c similarity index 100% rename from world_physics.c rename to src/world_physics.c diff --git a/world_physics.h b/src/world_physics.h similarity index 100% rename from world_physics.h rename to src/world_physics.h diff --git a/world_render.c b/src/world_render.c similarity index 100% rename from world_render.c rename to src/world_render.c diff --git a/world_render.h b/src/world_render.h similarity index 100% rename from world_render.h rename to src/world_render.h diff --git a/world_routes.c b/src/world_routes.c similarity index 100% rename from world_routes.c rename to src/world_routes.c diff --git a/world_routes.h b/src/world_routes.h similarity index 100% rename from world_routes.h rename to src/world_routes.h diff --git a/world_routes_ui.c b/src/world_routes_ui.c similarity index 100% rename from world_routes_ui.c rename to src/world_routes_ui.c diff --git a/world_routes_ui.h b/src/world_routes_ui.h similarity index 100% rename from world_routes_ui.h rename to src/world_routes_ui.h diff --git a/world_sfd.c b/src/world_sfd.c similarity index 100% rename from world_sfd.c rename to src/world_sfd.c diff --git a/world_sfd.h b/src/world_sfd.h similarity index 100% rename from world_sfd.h rename to src/world_sfd.h diff --git a/world_volumes.c b/src/world_volumes.c similarity index 100% rename from world_volumes.c rename to src/world_volumes.c diff --git a/world_volumes.h b/src/world_volumes.h similarity index 100% rename from world_volumes.h rename to src/world_volumes.h diff --git a/world_water.c b/src/world_water.c similarity index 100% rename from world_water.c rename to src/world_water.c diff --git a/world_water.h b/src/world_water.h similarity index 100% rename from world_water.h rename to src/world_water.h -- 2.25.1