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accommodate inspector change
[carveJwlIkooP6JGAAIwe30JlM.git]
/ world_gen.h
2024-09-08
hgn
move files to src folder
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commitdiff
2024-02-24
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basic npc
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2023-09-29
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refactor (reduction)
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2023-07-23
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yet again more world load revision
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2023-07-22
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more sensible world loading stuff (wip)
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2023-05-23
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the luxuries of a modern C compiler
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2023-05-19
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point maps (wip)
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2023-05-18
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semantics and world reloading
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2023-05-16
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mission is possible
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2023-05-15
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maths api changes
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2023-05-04
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my fucking fingers
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commitdiff
2023-04-25
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clean boardshop idea
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2023-04-25
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skateshop basics
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commitdiff
2023-04-24
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simplify
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commitdiff
2023-04-24
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chaos caused by async
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commitdiff
2023-04-22
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traffic
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commitdiff
2023-04-15
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nonlocal stuff again
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commitdiff
2023-04-15
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a couple fixmes related to allocations
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commitdiff
2023-04-11
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a change to rigidbody semantics
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commitdiff
2023-04-06
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variable scale menu
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commitdiff
2023-04-06
hgn
scraped a small amount of crap
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commitdiff
2023-04-05
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wowwww
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commitdiff
2023-04-02
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right hand yellow
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commitdiff
2023-04-01
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entities zones
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commitdiff
2023-03-31
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stepping
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commitdiff
2023-03-31
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fixe
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commitdiff
2023-03-27
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gate passthrough jump
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2023-03-27
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sfd
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2023-03-26
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timings
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commitdiff
2023-03-26
hgn
i hope your hapy
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commitdiff
2023-03-15
hgn
large reduction, redoing things
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commitdiff
2023-03-13
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bricks
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2023-03-12
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logic
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commitdiff
2023-03-06
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some audio things
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commitdiff
2023-03-05
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baby lock the door and turn the lights down low
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commitdiff
2023-03-04
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grid based
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2023-03-02
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checkin
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commitdiff
2023-03-02
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needs a lot of cleaning but lights are OK
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commitdiff
2023-02-25
hgn
now we're doing a bunch of them
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commitdiff
2023-02-25
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shader vacuuming
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commitdiff
2023-02-24
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longjump gates
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commitdiff
2023-02-23
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isolate world code
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commitdiff
2023-02-23
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fuckin hell
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commitdiff
2023-02-22
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added scene_vert struct, result is good
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2023-02-22
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random
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2023-01-25
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LPR - Walking
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2023-01-21
hgn
?
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2023-01-17
hgn
make grass sprites a function of map area
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commitdiff
2022-12-02
hgn
fix motion vectors going through gate
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commitdiff
2022-12-02
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framebuffer formalitites
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2022-12-01
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fscolour->blitcolour
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commitdiff
2022-12-01
hgn
add motion vectors to all shaders
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commitdiff
2022-11-28
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grind sound
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commitdiff
2022-11-23
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assorted crap
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2022-11-06
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better low qual mode
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commitdiff
2022-10-29
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surface props
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2022-10-29
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POWER
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2022-10-28
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refactor model things
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2022-10-27
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model fmt & heisenbug
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2022-10-26
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yabadabadooo
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2022-10-25
hgn
well yeah i guess
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2022-10-22
hgn
oh yeah mr crabs
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2022-10-18
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achievements and stuff
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2022-10-08
hgn
Notices & clean
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2022-10-07
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dont remember
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2022-10-07
hgn
Fix major overstep with last commit
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commitdiff
2022-10-06
hgn
medium sized dollop
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2022-10-04
hgn
gate frame fix
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