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some niceer ui stuff
[carveJwlIkooP6JGAAIwe30JlM.git]
/
world.h
2023-07-21
hgn
unlockables basics
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2023-07-19
hgn
switch to entity list
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2023-07-13
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challange entitites
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2023-06-11
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upgrade to vg_msgv2
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2023-05-28
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location gui
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2023-05-27
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achievements
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2023-05-23
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the luxuries of a modern C compiler
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2023-05-22
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loader stuff
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2023-05-18
hgn
semantics and world reloading
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2023-05-16
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mission is possible
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2023-05-15
hgn
maths api changes
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2023-05-13
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new menu start
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2023-05-04
hgn
my fucking fingers
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2023-04-25
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clean boardshop idea
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2023-04-25
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skateshop basics
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2023-04-24
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chaos caused by async
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2023-04-22
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traffic
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2023-04-15
hgn
nonlocal stuff again
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2023-04-15
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a couple fixmes related to allocations
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2023-04-14
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fnugz's idea
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2023-04-13
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dusting
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2023-04-11
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bouncy balls
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2023-04-11
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a change to rigidbody semantics
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2023-04-06
hgn
scraped a small amount of crap
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2023-04-05
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wowwww
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2023-04-02
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right hand yellow
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2023-04-01
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null
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2023-04-01
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entities zones
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2023-03-31
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fixe
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2023-03-31
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whoopsie
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2023-03-27
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gate passthrough jump
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2023-03-27
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sfd
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2023-03-26
hgn
i hope your hapy
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2023-03-15
hgn
large reduction, redoing things
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2023-03-14
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bugs/map edits
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2023-03-13
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bricks
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2023-03-12
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logic
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2023-03-06
hgn
some audio things
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2023-03-05
hgn
baby lock the door and turn the lights down low
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2023-03-04
hgn
grid based
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2023-03-02
hgn
checkin
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2023-03-02
hgn
needs a lot of cleaning but lights are OK
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2023-02-25
hgn
now we're doing a bunch of them
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2023-02-25
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shader vacuuming
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2023-02-25
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fix da bugs
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2023-02-24
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longjump gates
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2023-02-23
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isolate world code
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2023-02-23
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fuckin hell
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2023-02-22
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random
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2023-01-25
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LPR - Walking
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2023-01-16
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poll functions
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2022-12-02
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framebuffer formalitites
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2022-12-01
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fscolour->blitcolour
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2022-12-01
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add motion vectors to all shaders
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2022-11-28
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grind sound
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2022-11-23
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assorted crap
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2022-10-31
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couple fix
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2022-10-29
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surface props
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2022-10-29
hgn
POWER
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2022-10-28
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refactor model things
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2022-10-27
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model fmt & heisenbug
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2022-10-26
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yabadabadooo
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2022-10-25
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well yeah i guess
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2022-10-22
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moved some stuff
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2022-10-22
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oh yeah mr crabs
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2022-10-20
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the coolest fucking thing ive ever made
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2022-10-18
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achievements and stuff
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2022-10-09
hgn
frame rate independence
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2022-10-08
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platform and stability
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2022-10-08
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Notices & clean
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2022-10-07
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Fix major overstep with last commit
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2022-10-06
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medium sized dollop
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2022-10-04
hgn
routes - auto disappear
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2022-10-04
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gate frame fix
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2022-09-30
hgn
numerous
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2022-09-30
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stuff
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2022-09-28
hgn
latest
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2022-09-24
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stuff
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2022-09-23
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whole
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2022-09-12
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.......
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2022-09-06
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update model format
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2022-08-22
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ahdouaeaiwe
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2022-08-01
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sfd
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2022-08-01
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routes
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2022-07-30
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routes
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2022-07-26
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instance support
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2022-07-23
hgn
latest
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2022-07-20
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f
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2022-07-19
hgn
its ot'
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2022-07-17
hgn
a lot
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2022-07-13
hgn
rework scene format
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2022-07-10
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checkin
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2022-07-08
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reworked lighting uniforms
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2022-07-04
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audio&island
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2022-07-01
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stuff
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2022-06-30
hgn
move scene bh to bvh.h
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2022-06-30
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bvh interface and high perf gate
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2022-06-29
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everything
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2022-06-26
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new model modes
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2022-06-24
hgn
the walk manifold is alive
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