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[vg.git]
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vg
/ vg.h.REMOVED.git-id
2022-01-29
hgn
split engine from game
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2022-01-12
hgn
added cvar persistence
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2022-01-08
hgn
zoom offset
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2021-12-29
hgn
steam flags
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2021-12-19
hgn
.
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2021-12-13
hgn
Merge branch 'master' of harrygodden.com:/home/fishladd...
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2021-12-13
hgn
improve visuals
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2021-12-07
hgn
save file .sv2 format read/write
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2021-12-05
hgn
level selector
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2021-12-05
hgn
ui gpu clipping
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2021-12-04
hgn
new font/ui fixes
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2021-12-03
hgn
get achievements working again
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2021-12-03
hgn
fix movement bugs
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2021-11-26
hgn
Merge branch 'master' of harrygodden.com:/home/fishladder
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2021-11-26
hgn
switch from png to qoi textures
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2021-11-02
hgn
added debug cvars
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2021-11-02
hgn
reimpliment console interface
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2021-11-02
hgn
console viewer
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2021-11-01
hgn
update logging IO
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2021-10-29
hgn
falling animations
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2021-10-27
hgn
fixed REALLY bad threading bugs with audio
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2021-10-13
hgn
create font/ui text system
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2021-10-11
hgn
super basic UI layouting
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2021-10-04
hgn
some levels and diagnostic tool
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2021-09-27
hgn
switch to marbles and create model compiler
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2021-09-25
hgn
add some circle indicators
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2021-09-22
hgn
fixed gamepad connection causing crash
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2021-09-21
hgn
fix
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2021-09-19
hgn
get windows build working
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2021-09-06
hgn
refactor & vg_m
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2021-07-24
hgn
setup instanced rendering for tilemap
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2021-07-24
hgn
Merge branch 'master' of harrygodden.com:/home/fishladder
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2021-07-24
hgn
textures/loading
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2021-07-20
hgn
engine: debug lines module
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2021-07-18
hgn
first tile rendering
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2021-07-18
hgn
shader compilation
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2021-07-18
hgn
init
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