some audio things
[carveJwlIkooP6JGAAIwe30JlM.git] / skaterift.c
2023-03-06 hgnsome audio things
2023-03-04 hgngrid based
2023-02-25 hgnfix da bugs
2023-02-24 hgnlongjump gates
2023-02-23 hgnisolate world code
2023-02-23 hgnfuckin hell
2023-02-22 hgnadded scene_vert struct, result is good
2023-02-22 hgnfix
2023-02-22 hgnrandom
2023-02-17 hgnrun to skate animation
2023-02-17 hgnend of an era
2023-02-04 hgndrop-in prelim
2023-02-02 hgnthe never ending refactor
2023-02-01 hgnwaeeij
2023-01-29 hgnyeah yeah yeah
2023-01-29 hgnanother api change
2023-01-28 hgnbasic dead device and some comments for next time
2023-01-28 hgna simple CCD algortihm for walking
2023-01-28 hgndf shadows
2023-01-28 hgnthird person better camera
2023-01-26 hgnLPR - Skating
2023-01-26 hgnLPR - Walk/Anim
2023-01-25 hgnLPR - Walking
2023-01-22 hgnvehicle stuff
2023-01-21 hgn?
2023-01-20 hgnlatest
2023-01-16 hgnpoll functions
2023-01-15 hgna fairly major physics update
2022-12-27 hgn..
2022-12-24 hgnphys adjustments
2022-12-10 hgnspherecast predictions
2022-12-03 hgncompiler fun
2022-12-03 hgncl_blur effects
2022-12-03 hgnframebuffer viewer
2022-12-02 hgnframebuffer formalitites
2022-12-01 hgnadd motion vectors to all shaders
2022-11-28 hgngrind sound
2022-11-27 hgnrail targeting
2022-11-18 hgneven more collision filtering
2022-11-15 hgnrefactor
2022-11-08 hgnfov slider input maps menu stuff
2022-11-08 hgnstuff
2022-11-06 hgnkeyboard
2022-11-06 hgnbetter low qual mode
2022-11-06 hgnholyc compile script