longjump gates
[carveJwlIkooP6JGAAIwe30JlM.git] / scene.h
2023-02-24 hgnlongjump gates
2023-02-23 hgnisolate world code
2023-02-23 hgnfuckin hell
2023-02-22 hgnadded scene_vert struct, result is good
2023-02-22 hgnrandom
2023-01-15 hgna fairly major physics update
2022-11-23 hgnassorted crap
2022-11-06 hgnbetter low qual mode
2022-10-27 hgnmodel fmt & heisenbug
2022-10-26 hgnyabadabadooo
2022-10-25 hgnwell yeah i guess
2022-10-07 hgndont remember
2022-10-07 hgnFix major overstep with last commit
2022-10-06 hgnmedium sized dollop
2022-09-06 hgnupdate model format
2022-08-01 hgnroutes
2022-07-30 hgnroutes
2022-07-13 hgnrework scene format
2022-07-08 hgnreworked lighting uniforms
2022-07-01 hgnstuff
2022-06-30 hgnmove scene bh to bvh.h
2022-06-30 hgnbvh interface and high perf gate
2022-06-26 hgnnew model modes
2022-06-26 hgnthe better walkgrid
2022-06-24 hgnthe walk manifold is alive
2022-06-23 hgnwalk manifold clipping
2022-06-20 hgnCHGICKEN
2022-06-20 hgnupdate to new shader system
2022-06-16 hgni forgo
2022-06-12 hgnragdoll
2022-06-11 hgnswitch to raycast & bvh
2022-06-07 hgnnew characters and anim blending
2022-06-06 hgnnew model loader
2022-06-02 hgnnew animations
2022-06-02 hgnrefactor physsics steps
2022-05-30 hgnlatest
2022-05-28 hgninit