sync time between clients to utc
[carveJwlIkooP6JGAAIwe30JlM.git] / model.h
2023-10-12 hgnadd basic controls to ent_routes
2023-09-29 hgnrefactor (reduction)
2023-08-23 hgnrespawn UI
2023-08-07 hgncollision layers
2023-08-06 hgncustom walk filtering
2023-08-04 hgncubemaps
2023-07-21 hgnsome gate improvements
2023-06-23 hgnglow effect
2023-06-14 hgnmore refactors..
2023-05-19 hgnpoint maps (wip)
2023-05-15 hgnits a menu, fuck off
2023-05-13 hgnnew menu start
2023-05-08 hgnA complete workshop implementation, I guess
2023-04-25 hgnskateshop basics
2023-04-24 hgnchaos caused by async
2023-04-22 hgntraffic
2023-04-22 hgnmodular stuffs
2023-04-15 hgna couple fixmes related to allocations
2023-03-30 hgna good point with grinds
2023-03-26 hgni hope your hapy
2023-03-15 hgnlarge reduction, redoing things
2023-03-12 hgnlogic
2023-03-06 hgnsome audio things
2023-03-04 hgngrid based
2023-03-02 hgncheckin
2023-03-02 hgnneeds a lot of cleaning but lights are OK
2023-02-24 hgnlongjump gates
2023-02-23 hgnfuckin hell
2023-02-22 hgnadded scene_vert struct, result is good
2023-01-15 hgna fairly major physics update
2022-12-26 hgnenforce alignment
2022-11-23 hgnassorted crap
2022-11-08 hgnfov slider input maps menu stuff
2022-10-29 hgnsurface props
2022-10-29 hgnPOWER
2022-10-28 hgnrefactor model things
2022-10-27 hgnmodel fmt & heisenbug
2022-10-26 hgnyabadabadooo
2022-10-25 hgnwell yeah i guess
2022-10-22 hgnoh yeah mr crabs
2022-10-18 hgnachievements and stuff
2022-10-08 hgnplatform and stability
2022-10-07 hgndont remember
2022-10-07 hgnFix major overstep with last commit
2022-10-06 hgnmedium sized dollop
2022-09-30 hgnstuff
2022-09-14 hgnangle limit constraint
2022-09-14 hgninertia tensors
2022-09-08 hgnmuch better implicit IK solver
2022-09-06 hgnbasic animation
2022-09-06 hgnupdate model format
2022-08-01 hgnroutes
2022-07-30 hgnroutes
2022-07-26 hgninstance support
2022-07-17 hgna lot
2022-07-13 hgnrework scene format
2022-06-29 hgneverything
2022-06-26 hgnnew model modes
2022-06-20 hgnupdate to new shader system
2022-06-17 hgngate groundwork
2022-06-11 hgnswitch to raycast & bvh
2022-06-07 hgnnew characters and anim blending
2022-06-06 hgnnew model loader
2022-05-30 hgnlatest