accommodate inspector change
[carveJwlIkooP6JGAAIwe30JlM.git] / maps_src /
2023-04-01 hgnentities zones
2023-03-31 hgnfixe
2023-03-31 hgnwhoopsie
2023-03-31 hgnto the workers of the world
2023-03-31 hgnfuck you, you cant put your couch there
2023-03-30 hgna good point with grinds
2023-03-29 hgnYEAH
2023-03-27 hgnminor improvements to jump/grind
2023-03-27 hgnsfd
2023-03-26 hgni hope your hapy
2023-03-15 hgnlarge reduction, redoing things
2023-03-14 hgnbugs/map edits
2023-03-13 hgnbricks
2023-03-12 hgnlogic
2023-03-06 hgnsome audio things
2023-03-04 hgngrid based
2023-03-02 hgncheckin
2023-03-02 hgnneeds a lot of cleaning but lights are OK
2023-02-25 hgnnow we're doing a bunch of them
2023-02-25 hgnfix da bugs
2023-02-24 hgnlongjump gates
2023-02-23 hgnisolate world code
2023-02-23 hgnfuckin hell
2023-02-22 hgnadded scene_vert struct, result is good
2023-02-22 hgnfix
2023-02-22 hgnrandom
2023-02-15 hgnpre-velocity-change
2023-02-15 hgnbetter? grinds
2023-02-11 hgnshits fucked
2023-02-10 hgnget fak
2023-02-10 hgngoing crazy
2023-02-07 hgnCCD!
2023-01-29 hgnanother api change
2023-01-28 hgnbasic dead device and some comments for next time
2023-01-28 hgna simple CCD algortihm for walking
2023-01-26 hgnLPR - Skating
2023-01-25 hgnLPR - Walking
2023-01-20 hgnlatest
2023-01-17 hgnmake grass sprites a function of map area
2023-01-15 hgna fairly major physics update
2022-12-31 hgnupdate compiler for blender 3.4.1
2022-12-10 hgnspherecast predictions
2022-12-08 hgnmap update
2022-12-01 hgnadd motion vectors to all shaders
2022-11-28 hgngrind sound
2022-11-27 hgnrail targeting
2022-11-26 hgngrind phys
2022-11-23 hgnassorted crap
2022-11-18 hgneven more collision filtering
2022-11-10 hgnphysics adjustments
2022-11-08 hgnwhite text
2022-11-08 hgnfov slider input maps menu stuff