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right hand yellow
[carveJwlIkooP6JGAAIwe30JlM.git]
/
maps_src
/
mp_gridmap.mdl
2023-04-02
hgn
right hand yellow
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2023-04-01
hgn
null
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2023-04-01
hgn
entities zones
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2023-03-31
hgn
fixe
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2023-03-31
hgn
whoopsie
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2023-03-31
hgn
to the workers of the world
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2023-03-31
hgn
fuck you, you cant put your couch there
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2023-03-30
hgn
a good point with grinds
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2023-03-29
hgn
YEAH
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2023-03-27
hgn
minor improvements to jump/grind
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2023-03-27
hgn
sfd
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2023-03-26
hgn
i hope your hapy
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2023-03-12
hgn
logic
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2023-03-04
hgn
grid based
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2023-03-02
hgn
needs a lot of cleaning but lights are OK
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2023-02-24
hgn
longjump gates
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2023-02-23
hgn
fuckin hell
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2023-02-22
hgn
added scene_vert struct, result is good
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2023-02-22
hgn
fix
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2023-02-15
hgn
pre-velocity-change
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2023-02-15
hgn
better? grinds
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2023-02-11
hgn
shits fucked
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2023-02-10
hgn
get fak
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2023-02-10
hgn
going crazy
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2023-02-07
hgn
CCD!
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2023-01-29
hgn
another api change
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2023-01-28
hgn
basic dead device and some comments for next time
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2023-01-28
hgn
a simple CCD algortihm for walking
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2023-01-26
hgn
LPR - Skating
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2023-01-25
hgn
LPR - Walking
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2023-01-20
hgn
latest
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2023-01-17
hgn
make grass sprites a function of map area
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2023-01-15
hgn
a fairly major physics update
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2022-11-27
hgn
rail targeting
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2022-11-26
hgn
grind phys
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2022-11-23
hgn
assorted crap
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2022-11-18
hgn
even more collision filtering
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2022-11-08
hgn
fov slider input maps menu stuff
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