From: hgn Date: Tue, 23 Apr 2024 20:55:43 +0000 (+0000) Subject: api changes.... X-Git-Url: https://harrygodden.com/git/?a=commitdiff_plain;h=cb04716bd71f7d43e25c696149124c4046dcb661;p=carveJwlIkooP6JGAAIwe30JlM.git api changes.... --- diff --git a/web/frag/main.html b/web/frag/main.html index 64118cd..763aaea 100644 --- a/web/frag/main.html +++ b/web/frag/main.html @@ -12,5 +12,6 @@ Skaterift is a minimal skateboarding experience. It is availible to purchase on Steam

+


diff --git a/web/frag/workshop_board.html b/web/frag/workshop_board.html index 2f5b189..d3aaf3c 100644 --- a/web/frag/workshop_board.html +++ b/web/frag/workshop_board.html @@ -78,10 +78,11 @@

6. Upload via the Workshop tool

-

From the menu of Skaterift, you can open the - workshop tool. From here, fill in the folder name which houses the board. This - is relative to the game folder just like the export tool. You will know its - correct when you see your board after pressing the load button.
+

From the console of Skaterift (` button), you can open the workshop tool + by using the command: workshop_publish. From here, fill in the folder name + which houses the board. This is relative to the game folder just like the + export tool. You will know its correct when you see your board after + pressing the load button.

You can customize the preview by dragging around the image, left, right and diff --git a/web/frag/workshop_content.html b/web/frag/workshop_content.html index f536879..11bf9be 100644 --- a/web/frag/workshop_content.html +++ b/web/frag/workshop_content.html @@ -4,12 +4,17 @@ steam workshop content.
+

Guides


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Guide: Creating a custom board
Guide: Creating a custom world

+

Info Pages


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Skaterift Addon
Blender Entities
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diff --git a/web/frag/workshop_player.html b/web/frag/workshop_player.html index 85ec515..6bb8272 100644 --- a/web/frag/workshop_player.html +++ b/web/frag/workshop_player.html @@ -66,10 +66,11 @@

6. Upload via the Workshop tool

-

From the menu of Skaterift, you can open the - workshop tool. From here, fill in the folder name which houses the avatar. This - is relative to the game folder just like the export tool. You will know its - correct when you see your character after pressing the load button.
+

From the console of Skaterift (` button), you can open the workshop tool + by using the command: workshop_publish. From here, fill in the folder name + which houses the board. This is relative to the game folder just like the + export tool. You will know its correct when you see your board after + pressing the load button.

From here, just fill in the information like the title and description, and