From: hgn <hgodden00@gmail.com>
Date: Tue, 28 Nov 2023 11:17:57 +0000 (+0000)
Subject: scale route markers correctly on custom meshes
X-Git-Url: https://harrygodden.com/git/?a=commitdiff_plain;h=5f5d02725031cad23f1cab3290b8a9d661c89728;p=carveJwlIkooP6JGAAIwe30JlM.git

scale route markers correctly on custom meshes
---

diff --git a/world_routes.c b/world_routes.c
index fbd335e..2fe52a6 100644
--- a/world_routes.c
+++ b/world_routes.c
@@ -904,7 +904,10 @@ static void render_gate_markers( m4x3f world_mmdl, int run_id, ent_gate *gate ){
    for( u32 j=0; j<4; j++ ){
       if( gate->routes[j] == run_id ){
          m4x3f mmdl;
-         ent_gate_get_mdl_mtx( gate, mmdl );
+         m4x3_copy( gate->to_world, mmdl );
+         m3x3_scale( mmdl, (v3f){ gate->dimensions[0], 
+                                  gate->dimensions[1], 1.0f } );
+
          m4x3_mul( world_mmdl, mmdl, mmdl );
          shader_model_gate_uMdl( mmdl );
          mdl_draw_submesh( &world_gates.sm_marker[j] );