ui_split( rect, k_ui_axis_v, 256+16, 2, left, rect );
ui_fill( ctx, left, ui_opacity( ui_colour( ctx,k_ui_bg+1 ), 0.8f ) );
- for( u32 i=0; i<mv->depth+1; i ++ )
- ui_info( ctx, left, mv->walk[ i ] );
+ /* Tree back-tracker */
+ {
+ ui_rect bib = { left[0],left[1],left[2],24 };
+ u32 new_depth = mv->depth;
+ for( u32 i=0; i<mv->depth+1; i ++ )
+ {
+ if( i != mv->depth )
+ {
+ if( ui_button_text( ctx, bib, mv->walk[ i ], 1 ) == 1 )
+ {
+ new_depth = i;
+ }
+ }
+ else
+ {
+ ui_fill( ctx, bib, ui_colour( ctx, k_ui_bg ) );
+ ui_text( ctx, bib, mv->walk[i], 1, k_ui_align_middle_center, 0 );
+ }
+
+ bib[0] += 8;
+ bib[2] -= 8;
+ bib[1] += 24;
+ }
+ mv->depth = new_depth;
+ ui_px v = (mv->depth+1)*24;
+ left[1] += v;
+ left[3] -= v;
+ }
- if( mv->depth )
- if( ui_button( ctx, left, "up" ) == 1 )
- mv->depth --;
+ if( vg_mem.use_libc_malloc == 0 )
+ {
+ ui_text( ctx, rect, "Run with --use-libc-malloc to view memory",
+ 1, k_ui_align_middle_center, 0 );
+ return;
+ }
vg_mem_view_ui( ctx, rect, mv->main_buffer[ mv->depth ], "", 0, &result );