struct audio_channel{
int allocated;
- u32 group;
+ u16 group;
+ u8 world_id;
char name[32]; /* only editable while allocated == 0 */
audio_clip *source; /* ... */
static void audio_channel_init( audio_channel *ch, audio_clip *clip, u32 flags )
{
ch->group = 0;
+ ch->world_id = 0;
ch->source = clip;
ch->flags = flags;
ch->colour = 0x00333333;
ch->editble_state_write_mask = 0x00;
}
-static void audio_channel_group( audio_channel *ch, u32 group )
+static void audio_channel_group( audio_channel *ch, u16 group )
{
ch->group = group;
- ch->colour = ((group * 29986577) & 0x00ffffff) | 0xff000000;
+ ch->colour = (((u32)group * 29986577) & 0x00ffffff) | 0xff000000;
+}
+
+static void audio_channel_world( audio_channel *ch, u8 world_id )
+{
+ ch->world_id = world_id;
}
static audio_channel *audio_get_first_idle_channel(void)
return NULL;
}
-static audio_channel *audio_get_group_idle_channel( u32 group, u32 max_count )
+static audio_channel *audio_get_group_idle_channel( u16 group, u32 max_count )
{
u32 count = 0;
audio_channel *dest = NULL;
return NULL;
}
-static audio_channel *audio_get_group_first_active_channel( u32 group )
+static audio_channel *audio_get_group_first_active_channel( u16 group )
{
for( int i=0; i<AUDIO_CHANNELS; i++ ){
audio_channel *ch = &vg_audio.channels[i];
* -----------------------------------------------------------------------
*/
-#if 0
float budget = ((double)vg_audio.samples_last / 44100.0) * 1000.0;
+#if 0
vg_profile_drawn( (struct vg_profile *[]){ &vg_prof_audio_decode,
&vg_prof_audio_mix,
&vg_prof_audio_dsp}, 3,
budget, (ui_rect){ 4, VG_PROFILE_SAMPLE_COUNT*2 + 8,
512, 0 }, 3 );
+#endif
char perf[128];
/* Draw UI */
- vg_uictx.cursor[0] = 512 + 8;
- vg_uictx.cursor[1] = VG_PROFILE_SAMPLE_COUNT*2+8+24+12+12;
- vg_uictx.cursor[2] = 150;
- vg_uictx.cursor[3] = 12;
+ ui_rect window = {
+ 0,
+ 0,
+ 800,
+ AUDIO_CHANNELS * 18
+ };
if( vg_audio.debug_dsp ){
ui_rect view_thing = { 4, vg.window_y-512-4, 512, 512 };
- ui_push_image( view_thing, vg_dsp.view_texture );
+ ui_image( view_thing, vg_dsp.view_texture );
}
-
- float mb1 = 1024.0f*1024.0f,
- usage = vg_linear_get_cur( vg_audio.audio_pool ) / mb1,
- total = vg_linear_get_capacity( vg_audio.audio_pool ) / mb1,
- percent = (usage/total) * 100.0f;
-
- snprintf( perf, 127, "Mem: %.1f/%.1fmb (%.1f%%)\n", usage, total, percent );
-
- ui_text( vg_uictx.cursor, perf, 1, 0 );
- vg_uictx.cursor[1] += 20;
ui_rect overlap_buffer[ AUDIO_CHANNELS ];
u32 overlap_length = 0;
for( int i=0; i<AUDIO_CHANNELS; i ++ ){
audio_channel *ch = &vg_audio.channels[i];
- vg_uictx.cursor[2] = 400;
- vg_uictx.cursor[3] = 18;
-
- ui_new_node();
+ ui_rect row;
+ ui_split( window, k_ui_axis_h, 18, 1, row, window );
if( !ch->allocated ){
- ui_fill_rect( vg_uictx.cursor, 0x50333333 );
-
- ui_end_down();
- vg_uictx.cursor[1] += 1;
+ ui_fill( row, 0x50333333 );
continue;
}
u32 format_index = (ch->source->flags & AUDIO_FLAG_FORMAT)>>9;
- snprintf( perf, 127, "%02d %c%c%cD %s [%s] %4.2fv'%s'",
+ snprintf( perf, 127, "%02d[%#04x.%#06x]%c%c%cD %s [%s] %4.2fv'%s'",
i,
+ ch->world_id, ch->group,
(ch->editable_state.relinquished)? 'r': '_',
0? 'r': '_',
0? '3': '2',
ch->editable_state.volume,
ch->name );
- ui_fill_rect( vg_uictx.cursor, 0xa0000000 | ch->colour );
-
- vg_uictx.cursor[0] += 2;
- vg_uictx.cursor[1] += 2;
- ui_text( vg_uictx.cursor, perf, 1, 0 );
-
- ui_end_down();
- vg_uictx.cursor[1] += 1;
+ ui_fill( row, 0xa0000000 | ch->colour );
+ ui_text( row, perf, 1, k_ui_align_middle_left, 0 );
if( AUDIO_FLAG_SPACIAL_3D ){
v4f wpos;
ui_rect wr;
wr[0] = vg_clampf(wpos[0] * vg.window_x, -32000.0f,32000.0f);
wr[1] = vg_clampf((1.0f-wpos[1]) * vg.window_y,-32000.0f,32000.0f);
- wr[2] = 100;
+ wr[2] = 1000;
wr[3] = 17;
for( int j=0; j<12; j++ ){
wr[1] += 18;
}
- ui_text( wr, perf, 1, 0 );
-
- ui_rect_copy( wr, overlap_buffer[ overlap_length ++ ] );
+ ui_text( wr, perf, 1, k_ui_align_middle_left, 0 );
+ rect_copy( wr, overlap_buffer[ overlap_length ++ ] );
}
}
}
-#endif
audio_unlock();
}