--- /dev/null
+#ifndef ADDON_C
+#define ADDON_C
+
+#include "addon.h"
+#include "vg/vg_msg.h"
+#include "steam.h"
+
+static u32 addon_count( enum workshop_file_type type ){
+ return addon_system.registry_type_counts[ type ];
+}
+
+/* these kind of suck, oh well. */
+static addon_reg *get_addon_from_index(enum workshop_file_type type, u32 index){
+ u32 count = 0;
+ for( u32 i=0; count<addon_count(type); i++ ){
+ addon_reg *reg = &addon_system.registry[i];
+ if( reg->type == type ){
+ if( index == count )
+ return reg;
+
+ count ++;
+ }
+ }
+
+ return NULL;
+}
+
+static u32 get_index_from_addon( enum workshop_file_type type, addon_reg *a ){
+ u32 count = 0;
+ for( u32 i=0; count<addon_system.registry_type_counts[type]; i++ ){
+ addon_reg *reg = &addon_system.registry[i];
+ if( reg->type == type ){
+ if( reg == a )
+ return count;
+
+ count ++;
+ }
+ }
+
+ return 0xffffffff;
+}
+
+static void addon_system_init( void ){
+ u32 reg_size = sizeof(addon_reg)*ADDON_MOUNTED_MAX;
+ addon_system.registry = vg_linear_alloc( vg_mem.rtmemory, reg_size );
+}
+
+/*
+ * Scanning routines
+ * -----------------------------------------------------------------------------
+ */
+
+/*
+ * Reciever for scan completion. copies the registry counts back into main fred
+ */
+VG_STATIC void async_addon_reg_update( void *data, u32 size )
+{
+ vg_info( "Registry update notify\n" );
+
+ for( u32 i=0; i<k_workshop_file_type_max; i++ ){
+ addon_system.registry_type_counts[i] = 0;
+ }
+
+ for( u32 i=0; i<addon_system.registry_count; i++ ){
+ addon_system.registry_type_counts[ addon_system.registry[i].type ] ++;
+ }
+}
+
+VG_STATIC void addon_set_foldername( addon_reg *reg, const char name[64] ){
+ vg_strncpy( name, reg->foldername, 64, k_strncpy_always_add_null );
+ reg->foldername_hash = vg_strdjb2( reg->foldername );
+}
+
+/*
+ * Create a new registry
+ */
+VG_STATIC addon_reg *addon_alloc_reg( PublishedFileId_t workshop_id,
+ enum workshop_file_type type ){
+ if( addon_system.registry_count == ADDON_MOUNTED_MAX ){
+ vg_error( "You have too many addons installed!\n" );
+ return NULL;
+ }
+
+ addon_reg *reg = &addon_system.registry[ addon_system.registry_count ];
+ reg->metadata_len = 0;
+ reg->userdata = NULL;
+ reg->state = k_addon_state_indexed;
+ reg->workshop_id = workshop_id;
+ reg->foldername[0] = '\0';
+ reg->type = type;
+
+ if( workshop_id ){
+ char foldername[64];
+ snprintf( foldername, 64, PRINTF_U64, workshop_id );
+ addon_set_foldername( reg, foldername );
+ }
+ return reg;
+}
+
+/*
+ * If the addon.inf exists int the folder, load into the reg
+ */
+VG_STATIC int addon_try_load_metadata( addon_reg *reg, vg_str folder_path ){
+ vg_str meta_path = folder_path;
+ vg_strcat( &meta_path, "/addon.inf" );
+ if( !vg_strgood( &meta_path ) ){
+ vg_error( "The metadata path is too long\n" );
+ return 0;
+ }
+
+ FILE *fp = fopen( meta_path.buffer, "rb" );
+ if( !fp ){
+ vg_error( "Could not open the '%s'\n", meta_path.buffer );
+ return 0;
+ }
+
+ reg->metadata_len = fread( reg->metadata, 1, 512, fp );
+ if( reg->metadata_len != 512 ){
+ if( !feof(fp) ){
+ fclose(fp);
+ vg_error( "unknown error codition" );
+ reg->metadata_len = 0;
+ return 0;
+ }
+ }
+ fclose(fp);
+ return 1;
+}
+
+VG_STATIC void addon_mount_finish( addon_reg *reg ){
+ vg_info( "addon_reg #%u{\n", addon_system.registry_count );
+ vg_info( " type: %d\n", reg->type );
+ vg_info( " workshop_id: " PRINTF_U64 "\n", reg->workshop_id );
+ vg_info( " folder: [%u]%s\n", reg->foldername_hash, reg->foldername );
+ vg_info( " metadata_len: %u\n", reg->metadata_len );
+ vg_info( " userdata: %p\n", reg->userdata );
+ vg_info( "}\n" );
+
+ addon_system.registry_count ++;
+}
+
+/*
+ * Mount a fully packaged addon, one that certainly has a addon.inf
+ */
+VG_STATIC void addon_mount_workshop_folder( PublishedFileId_t workshop_id,
+ vg_str folder_path )
+{
+ addon_reg *reg = addon_alloc_reg( workshop_id, k_workshop_file_type_none );
+ if( !reg ) return;
+
+ if( !addon_try_load_metadata( reg, folder_path ) ){
+ return;
+ }
+
+ enum workshop_file_type type = k_workshop_file_type_none;
+ vg_msg msg;
+ vg_msg_init( &msg, reg->metadata, reg->metadata_len );
+ vg_msg_cmd cmd;
+ while( vg_msg_next( &msg, &cmd ) ){
+ if( (msg.depth == 1) && (cmd.code == k_vg_msg_code_frame) ){
+ if( VG_STRDJB2_EQ( "workshop", cmd.key, cmd.key_djb2 ) ){
+ u32 depth = msg.depth;
+ while( (msg.depth == depth) && vg_msg_next( &msg, &cmd ) ){
+ if( cmd.code & k_vg_msg_code_unsigned ){
+ if( VG_STRDJB2_EQ( "type", cmd.key, cmd.key_djb2 ) ){
+ type = cmd.value._u32;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if( type == k_workshop_file_type_none ){
+ vg_error( "Cannot determine addon type\n" );
+ return;
+ }
+
+ reg->type = type;
+ addon_mount_finish( reg );
+}
+
+/*
+ * Check all subscribed items
+ */
+VG_STATIC void addon_mount_workshop_items(void){
+ if( !steam_ready ) return;
+ /*
+ * Steam workshop scan
+ */
+ vg_info( "Mounting steam workshop subscriptions\n" );
+ PublishedFileId_t workshop_ids[ ADDON_MOUNTED_MAX ];
+ u32 workshop_count = ADDON_MOUNTED_MAX;
+
+ vg_async_item *call = vg_async_alloc(
+ sizeof(struct async_workshop_installed_files_info));
+ struct async_workshop_installed_files_info *info = call->payload;
+ info->buffer = workshop_ids;
+ info->len = &workshop_count;
+ vg_async_dispatch( call, async_workshop_get_installed_files );
+ vg_async_stall();
+
+ for( u32 j=0; j<workshop_count; j++ ){
+ /* check for existance in both our caches
+ * ----------------------------------------------------------*/
+ PublishedFileId_t id = workshop_ids[j];
+ for( u32 i=0; i<addon_system.registry_count; i++ ){
+ addon_reg *reg = &addon_system.registry[i];
+
+ if( reg->workshop_id == id ){
+ reg->state = k_addon_state_indexed;
+ goto next_file_workshop;
+ }
+ }
+
+ /* new one, lets find out what type it is
+ * ---------------------------------------------------------------*/
+ vg_async_item *call1 =
+ vg_async_alloc( sizeof(struct async_workshop_filepath_info) );
+
+ char path[ 4096 ];
+
+ struct async_workshop_filepath_info *info = call1->payload;
+ info->buf = path;
+ info->id = id;
+ info->len = vg_list_size(path);
+ vg_async_dispatch( call1, async_workshop_get_filepath );
+ vg_async_stall(); /* too bad! */
+
+ vg_str folder = {.buffer = path, .i=strlen(path), .len=4096};
+ addon_mount_workshop_folder( id, folder );
+next_file_workshop:;
+ }
+}
+
+/*
+ * Scan a local content folder for addons. It must find at least one file with
+ * the specified content_ext to be considered.
+ */
+VG_STATIC void addon_mount_local_folder( enum workshop_file_type type,
+ const char *base_folder,
+ const char *content_ext )
+{
+ vg_info( "Mounting addons(type:%d) matching skaterift/%s/*/*%s\n",
+ type, base_folder, content_ext );
+
+ char path_buf[4096];
+ vg_str path;
+ vg_strnull( &path, path_buf, 4096 );
+ vg_strcat( &path, base_folder );
+
+ vg_dir dir;
+ if( !vg_dir_open(&dir,path.buffer) ){
+ vg_error( "vg_dir_open('%s') failed\n", path.buffer );
+ vg_async_call( workshop_async_any_complete, NULL, 0 );
+ return;
+ }
+
+ vg_strcat(&path,"/");
+
+ while( vg_dir_next_entry(&dir) ){
+ if( vg_dir_entry_type(&dir) == k_vg_entry_type_dir ){
+ const char *d_name = vg_dir_entry_name(&dir);
+
+ vg_str folder = path;
+ char *folder_name = folder.buffer+folder.i;
+
+ if( strlen( d_name ) > ADDON_FOLDERNAME_MAX ){
+ vg_warn( "folder too long: %s\n", d_name );
+ continue;
+ }
+
+ vg_strcat( &folder, d_name );
+ if( !vg_strgood( &folder ) ) continue;
+
+ int present = 0;
+ u32 folder_hash = vg_strdjb2(folder_name);
+ for( u32 i=0; i<addon_system.registry_count; i++ ){
+ addon_reg *reg = &addon_system.registry[i];
+
+ if( (reg->type == type) && (reg->foldername_hash == folder_hash) ){
+ if( !strcmp( reg->foldername, folder_name ) ){
+ reg->state = k_addon_state_indexed;
+ present = 1;
+ break;
+ }
+ }
+ }
+
+ if( !present ){
+ addon_reg *reg = addon_alloc_reg( 0, type );
+ if( !reg ) continue;
+ addon_set_foldername( reg, folder_name );
+ addon_try_load_metadata( reg, folder );
+
+ if( reg->metadata_len == 0 ){
+ /* create our own content commands */
+ vg_msg msg;
+ vg_msg_init( &msg, reg->metadata, sizeof(reg->metadata) );
+
+ u32 content_count = 0;
+
+ vg_strcat( &folder, "" );
+ vg_warn( "Creating own metadata for: %s\n", folder.buffer );
+
+ vg_dir subdir;
+ if( !vg_dir_open(&subdir, folder.buffer) ){
+ vg_error( "Failed to open '%s'\n", folder.buffer );
+ continue;
+ }
+
+ while( vg_dir_next_entry(&subdir) ){
+ if( vg_dir_entry_type(&subdir) == k_vg_entry_type_file ){
+ const char *fname = vg_dir_entry_name(&subdir);
+ vg_str file = folder;
+ vg_strcat( &file, "/" );
+ vg_strcat( &file, fname );
+ if( !vg_strgood( &file ) ) continue;
+
+ char *ext = vg_strch( &file, '.' );
+ if( !ext ) continue;
+ if( strcmp(ext,content_ext) ) continue;
+
+ vg_msg_wkvstr( &msg, "content", fname );
+ content_count ++;
+ }
+ }
+ vg_dir_close(&subdir);
+
+ if( !content_count ){
+ continue;
+ }
+
+ if( msg.error == k_vg_msg_error_OK )
+ reg->metadata_len = msg.cur;
+ else{
+ vg_error( "Error creating metadata: %d\n", msg.error );
+ continue;
+ }
+ }
+
+ addon_mount_finish( reg );
+ }
+ }
+ }
+ vg_dir_close(&dir);
+}
+
+#if 0
+/*
+ * Async thread which scans local files for addons, as well as scheduling
+ * synchronous calls to the workshop
+ *
+ * Call this from in the loader thread.
+ */
+VG_STATIC void addon_system_scan_all(void){
+ for( u32 i=0; i<addon_system.registry_count; i++ ){
+ addon_reg *reg = &addon_system.registry[i];
+ reg->state = k_addon_state_indexed_absent;
+ }
+
+ if( steam_ready ) addon_mount_workshop_items();
+
+ vg_async_call( addon_async_reg_update, NULL, 0 );
+ vg_async_stall();
+}
+#endif
+
+#endif /* ADDON_C */
#include "pointcloud.h"
#include "highscores.h"
#include "steam.h"
+#include "addon.h"
/*
* Checks string equality but does a hash check first
* Get an existing cache instance, allocate a new one to be loaded, or NULL if
* there is no space
*/
-VG_STATIC struct cache_board *skateshop_cache_fetch( u32 registry_index )
+VG_STATIC struct cache_board *skateshop_cache_fetch_board( u32 registry_index )
{
- struct registry_board *reg = NULL;
+ addon_reg *reg = NULL;
- if( registry_index < global_skateshop.registry_count ){
- reg = &global_skateshop.registry[ registry_index ];
+ if( registry_index < addon_count( k_workshop_file_type_board ) ){
+ reg = get_addon_from_index( k_workshop_file_type_board, registry_index );
- if( reg->cache_ptr ){
- return reg->cache_ptr;
+ if( reg->userdata ){
+ return reg->userdata;
}
}
if( min_board ){
if( min_board->state == k_cache_board_state_loaded ){
- struct registry_board *other =
- &global_skateshop.registry[ min_board->registry_id ];
-
- vg_info( "Deallocating board: '%s'\n", min_board, other->foldername );
-
player_board_unload( &min_board->board );
- other->cache_ptr = NULL;
+ min_board->reg_ptr->userdata = NULL;
}
if( reg ){
vg_info( "Pre-allocating board (reg:%u) 'null'\n", registry_index );
}
- min_board->registry_id = registry_index;
+ min_board->reg_ptr = reg;
+ min_board->reg_index = registry_index;
min_board->last_use_time = vg.time;
min_board->ref_count = 0;
min_board->state = k_cache_board_state_load_request;
VG_STATIC void skateshop_update_viewpage(void)
{
- u32 page = global_skateshop.selected_registry_id/SKATESHOP_VIEW_SLOT_MAX;
+ u32 page = global_skateshop.selected_board_id/SKATESHOP_VIEW_SLOT_MAX;
for( u32 i=0; i<SKATESHOP_VIEW_SLOT_MAX; i++ ){
struct shop_view_slot *slot = &global_skateshop.shop_view_slots[i];
if( slot->cache_ptr ) unwatch_cache_board( slot->cache_ptr );
- slot->cache_ptr = skateshop_cache_fetch( request_id );
+ slot->cache_ptr = skateshop_cache_fetch_board( request_id );
if( slot->cache_ptr ) watch_cache_board( slot->cache_ptr );
}
}
cache_ptr->last_use_time = vg.time;
cache_ptr->state = k_cache_board_state_loaded;
- struct registry_board *reg =
- &global_skateshop.registry[ cache_ptr->registry_id ];
- reg->cache_ptr = cache_ptr;
+ cache_ptr->reg_ptr->userdata = cache_ptr;
SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
-
- vg_success( "Async board loaded (%s)\n", reg->foldername );
+ vg_success( "Async board loaded (%s)\n", cache_ptr->reg_ptr->foldername );
}
/*
* Thread(or subroutine of thread), for checking view slots that weve installed.
* Load the model if a view slot wants it
*/
-VG_STATIC void workshop_visibile_load_loop_thread( void *_args )
+VG_STATIC void workshop_visibile_load_loop(void)
{
+ vg_info( "Running load loop\n" );
char path_buf[4096];
vg_str folder;
SDL_AtomicLock( &global_skateshop.sl_cache_access );
if( cache_ptr->state == k_cache_board_state_load_request ){
- if( cache_ptr->registry_id >= global_skateshop.registry_count ){
+ if( cache_ptr->reg_index >= addon_count(k_workshop_file_type_board) ){
/* should maybe have a different value for this case */
cache_ptr->state = k_cache_board_state_none;
SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
/* continue with the request */
SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
- struct registry_board *reg =
- &global_skateshop.registry[ cache_ptr->registry_id ];
+ cache_ptr->reg_ptr = get_addon_from_index( k_workshop_file_type_board,
+ cache_ptr->reg_index );
- if( reg->workshop_id ){
+ if( cache_ptr->reg_ptr->workshop_id ){
vg_async_item *call =
vg_async_alloc( sizeof(struct async_workshop_filepath_info) );
struct async_workshop_filepath_info *info = call->payload;
info->buf = path_buf;
- info->id = reg->workshop_id;
+ info->id = cache_ptr->reg_ptr->workshop_id;
info->len = vg_list_size(path_buf);
vg_async_dispatch( call, async_workshop_get_filepath );
vg_async_stall(); /* too bad! */
if( path_buf[0] == '\0' ){
vg_error( "Failed SteamAPI_GetItemInstallInfo(" PRINTF_U64 ")\n",
- reg->workshop_id );
-
+ cache_ptr->reg_ptr->workshop_id );
goto file_is_broken;
}
else{
vg_strnull( &folder, path_buf, 4096 );
vg_strcat( &folder, "boards/" );
- vg_strcat( &folder, reg->foldername );
- }
-
- vg_str meta_path = folder;
- vg_strcat( &meta_path, "/addon.inf" );
-
- if( !vg_strgood( &meta_path ) ) {
- vg_error( "Metadata path too long\n" );
- goto file_is_broken;
- }
-
- u8 meta[512];
- FILE *fp = fopen( meta_path.buffer, "rb" );
-
- if( !fp ) goto file_is_broken;
-
- u32 l = fread( meta, 1, 512, fp );
- if( l != 512 ){
- if( !feof(fp) ){
- fclose(fp);
- vg_error( "unknown error codition" );
- goto file_is_broken;
- }
+ vg_strcat( &folder, cache_ptr->reg_ptr->foldername );
}
- fclose(fp);
/* load content files
* --------------------------------- */
vg_str content_path = folder;
+ int found = 0;
vg_msg msg;
- vg_msg_init( &msg, meta, l );
+ vg_msg_init( &msg, cache_ptr->reg_ptr->metadata,
+ cache_ptr->reg_ptr->metadata_len );
vg_msg_cmd cmd;
while( vg_msg_next( &msg, &cmd ) ){
if( (msg.depth == 0) && (cmd.code == k_vg_msg_code_kvstring) ){
if( VG_STRDJB2_EQ( "content", cmd.key, cmd.key_djb2 ) ){
vg_strcat( &content_path, "/" );
vg_strcat( &content_path, cmd.value._buf );
+ found = 1;
break;
}
}
}
+
if( !vg_strgood( &content_path ) ) {
vg_error( "Metadata path too long\n" );
goto file_is_broken;
}
+ if( !found ){
+ vg_error( "No content paths in metadata\n" );
+ goto file_is_broken;
+ }
+
+ vg_info( "Load content: %s\n", content_path.buffer );
player_board_load( &cache_ptr->board, content_path.buffer );
vg_async_call( skateshop_async_board_loaded, cache_ptr, 0 );
continue;
else
SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
}
- vg_async_call( workshop_async_any_complete, NULL, 0 );
-}
-
-/*
- * op: k_workshop_op_item_scan
- * -----------------------------------------------------------------------------
- */
-
-/*
- * Reciever for scan completion. copies the registry_count back into t0
- */
-VG_STATIC void workshop_async_reg_update( void *data, u32 size )
-{
- vg_info( "Registry update notify\n" );
- global_skateshop.registry_count = global_skateshop.t1_registry_count;
-}
-
-VG_STATIC void workshop_steam_scan(void)
-{
- /*
- * Steam workshop scan
- */
- vg_info( "Scanning steam workshop for boards\n" );
- PublishedFileId_t workshop_ids[ SKATESHOP_REGISTRY_MAX ];
- u32 workshop_count = SKATESHOP_REGISTRY_MAX;
-
- vg_async_item *call = vg_async_alloc(
- sizeof(struct async_workshop_installed_files_info));
- struct async_workshop_installed_files_info *info = call->payload;
- info->buffer = workshop_ids;
- info->len = &workshop_count;
- vg_async_dispatch( call, async_workshop_get_installed_files );
- vg_async_stall();
-
- for( u32 j=0; j<workshop_count; j++ ){
- /* check for existance in both our caches
- * ----------------------------------------------------------*/
- PublishedFileId_t id = workshop_ids[j];
- for( u32 i=0; i<global_skateshop.t1_registry_count; i++ ){
- struct registry_board *reg = &global_skateshop.registry[i];
-
- if( reg->workshop_id == id ){
- reg->state = k_registry_board_state_indexed;
- goto next_file_workshop;
- }
- }
- for( u32 i=0; i<global_skateshop.t1_world_registry_count; i++ ){
- struct registry_world *reg = &global_skateshop.world_registry[i];
-
- if( reg->workshop_id == id ){
- reg->state = k_registry_board_state_indexed;
- goto next_file_workshop;
- }
- }
-
- /* new one, lets find out what type it is
- * ---------------------------------------------------------------*/
- vg_info( "new listing from the steam workshop!: "PRINTF_U64"\n", id );
- vg_async_item *call1 =
- vg_async_alloc( sizeof(struct async_workshop_filepath_info) );
-
- char path[ 4096 ];
-
- struct async_workshop_filepath_info *info = call1->payload;
- info->buf = path;
- info->id = id;
- info->len = vg_list_size(path);
- vg_async_dispatch( call1, async_workshop_get_filepath );
- vg_async_stall(); /* too bad! */
-
- vg_info( "%s\n", path );
- vg_str folder = {.buffer = path, .i=strlen(path), .len=4096};
- vg_str meta_path = folder;
- vg_strcat( &meta_path, "/addon.inf" );
- if( !vg_strgood( &meta_path ) ){
- vg_error( "The metadata path is too long\n" );
- goto next_file_workshop;
- }
-
- u8 meta[512];
- FILE *fp = fopen( meta_path.buffer, "rb" );
- if( !fp ){
- vg_error( "Could not open the '%s'\n", meta_path.buffer );
- goto next_file_workshop;
- }
-
- u32 l = fread( meta, 1, 512, fp );
- if( l != 512 ){
- if( !feof(fp) ){
- fclose(fp);
- vg_error( "unknown error codition" );
- goto next_file_workshop;
- }
- }
- fclose(fp);
-
- enum workshop_file_type type = k_workshop_file_type_none;
- vg_msg msg;
- vg_msg_init( &msg, meta, l );
-
- vg_msg_cmd cmd;
- while( vg_msg_next( &msg, &cmd ) ){
- if( (msg.depth == 1) && (cmd.code == k_vg_msg_code_frame) ){
- if( VG_STRDJB2_EQ( "workshop", cmd.key, cmd.key_djb2 ) ){
- u32 depth = msg.depth;
- while( (msg.depth == depth) && vg_msg_next( &msg, &cmd ) ){
- if( cmd.code & k_vg_msg_code_unsigned ){
- if( VG_STRDJB2_EQ( "type", cmd.key, cmd.key_djb2 ) ){
- type = cmd.value._u32;
- }
- }
- }
- }
- }
- }
-
- if( type == k_workshop_file_type_none ){
- vg_error( "Cannot determine addon type\n" );
- goto next_file_workshop;
- }
-
- /* now that we have the type
- * ------------------------------------------------------------------*/
-
- if( type == k_workshop_file_type_board ){
- if( global_skateshop.t1_registry_count == SKATESHOP_REGISTRY_MAX ){
- vg_error( "You have too many boards installed!\n" );
- goto next_file_workshop;
- }
-
- struct registry_board *reg = &global_skateshop.registry[
- global_skateshop.t1_registry_count ++ ];
-
- reg->cache_ptr = NULL;
- snprintf( reg->foldername, 64, PRINTF_U64, id );
- reg->foldername_hash = vg_strdjb2( reg->foldername );
- reg->workshop_id = id;
- reg->state = k_registry_board_state_indexed;
- }
- else if( type == k_workshop_file_type_world ){
- if( global_skateshop.t1_world_registry_count == SKATESHOP_WORLDS_MAX ){
- vg_error( "You have too many worlds installed!\n" );
- goto next_file_workshop;
- }
-
- struct registry_world *reg = &global_skateshop.world_registry[
- global_skateshop.t1_world_registry_count ++ ];
-
- snprintf( reg->foldername, 64, PRINTF_U64, id );
- reg->foldername_hash = vg_strdjb2( reg->foldername );
- reg->type = k_world_load_type_workshop;
- reg->workshop_id = id;
- reg->state = k_registry_board_state_indexed;
- }
-
-next_file_workshop:;
- }
-}
-
-/*
- * Async thread which scans local files for boards, as well as scheduling
- * synchronous calls to the workshop
- */
-VG_STATIC void workshop_scan_thread( void *_args )
-{
- vg_linear_clear( vg_mem.scratch );
-
- for( u32 i=0; i<global_skateshop.t1_registry_count; i++ ){
- struct registry_board *reg = &global_skateshop.registry[i];
- reg->state = k_registry_board_state_indexed_absent;
- }
-
-#if 0
- /*
- * Local disk scan
- */
- vg_info( "Scanning models/boards/*.mdl\n" );
- tinydir_dir dir;
- tinydir_open( &dir, "models/boards" );
-
- while( dir.has_next ){
- tinydir_file file;
- tinydir_readfile( &dir, &file );
-
- if( file.is_reg ){
- u32 hash = vg_strdjb2( file.name );
-
- for( u32 i=0; i<global_skateshop.t1_registry_count; i++ ){
- struct registry_board *reg = &global_skateshop.registry[i];
-
- if( const_str_eq( hash, file.name, reg->filename ) ){
- reg->state = k_registry_board_state_indexed;
- goto next_file;
- }
- }
-
- if( global_skateshop.t1_registry_count == SKATESHOP_REGISTRY_MAX ){
- vg_error( "You have too many boards installed!\n" );
- break;
- }
-
- vg_info( "new listing!: %s\n", file.name );
-
- struct registry_board *reg =
- &global_skateshop.registry[global_skateshop.t1_registry_count ++];
-
- reg->cache_ptr = NULL;
- vg_strncpy( file.name, reg->filename, 64, k_strncpy_always_add_null );
-#if 0
- vg_strncpy( file.name, reg->workshop.title,
- 64, k_strncpy_always_add_null );
-#endif
- reg->filename_hash = hash;
- reg->workshop_id = 0;
- reg->state = k_registry_board_state_indexed;
-
-#if 0
- reg->workshop.author = 0;
- strcpy( reg->workshop.author_name, "custom" );
-#endif
- }
-
-next_file: tinydir_next( &dir );
- }
-
- tinydir_close(&dir);
-#endif
-
- if( steam_ready ) workshop_steam_scan();
-
- vg_async_call( workshop_async_reg_update, NULL, 0 );
- vg_async_stall();
- workshop_visibile_load_loop_thread(NULL);
}
-/*
- * Asynchronous scan of local disk for items and add them to the registry
- */
-VG_STATIC void workshop_op_item_scan(void)
-{
- skaterift_begin_op( k_workshop_op_item_scan );
- vg_loader_start( workshop_scan_thread, NULL );
-}
-
-/*
- * op: k_async_op_world_scan
- * -----------------------------------------------------------------------------
- */
-/*
- * Reciever for scan completion. copies the registry_count back into t0
- */
-VG_STATIC void workshop_async_world_reg_update( void *data, u32 size )
-{
- vg_info( "World registry update notify\n" );
- global_skateshop.world_registry_count =
- global_skateshop.t1_world_registry_count;
+VG_STATIC void world_scan_thread( void *_args ){
+ addon_mount_local_folder( k_workshop_file_type_world, "maps", ".mdl" );
+ addon_mount_workshop_items();
+ vg_async_call( async_addon_reg_update, NULL, 0 );
skaterift_end_op();
}
/*
- * Add a local world folder to the registry, it will verify existing ones are
- * still there too.
+ * Asynchronous scan of local disk for worlds
*/
-VG_STATIC void world_scan_register_local( const char *folder_name )
-{
- u32 hash = vg_strdjb2( folder_name );
- for( u32 i=0; i<global_skateshop.t1_world_registry_count; i++ ){
- struct registry_world *reg =
- &global_skateshop.world_registry[i];
-
- if( const_str_eq( hash, folder_name, reg->foldername ) ){
- reg->state = k_registry_board_state_indexed;
- return;
- }
- }
-
- if( global_skateshop.t1_world_registry_count == SKATESHOP_WORLDS_MAX ){
- vg_error( "You have too many worlds installed!\n" );
- return;
- }
-
- vg_info( "new listing!: %s\n", folder_name );
-
- struct registry_world *reg = &global_skateshop.world_registry[
- global_skateshop.t1_world_registry_count ++ ];
-
- vg_strncpy( folder_name, reg->foldername, 64, k_strncpy_overflow_fatal );
- reg->foldername_hash = hash;
- reg->state = k_registry_board_state_indexed;
- //reg->meta_present = 0;
- reg->type = k_world_load_type_local;
+VG_STATIC void skateshop_op_world_scan(void){
+ skaterift_begin_op( k_async_op_world_scan );
+ vg_loader_start( world_scan_thread, NULL );
}
-/*
- * Async thread which scans local files for boards, as well as scheduling
- * synchronous calls to the workshop
- */
-VG_STATIC void world_scan_thread( void *_args )
-{
- vg_linear_clear( vg_mem.scratch );
-
- for( u32 i=0; i<global_skateshop.t1_world_registry_count; i++ ){
- struct registry_world *reg = &global_skateshop.world_registry[i];
- reg->state = k_registry_board_state_indexed_absent;
- }
-
- /*
- * Local disk scan
- */
- vg_info( "Scanning maps/*.mdl\n" );
-
- char path_buf[4096];
- vg_str path;
- vg_strnull( &path, path_buf, 4096 );
- vg_strcat( &path, "maps/" );
-
- DIR *dir = opendir( path.buffer );
- if( !dir ){
- vg_error( "opendir('maps') failed\n" );
- vg_async_call( workshop_async_any_complete, NULL, 0 );
- return;
- }
-
- struct dirent *entry;
- while( (entry = readdir(dir)) ){
- if( entry->d_type == DT_DIR ){
- if( entry->d_name[0] == '.' ) continue;
-
- vg_str folder = path;
- char *folder_name = folder.buffer+folder.i;
-
- if( strlen( entry->d_name ) >
- vg_list_size(global_skateshop.world_registry[0].foldername)){
- vg_warn( "Map folder too long: %s\n", entry->d_name );
- continue;
- }
-
- vg_strcat( &folder, entry->d_name );
- if( !vg_strgood( &folder ) ) break;
-
- DIR *subdir = opendir( folder.buffer );
- while( (entry = readdir(subdir)) ){
- if( entry->d_type == DT_REG ){
- if( entry->d_name[0] == '.' ) continue;
-
- vg_str file = folder;
- vg_strcat( &file, "/" );
- vg_strcat( &file, entry->d_name );
- if( !vg_strgood( &file ) ) continue;
-
- char *ext = vg_strch( &file, '.' );
- if( !ext ) continue;
- if( strcmp(ext,".mdl") ) continue;
-
- vg_strcat( &folder, "" );
- world_scan_register_local( folder_name );
- }
- }
- closedir(subdir);
- }
- }
- closedir(dir);
-
- vg_async_call( workshop_async_world_reg_update, NULL, 0 );
-
-#if 0
- tinydir_close(&dir);
-
- if( steam_ready ) workshop_steam_scan();
-
- vg_async_call( workshop_async_reg_update, NULL, 0 );
+VG_STATIC void board_scan_thread( void *_args ){
+ addon_mount_local_folder( k_workshop_file_type_board, "boards", ".mdl" );
+ addon_mount_workshop_items();
+ vg_async_call( async_addon_reg_update, NULL, 0 );
vg_async_stall();
- workshop_visibile_load_loop_thread(NULL);
-#endif
+ workshop_visibile_load_loop();
+ skaterift_end_op();
}
-/*
- * Asynchronous scan of local disk for worlds
- */
-VG_STATIC void skateshop_op_world_scan(void)
-{
- skaterift_begin_op( k_async_op_world_scan );
- vg_loader_start( world_scan_thread, NULL );
+VG_STATIC void skateshop_op_board_scan(void){
+ skaterift_begin_op( k_async_op_board_scan );
+ vg_loader_start( board_scan_thread, NULL );
}
/*
/* we can only keep using a viewslot pointer for multiple frames if we watch it
* using this function */
-VG_STATIC void watch_cache_board( struct cache_board *ptr )
-{
+VG_STATIC void watch_cache_board( struct cache_board *ptr ){
if( ptr->ref_count >= 32 ){
vg_fatal_error( "dynamic board watch missmatch (limit is 32)\n" );
}
/* after this is called, the calling code only has access to the pointer for the
* duration of the rest of the frame */
-VG_STATIC void unwatch_cache_board( struct cache_board *ptr )
-{
+VG_STATIC void unwatch_cache_board( struct cache_board *ptr ){
if( ptr->ref_count == 0 ){
vg_fatal_error( "dynamic board unwatch missmatch (no watchers)\n" );
}
ptr->ref_count --;
}
-/*
- * Callback handler for persona state changes,
- * it sets the author names on the registries
- */
-VG_STATIC void callback_persona_statechange( CallbackMsg_t *msg )
-{
- PersonaStateChange_t *info = (PersonaStateChange_t *)msg->m_pubParam;
- ISteamFriends *hSteamFriends = SteamAPI_SteamFriends();
-
-#if 0
- if( info->m_nChangeFlags & k_EPersonaChangeName ){
- for( u32 i=0; i<global_skateshop.registry_count; i++ ){
- struct registry_board *reg = &global_skateshop.registry[i];
- if( reg->workshop.author == info->m_ulSteamID ){
- const char *name = SteamAPI_ISteamFriends_GetFriendPersonaName(
- hSteamFriends, info->m_ulSteamID );
- str_utf8_collapse( name, reg->workshop.author_name, 32 );
- }
- }
- }
-#endif
-}
/*
* VG event init
*/
-VG_STATIC void skateshop_init(void)
-{
- u32 reg_size = sizeof(struct registry_board)*SKATESHOP_REGISTRY_MAX,
- wreg_size = sizeof(struct registry_world)*SKATESHOP_WORLDS_MAX,
- cache_size = sizeof(struct cache_board)*SKATESHOP_BOARD_CACHE_MAX;
-
- global_skateshop.registry = vg_linear_alloc( vg_mem.rtmemory, reg_size );
- global_skateshop.world_registry =
- vg_linear_alloc( vg_mem.rtmemory, wreg_size );
+VG_STATIC void skateshop_init(void){
+ u32 cache_size = sizeof(struct cache_board)*SKATESHOP_BOARD_CACHE_MAX;
global_skateshop.cache = vg_linear_alloc( vg_mem.rtmemory, cache_size );
-
memset( global_skateshop.cache, 0, cache_size );
for( u32 i=0; i<SKATESHOP_BOARD_CACHE_MAX; i++ ){
struct cache_board *board = &global_skateshop.cache[i];
board->state = k_cache_board_state_none;
- board->registry_id = 0xffffffff;
+ board->reg_ptr= NULL;
+ board->reg_index = 0xffffffff;
board->last_use_time = -99999.9;
board->ref_count = 0;
}
-
- if( steam_ready ){
- steam_register_callback( k_iPersonaStateChange,
- callback_persona_statechange );
- }
}
VG_STATIC struct cache_board *skateshop_selected_cache_if_loaded(void)
{
- if( global_skateshop.registry_count > 0 ){
- u32 reg_id = global_skateshop.selected_registry_id;
- struct registry_board *reg = &global_skateshop.registry[ reg_id ];
+ if( addon_count(k_workshop_file_type_board) ){
+ addon_reg *reg = get_addon_from_index(k_workshop_file_type_board,
+ global_skateshop.selected_board_id);
SDL_AtomicLock( &global_skateshop.sl_cache_access );
- if( reg->cache_ptr &&
- (reg->cache_ptr->state == k_cache_board_state_loaded ) )
- {
- SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
- return reg->cache_ptr;
+ if( reg->userdata ){
+ struct cache_board *cache_ptr = reg->userdata;
+ if( cache_ptr->state == k_cache_board_state_loaded ){
+ SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
+ return cache_ptr;
+ }
}
SDL_AtomicUnlock( &global_skateshop.sl_cache_access );
}
VG_STATIC void skateshop_preview_loader_thread( void *_data )
{
- struct registry_world *reg = _data;
+ addon_reg *reg = _data;
- if( reg->type == k_world_load_type_local ){
+ if( reg->workshop_id ){
+ vg_error( "Workshop files unsupported\n" );
+ vg_async_call( pointcloud_clear_async, NULL, 0 );
+ }
+ else{
char path_buf[4096];
vg_str path;
vg_strnull( &path, path_buf, 4096 );
vg_async_call( pointcloud_clear_async, NULL, 0 );
}
}
- else{
- vg_async_call( pointcloud_clear_async, NULL, 0 );
- }
}
-VG_STATIC void skateshop_load_world_preview( struct registry_world *reg )
+VG_STATIC void skateshop_load_world_preview( addon_reg *reg )
{
skaterift_begin_op( k_async_op_world_load_preview );
vg_loader_start( skateshop_preview_loader_thread, reg );
*/
if( button_down( k_srbind_mleft ) ){
- if( global_skateshop.selected_registry_id > 0 ){
- global_skateshop.selected_registry_id --;
+ if( global_skateshop.selected_board_id > 0 ){
+ global_skateshop.selected_board_id --;
}
}
if( button_down( k_srbind_mright ) ){
- if( global_skateshop.selected_registry_id+1 <
- global_skateshop.registry_count )
+ if( global_skateshop.selected_board_id+1 <
+ addon_count(k_workshop_file_type_board) )
{
- global_skateshop.selected_registry_id ++;
+ global_skateshop.selected_board_id ++;
}
}
if( selected_cache && button_down( k_srbind_maccept ) ){
vg_info( "chose board from skateshop (%u)\n",
- global_skateshop.selected_registry_id );
+ global_skateshop.selected_board_id );
if( localplayer.board_view_slot ){
unwatch_cache_board( localplayer.board_view_slot );
localplayer.board_view_slot = selected_cache;
watch_cache_board( localplayer.board_view_slot );
-
global_skateshop_exit();
return;
}
int browseable = 0,
loadable = 0;
- if( global_skateshop.world_registry_count &&
+ if( addon_count(k_workshop_file_type_world) &&
((skaterift.async_op == k_async_op_none)||
(skaterift.async_op == k_async_op_world_load_preview))){
gui_helper_action( axis_display_string(k_sraxis_mbrowse_h), "browse" );
if( button_down( k_srbind_mright ) ){
if( global_skateshop.selected_world_id+1 <
- global_skateshop.world_registry_count )
+ addon_count(k_workshop_file_type_world) )
{
global_skateshop.selected_world_id ++;
change = 1;
}
if( skaterift.async_op == k_async_op_none ){
- struct registry_world *rw = &global_skateshop.world_registry[
- global_skateshop.selected_world_id ];
+ addon_reg *reg = get_addon_from_index( k_workshop_file_type_world,
+ global_skateshop.selected_world_id );
/* automatically load in clouds */
if( loadable && button_down( k_srbind_maccept ) ){
vg_info( "Select world (%u)\n",
global_skateshop.selected_world_id );
- skaterift_change_world( rw->foldername );
+ skaterift_change_world( reg->foldername );
return;
}
else{
{
global_skateshop.pointcloud_world_id =
global_skateshop.selected_world_id;
- skateshop_load_world_preview( rw );
+ skateshop_load_world_preview( reg );
}
else{
pointcloud_animate( k_pointcloud_anim_opening );
xform.co[0] = -((float)i - ((float)slot_count)*0.5f)*0.45f;
mdl_transform_mul( &mark_rack->transform, &xform, &xform );
- if( slot->cache_ptr->registry_id ==
- global_skateshop.selected_registry_id ){
+ if( slot->cache_ptr->reg_index == global_skateshop.selected_board_id ){
selected = 1.0f;
}
mlocal[3][2] = -0.7f;
m4x3_mul( mrack, mlocal, mmdl );
- if( global_skateshop.registry_count == 0 ){
- font3d_simple_draw( &gui.font, 0,
- "Nothing installed", &main_camera, mmdl );
- }
- else{
+ if( addon_count(k_workshop_file_type_board) ){
char buf[16];
int i=0;
- i+=highscore_intl( buf+i, global_skateshop.selected_registry_id+1, 3 );
+ i+=highscore_intl( buf+i, global_skateshop.selected_board_id+1, 3 );
buf[i++] = '/';
- i+=highscore_intl( buf+i, global_skateshop.registry_count, 3 );
+ i+=highscore_intl( buf+i, addon_count(k_workshop_file_type_board), 3 );
buf[i++] = '\0';
font3d_simple_draw( &gui.font, 0, buf, &main_camera, mmdl );
}
+ else{
+ font3d_simple_draw( &gui.font, 0,
+ "Nothing installed", &main_camera, mmdl );
+ }
struct cache_board *cache_ptr = skateshop_selected_cache_if_loaded();
if( !cache_ptr ) return;
- struct registry_board *reg =
- &global_skateshop.registry[cache_ptr->registry_id];
-
-#if 0
- struct workshop_file_info *info = ®->workshop;
+ addon_reg *reg = cache_ptr->reg_ptr;
/* Skin title
* ----------------------------------------------------------------- */
m3x3_zero( mlocal );
m3x3_setdiagonalv3( mlocal, (v3f){ scale, scale, thickness } );
- mlocal[3][0] = -font3d_string_width( &gui.font, 0, info->title );
+ mlocal[3][0] = -font3d_string_width( &gui.font, 0, "Flubber" );
mlocal[3][0] *= scale*0.5f;
mlocal[3][1] = 0.1f;
mlocal[3][2] = 0.0f;
m4x3_mul( mtext, mlocal, mmdl );
- font3d_simple_draw( &gui.font, 0, info->title, &main_camera, mmdl );
+ font3d_simple_draw( &gui.font, 0, "Flubber", &main_camera, mmdl );
/* Author name
* ----------------------------------------------------------------- */
scale *= 0.4f;
m3x3_setdiagonalv3( mlocal, (v3f){ scale, scale, thickness } );
- mlocal[3][0] = -font3d_string_width( &gui.font, 0, info->author_name );
+ mlocal[3][0] = -font3d_string_width( &gui.font, 0, "JA" );
mlocal[3][0] *= scale*0.5f;
mlocal[3][1] = 0.0f;
mlocal[3][2] = 0.0f;
m4x3_mul( mtext, mlocal, mmdl );
- font3d_simple_draw( &gui.font, 0, info->author_name, &main_camera, mmdl );
-#endif
+ font3d_simple_draw( &gui.font, 0, "JA", &main_camera, mmdl );
}
VG_STATIC void skateshop_render_charshop(void)
vg_strnull( &info, buftext, 128 );
vg_strnull( &subtext, bufsubtext, 128 );
- if( global_skateshop.world_registry_count ){
- struct registry_world *rw = &global_skateshop.world_registry[
- global_skateshop.selected_world_id ];
+ if( addon_count(k_workshop_file_type_world) ){
+ addon_reg *reg = get_addon_from_index( k_workshop_file_type_world,
+ global_skateshop.selected_world_id );
info.i+=highscore_intl( info.buffer+info.i,
global_skateshop.selected_world_id+1, 3 );
info.buffer[info.i++] = '/';
info.i+=highscore_intl( info.buffer+info.i,
- global_skateshop.world_registry_count, 3 );
+ addon_count(k_workshop_file_type_world), 3 );
info.buffer[info.i++] = ' ';
info.buffer[info.i] = '\0';
- vg_strcat( &info, rw->foldername );
+ vg_strcat( &info, "AFAWJFKAW" );
if( skaterift.async_op == k_async_op_world_loading ||
skaterift.async_op == k_async_op_world_preloading ){
vg_strcat( &subtext, "Loading..." );
if( shop->type == k_skateshop_type_boardshop ){
skateshop_update_viewpage();
- workshop_op_item_scan();
+ skateshop_op_board_scan();
}
else if( shop->type == k_skateshop_type_worldshop ){
pointcloud_animate( k_pointcloud_anim_opening );