k_var_dtype_i32, VG_VAR_PERSISTENT );
vg_console_reg_var( "vg_screen_mode", &vg.screen_mode,
k_var_dtype_i32, VG_VAR_PERSISTENT );
+ vg_audio_register();
vg_console_load_autos();
vg_console_reg_cmd( "vg_settings", cmd_vg_settings_toggle, NULL );
struct vg_audio_system{
SDL_AudioDeviceID sdl_output_device;
- char *force_device_name; /* NULL: using default */
+ vg_str device_choice; /* buffer is null? use default from OS */
void *audio_pool,
*decode_buffer;
spec_desired.userdata = NULL;
vg_audio.sdl_output_device =
- SDL_OpenAudioDevice( vg_audio.force_device_name, 0,
+ SDL_OpenAudioDevice( vg_audio.device_choice.buffer, 0,
&spec_desired, &spec_got,0 );
vg_info( "Start audio device (%u, F32, %u) @%s\n",
spec_desired.freq,
AUDIO_FRAME_SIZE,
- vg_audio.force_device_name );
+ vg_audio.device_choice.buffer );
if( vg_audio.sdl_output_device ){
SDL_PauseAudioDevice( vg_audio.sdl_output_device, 0 );
}
}
-
-static void vg_audio_init(void){
+static void vg_audio_register(void){
vg_console_reg_var( "debug_audio", &vg_audio.debug_ui,
k_var_dtype_i32, VG_VAR_CHEAT );
vg_console_reg_var( "debug_dsp", &vg_audio.debug_dsp,
k_var_dtype_i32, VG_VAR_CHEAT );
vg_console_reg_var( "volume", &vg_audio.external_global_volume,
k_var_dtype_f32, VG_VAR_PERSISTENT );
+ vg_console_reg_var( "vg_audio_device", &vg_audio.device_choice,
+ k_var_dtype_str, VG_VAR_PERSISTENT );
+}
+static void vg_audio_init(void){
/* allocate memory */
/* 32mb fixed */
vg_audio.audio_pool =
/* Copyright (C) 2021-2023 Harry Godden (hgn) - All Rights Reserved */
+/* TODO: String types using dynamic, vg_str! */
+
#ifndef VG_CONSOLE_H
#define VG_CONSOLE_H
#define VG_GAME
#endif
-#include "vg/vg_imgui.h"
-#include "vg/vg_log.h"
+#include "vg_imgui.h"
+#include "vg_log.h"
+#include "vg_string.h"
#define VG_VAR_F32( NAME, ... ) \
{ u32 flags=0x00; __VA_ARGS__ ;\
#define VG_VAR_PERSISTENT 0x1
#define VG_VAR_CHEAT 0x2
-#define VG_VAR_CHEATTOGGLE 0x4
typedef struct vg_var vg_var;
typedef struct vg_cmd vg_cmd;
enum vg_var_dtype{
k_var_dtype_i32,
k_var_dtype_u32,
- k_var_dtype_f32
+ k_var_dtype_f32,
+ k_var_dtype_str
}
data_type;
u32 flags;
-
- union{ u32 _u32; f32 _f32; i32 _i32; } defaults;
}
vars[ 128 ];
var->data_type = type;
var->flags = flags;
- if ( type == k_var_dtype_f32 ) var->defaults._f32 = *((f32 *)ptr);
- else if( type == k_var_dtype_i32 ) var->defaults._i32 = *((i32 *)ptr);
- else if( type == k_var_dtype_u32 ) var->defaults._u32 = *((u32 *)ptr);
-
vg_info( "Console variable '%s' registered\n", alias );
}
for( int i=0; i<vg_console.var_count; i ++ ){
struct vg_var *cv = &vg_console.vars[ i ];
- vg_info( "%s\n", cv->name );
+ vg_info( "%s %s\n",
+ (const char *[]){ "i32","u32","f32","str" }[cv->data_type],
+ cv->name );
}
return 0;
return 0;
}
-int _ccmd_vg_console_defaults( int argc, const char *argv[] ){
- for( int i=0; i<vg_console.var_count; i ++ ){
- struct vg_var *cv = &vg_console.vars[i];
-
- enum vg_var_dtype type = cv->data_type;
- void *ptr = cv->data;
-
- if ( type == k_var_dtype_f32 ) *((f32 *)ptr) = cv->defaults._f32;
- else if( type == k_var_dtype_i32 ) *((i32 *)ptr) = cv->defaults._i32;
- else if( type == k_var_dtype_u32 ) *((u32 *)ptr) = cv->defaults._u32;
- }
-
- return 0;
-}
-
static void _vg_console_init(void){
vg_console_reg_cmd( "list", _vg_console_list, NULL );
vg_console_reg_cmd( "crash", _test_break, NULL );
vg_console_reg_cmd( "exec", _vg_console_exec, NULL );
- vg_console_reg_cmd( "defaults", _ccmd_vg_console_defaults, NULL );
vg_console_reg_var( "cheats", &vg_console.cheats, k_var_dtype_i32,
#ifdef VG_DEVWINDOW
VG_VAR_PERSISTENT
struct vg_var *cv = &vg_console.vars[i];
if( cv->flags & VG_VAR_PERSISTENT ){
- switch( cv->data_type ){
- case k_var_dtype_i32:
- fprintf( fp, "%s %d\n", cv->name, *(i32 *)(cv->data) );
- break;
- case k_var_dtype_u32:
- fprintf( fp, "%s %u\n", cv->name, *(u32 *)(cv->data) );
- break;
- case k_var_dtype_f32:
- fprintf( fp, "%s %.5f\n", cv->name, *(float *)(cv->data ) );
- break;
- }
+ if( cv->data_type == k_var_dtype_i32 ){
+ fprintf( fp, "%s %d\n", cv->name, *(i32 *)(cv->data) );
+ }
+ else if( cv->data_type == k_var_dtype_u32 ){
+ fprintf( fp, "%s %u\n", cv->name, *(u32 *)(cv->data) );
+ }
+ else if( cv->data_type == k_var_dtype_f32 ){
+ fprintf( fp, "%s %.5f\n", cv->name, *(float *)(cv->data ) );
+ }
+ else if( cv->data_type == k_var_dtype_str ){
+ vg_str *str = cv->data;
+ if( str->buffer && (str->i > 0) )
+ fprintf( fp, "%s %s\n", cv->name, str->buffer );
+ }
}
}
return NULL;
}
-static void vg_execute_console_input( const char *cmd, bool silent )
-{
+static void vg_execute_console_input( const char *cmd, bool silent ){
char temp[512];
char const *args[8];
int arg_count = vg_console_tokenize( cmd, temp, args );
}
if( (cv->data_type == k_var_dtype_u32) ||
- (cv->data_type == k_var_dtype_i32) )
- {
+ (cv->data_type == k_var_dtype_i32) ){
int *ptr = cv->data;
*ptr = atoi( args[1] );
-
- if( cv->flags & VG_VAR_CHEATTOGGLE ){
- if( *ptr ){
- _ccmd_vg_console_defaults( 0, NULL );
- }
- }
}
else if( cv->data_type == k_var_dtype_f32 ){
float *ptr = cv->data;
*ptr = atof( args[1] );
}
+ else if( cv->data_type == k_var_dtype_str ){
+ vg_str *str = cv->data;
+ vg_strfree( str );
+ vg_strnull( str, NULL, -1 );
+
+ for( int i=1; i<arg_count; i ++ ){
+ vg_strcat( str, args[i] );
+ if( i!=arg_count-1 ) vg_strcatch( str, ' ' );
+ }
+ }
}
else{
if( cv->data_type == k_var_dtype_i32 )
vg_info( "= %u\n", *((u32 *)cv->data) );
else if( cv->data_type == k_var_dtype_f32 )
vg_info( "= %.4f\n", *((float *)cv->data) );
+ else if( cv->data_type == k_var_dtype_str ){
+ vg_str *str = cv->data;
+ vg_info( "= '%s'\n", str->buffer );
+ }
}
return;
#include <errno.h>
#include <stdlib.h>
+#include "vg_string.h"
+
enum strncpy_behaviour{
k_strncpy_always_add_null = 0,
k_strncpy_allow_cutoff = 1,
return 0;
}
-typedef struct vg_str vg_str;
-typedef struct vg_str_dynamic vg_str_dynamic;
-
-struct vg_str{
- char *buffer;
- i32 i, /* -1: error condition. otherwise, current cursor position */
- len; /* -1: dynamically allocated. otherwise, buffer length */
-};
-
-struct vg_str_dynamic {
- i32 len;
-};
-
-/*
- * Returns the current storage size of the string
- */
-static i32 vg_str_storage( vg_str *str ){
- if( str->len == -1 ){
- if( str->buffer ){
- vg_str_dynamic *arr = (vg_str_dynamic *)str->buffer;
- return (arr-1)->len;
- }
- else return 0;
- }
- else return str->len;
-}
-
-/*
- * Reset string. If len is -1 (dynamically allocated), buffer must be either
- * NULL or be acquired from malloc or realloc
- */
-static void vg_strnull( vg_str *str, char *buffer, i32 len ){
- str->buffer = buffer;
- if( buffer )
- str->buffer[0] = '\0';
-
- str->i = 0;
- str->len = len;
-
- assert(len);
-}
-
-static void vg_strfree( vg_str *str ){
- if( str->len == -1 ){
- if( str->buffer ){
- vg_str_dynamic *arr = (vg_str_dynamic *)str->buffer;
- free( arr-1 );
-
- str->buffer = NULL;
- str->i = 0;
- }
- }
-}
-
-/*
- * Double the size of the dynamically allocated string. If unallocated, alloc of
- * 16 bytes minimum.
- */
-static i32 vg_str_dynamic_grow( vg_str *str ){
- if( str->buffer ){
- vg_str_dynamic *hdr = ((vg_str_dynamic *)str->buffer) - 1;
- i32 total = (hdr->len + sizeof(vg_str_dynamic)) * 2;
- hdr = realloc( hdr, total );
- hdr->len = total - sizeof(vg_str_dynamic);
- str->buffer = (char *)(hdr+1);
- return hdr->len;
- }
- else {
- vg_str_dynamic *hdr = malloc(16);
- hdr->len = 16-sizeof(vg_str_dynamic);
- str->buffer = (char *)(hdr+1);
- str->buffer[0] = '\0';
- return hdr->len;
- }
-}
-
-/*
- * Append null terminated string to vg_str
- */
-static void vg_strcat( vg_str *str, const char *append ){
- if( !append || (str->i == -1) ) return;
-
- i32 max = vg_str_storage( str ),
- i = 0;
-
-append:
- if( str->i == max ){
- if( str->len == -1 )
- max = vg_str_dynamic_grow( str );
- else{
- str->i = -1;
- str->buffer[ max-1 ] = '\0';
- return;
- }
- }
-
- char c = append[ i ++ ];
- str->buffer[ str->i ] = c;
-
- if( c == '\0' )
- return;
-
- str->i ++;
- goto append;
-}
-
-/*
- * Append character to vg_str
- */
-static void vg_strcatch( vg_str *str, char c ){
- vg_strcat( str, (char[]){ c, '\0' } );
-}
-
-/*
- * FIXME: Negative numbers
- */
-static void vg_strcati32( vg_str *str, i32 value ){
- if( value ){
- char temp[32];
- int i=0;
- while( value && (i<31) ){
- temp[ i ++ ] = '0' + (value % 10);
- value /= 10;
- }
-
- char reverse[32];
- for( int j=0; j<i; j ++ )
- reverse[j] = temp[ i-1-j ];
- reverse[i] = '\0';
-
- vg_strcat( str, reverse );
- }
- else
- vg_strcat( str, "0" );
-}
-
-static void vg_strcati32r( vg_str *str, i32 value, i32 n, char alt ){
- char temp[32];
- i32 i=0;
- while( value ){
- if( i>=n )
- break;
-
- temp[ n-1 - (i ++) ] = '0' + (value % 10);
- value /= 10;
- }
-
- for( ;i<n; i ++ )
- temp[ n-1 - i ] = alt;
-
- temp[n]='\0';
- vg_strcat( str, temp );
-}
-
-/*
- * Returns 1 if string did not overflow while building
- */
-static int vg_strgood( vg_str *str ){
- if( str->i == -1 ) return 0;
- else return 1;
-}
-
-/*
- * Returns pointer to last instance of character
- */
-static char *vg_strch( vg_str *str, char c ){
- char *ptr = NULL;
- for( i32 i=0; i<str->i; i++ ){
- if( str->buffer[i] == c )
- ptr = str->buffer+i;
- }
-
- return ptr;
-}
-
static u32 vg_strdjb2( const char *str ){
u32 hash = 5381, c;
SDL_CloseAudioDevice( vg_audio.sdl_output_device );
}
- if( vg_audio.force_device_name ){
- free( vg_audio.force_device_name );
- vg_audio.force_device_name = NULL;
- }
+ vg_strfree( &vg_audio.device_choice );
if( vg_settings.audio_devices.new_value == -1 ){ }
else if( vg_settings.audio_devices.new_value == -2 ){
}
}
- int len = strlen(oi->alias);
- vg_audio.force_device_name = malloc(len+1);
- memcpy( vg_audio.force_device_name, (void *)oi->alias, len+1 );
+ vg_strnull( &vg_audio.device_choice, NULL, -1 );
+ vg_strcat( &vg_audio.device_choice, oi->alias );
}
vg_audio_device_init();
oi->value = i;
}
- if( vg_audio.force_device_name ){
+ if( vg_audio.device_choice.buffer ){
vg_settings.temp_audio_choice = -2;
for( int i=0; i<count; i ++ ){
struct ui_enum_opt *oi = &options[i+1];
- if( !strcmp( oi->alias, vg_audio.force_device_name ) ){
+ if( !strcmp( oi->alias, vg_audio.device_choice.buffer ) ){
vg_settings.temp_audio_choice = oi->value;
break;
}
--- /dev/null
+#ifndef VG_STRING_H
+#define VG_STRING_H
+
+/* string builder with optional dynamic memory or static buffer. */
+
+#include "vg_stdint.h"
+
+typedef struct vg_str vg_str;
+typedef struct vg_str_dynamic vg_str_dynamic;
+
+struct vg_str{
+ char *buffer;
+ i32 i, /* -1: error condition. otherwise, current cursor position */
+ len; /* -1: dynamically allocated. otherwise, buffer length */
+};
+
+struct vg_str_dynamic {
+ i32 len;
+};
+
+/*
+ * Returns the current storage size of the string
+ */
+static i32 vg_str_storage( vg_str *str ){
+ if( str->len == -1 ){
+ if( str->buffer ){
+ vg_str_dynamic *arr = (vg_str_dynamic *)str->buffer;
+ return (arr-1)->len;
+ }
+ else return 0;
+ }
+ else return str->len;
+}
+
+/*
+ * Reset string. If len is -1 (dynamically allocated), buffer must be either
+ * NULL or be acquired from malloc or realloc
+ */
+static void vg_strnull( vg_str *str, char *buffer, i32 len ){
+ str->buffer = buffer;
+ if( buffer )
+ str->buffer[0] = '\0';
+
+ str->i = 0;
+ str->len = len;
+
+ assert(len);
+}
+
+static void vg_strfree( vg_str *str ){
+ if( str->len == -1 ){
+ if( str->buffer ){
+ vg_str_dynamic *arr = (vg_str_dynamic *)str->buffer;
+ free( arr-1 );
+
+ str->buffer = NULL;
+ str->i = 0;
+ }
+ }
+}
+
+/*
+ * Double the size of the dynamically allocated string. If unallocated, alloc of
+ * 16 bytes minimum.
+ */
+static i32 vg_str_dynamic_grow( vg_str *str ){
+ if( str->buffer ){
+ vg_str_dynamic *hdr = ((vg_str_dynamic *)str->buffer) - 1;
+ i32 total = (hdr->len + sizeof(vg_str_dynamic)) * 2;
+ hdr = realloc( hdr, total );
+ hdr->len = total - sizeof(vg_str_dynamic);
+ str->buffer = (char *)(hdr+1);
+ return hdr->len;
+ }
+ else {
+ vg_str_dynamic *hdr = malloc(16);
+ hdr->len = 16-sizeof(vg_str_dynamic);
+ str->buffer = (char *)(hdr+1);
+ str->buffer[0] = '\0';
+ return hdr->len;
+ }
+}
+
+/*
+ * Append null terminated string to vg_str
+ */
+static void vg_strcat( vg_str *str, const char *append ){
+ if( !append || (str->i == -1) ) return;
+
+ i32 max = vg_str_storage( str ),
+ i = 0;
+
+append:
+ if( str->i == max ){
+ if( str->len == -1 )
+ max = vg_str_dynamic_grow( str );
+ else{
+ str->i = -1;
+ str->buffer[ max-1 ] = '\0';
+ return;
+ }
+ }
+
+ char c = append[ i ++ ];
+ str->buffer[ str->i ] = c;
+
+ if( c == '\0' )
+ return;
+
+ str->i ++;
+ goto append;
+}
+
+/*
+ * Append character to vg_str
+ */
+static void vg_strcatch( vg_str *str, char c ){
+ vg_strcat( str, (char[]){ c, '\0' } );
+}
+
+/*
+ * FIXME: Negative numbers
+ */
+static void vg_strcati32( vg_str *str, i32 value ){
+ if( value ){
+ char temp[32];
+ int i=0;
+ while( value && (i<31) ){
+ temp[ i ++ ] = '0' + (value % 10);
+ value /= 10;
+ }
+
+ char reverse[32];
+ for( int j=0; j<i; j ++ )
+ reverse[j] = temp[ i-1-j ];
+ reverse[i] = '\0';
+
+ vg_strcat( str, reverse );
+ }
+ else
+ vg_strcat( str, "0" );
+}
+
+static void vg_strcati32r( vg_str *str, i32 value, i32 n, char alt ){
+ char temp[32];
+ i32 i=0;
+ while( value ){
+ if( i>=n )
+ break;
+
+ temp[ n-1 - (i ++) ] = '0' + (value % 10);
+ value /= 10;
+ }
+
+ for( ;i<n; i ++ )
+ temp[ n-1 - i ] = alt;
+
+ temp[n]='\0';
+ vg_strcat( str, temp );
+}
+
+/*
+ * Returns 1 if string did not overflow while building
+ */
+static int vg_strgood( vg_str *str ){
+ if( str->i == -1 ) return 0;
+ else return 1;
+}
+
+/*
+ * Returns pointer to last instance of character
+ */
+static char *vg_strch( vg_str *str, char c ){
+ char *ptr = NULL;
+ for( i32 i=0; i<str->i; i++ ){
+ if( str->buffer[i] == c )
+ ptr = str->buffer+i;
+ }
+
+ return ptr;
+}
+
+#endif /* VG_STRING_H */