gui icons
authorhgn <hgodden00@gmail.com>
Tue, 19 Sep 2023 07:17:43 +0000 (08:17 +0100)
committerhgn <hgodden00@gmail.com>
Tue, 19 Sep 2023 07:17:43 +0000 (08:17 +0100)
gui.h
maps_src/mp_mtzero/main.mdl
maps_src/mp_spawn/main.mdl
models_src/rs_icons.mdl
models_src/rs_menu.mdl
respawn.c
world_gate.c
world_load.c

diff --git a/gui.h b/gui.h
index 8013cb014da3e099f0e8d674a9ea5a2505cba09c..433ba8314afec44f111267dd05031c06948d9673 100644 (file)
--- a/gui.h
+++ b/gui.h
@@ -5,6 +5,16 @@
 #include "input.h"
 #include "player.h"
 
+enum gui_icon {
+   k_gui_icon_tick    = 0,
+   k_gui_icon_exclaim,
+   k_gui_icon_board,
+   k_gui_icon_world,
+   k_gui_icon_rift,
+
+   k_gui_icon_count,
+};
+
 struct{
    struct gui_helper{
       const char *bindstr, *text;
@@ -12,6 +22,13 @@ struct{
    helpers[4];
    u32 helper_count;
 
+   struct icon_call {
+      enum gui_icon icon;
+      v4f location;
+   }
+   icon_draw_buffer[32];
+   u32 icon_draw_count;
+
    char location[64];
    f64  location_time;
 
@@ -28,6 +45,12 @@ struct{
       k_guitrick_type_isc
    }
    trick_type;
+
+   mdl_context model_icons;
+   GLuint icons_texture;
+   glmesh icons_mesh;
+
+   mdl_submesh *icons[ k_gui_icon_count ];
 }
 static gui;
 
@@ -89,6 +112,37 @@ void gui_draw(void)
    m4x4_mul( ortho.mtx.p, ortho.mtx.v, ortho.mtx.pv );   /* HACK */
    camera_finalize( &ortho );
 
+
+
+
+
+   /* icons */
+   font3d_bind( &gui.font, &ortho );
+   m4x3f mmdl;
+   m4x3_identity( mmdl );
+   shader_model_font_uMdl( mmdl );
+
+   mesh_bind( &gui.icons_mesh );
+   shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} );
+   glActiveTexture( GL_TEXTURE0 );
+   glBindTexture( GL_TEXTURE_2D, gui.icons_texture );
+   shader_model_font_uTexMain( 0 );
+
+   for( u32 i=0; i<gui.icon_draw_count; i++ ){
+      struct icon_call *call = &gui.icon_draw_buffer[i];
+      shader_model_font_uOffset( call->location );
+
+      mdl_submesh *sm = gui.icons[ call->icon ];
+      if( sm )
+         mdl_draw_submesh( sm );
+   }
+
+   gui.icon_draw_count = 0;
+
+
+
+
+
    gui.factive = vg_lerpf( gui.factive, gui.helper_count?1.0f:0.0f,
                            vg.time_frame_delta*2.0f );
 
@@ -122,7 +176,6 @@ void gui_draw(void)
       f32 dy    = ft/0.79f,
          scale = dy*0x1p-4f*0.5f;
 
-      m4x3f mmdl;
       m3x3_identity( mmdl );
       m3x3_scale( mmdl, (v3f){scale,scale,scale} );
       v3_zero( mmdl[3] );
@@ -144,7 +197,6 @@ void gui_draw(void)
    float dy    = ft/0.79f,
          scale = dy*0x1p-4f*0.75f;
 
-   m4x3f mmdl;
    m3x3_identity( mmdl );
    m3x3_scale( mmdl, (v3f){scale,scale,scale} );
    v3_zero( mmdl[3] );
@@ -213,11 +265,58 @@ VG_STATIC int gui_showtrick_ccmd( int argc, const char *argv[] ){
    return 1;
 }
 
-VG_STATIC void gui_init(void)
-{
+VG_STATIC void gui_draw_icon( enum gui_icon icon, v2f co, f32 size ){
+   if( gui.icon_draw_count == vg_list_size(gui.icon_draw_buffer) )
+      return;
+
+   struct icon_call *call = &gui.icon_draw_buffer[ gui.icon_draw_count ++ ];
+
+   call->icon = icon;
+   call->location[0] = co[0] * (f32)vg.window_x;
+   call->location[1] = co[1] * (f32)vg.window_y;
+   call->location[2] = 0.0f;
+   call->location[3] = size * (f32)vg.window_x;
+}
+
+static mdl_submesh *gui_find_icon( const char *name ){
+   mdl_mesh *mesh = mdl_find_mesh( &gui.model_icons, name );
+   if( mesh ){
+      if( mesh->submesh_count ){
+         return mdl_arritm( &gui.model_icons.submeshs, mesh->submesh_start );
+      }
+   }
+
+   return NULL;
+}
+
+VG_STATIC void gui_init(void){
    font3d_load( &gui.font, "models/rs_font.mdl", vg_mem.rtmemory );
    vg_console_reg_cmd( "gui_location", gui_location_print_ccmd, NULL );
    vg_console_reg_cmd( "showtrick", gui_showtrick_ccmd, NULL );
+
+   /* load icons */
+   void *alloc = vg_mem.rtmemory;
+   mdl_open( &gui.model_icons, "models/rs_icons.mdl", alloc );
+   mdl_load_metadata_block( &gui.model_icons, alloc );
+
+   gui.icons[ k_gui_icon_tick ] = gui_find_icon( "icon_tick" );
+   gui.icons[ k_gui_icon_exclaim ] = gui_find_icon( "icon_exclaim" );
+   gui.icons[ k_gui_icon_board ] = gui_find_icon( "icon_board" );
+   gui.icons[ k_gui_icon_world ] = gui_find_icon( "icon_world" );
+   gui.icons[ k_gui_icon_rift ] = gui_find_icon( "icon_rift" );
+
+   vg_linear_clear( vg_mem.scratch );
+   if( !mdl_arrcount( &gui.model_icons.textures ) )
+      vg_fatal_error( "No texture in menu file" );
+   mdl_texture *tex0 = mdl_arritm( &gui.model_icons.textures, 0 );
+   void *data = vg_linear_alloc( vg_mem.scratch, tex0->file.pack_size );
+   mdl_fread_pack_file( &gui.model_icons, &tex0->file, data );
+   vg_tex2d_load_qoi_async( data, tex0->file.pack_size, 
+                            VG_TEX2D_LINEAR|VG_TEX2D_CLAMP,
+                            &gui.icons_texture );
+
+   mdl_async_load_glmesh( &gui.model_icons, &gui.icons_mesh );
+   mdl_close( &gui.model_icons );
 }
 
 #endif /* GUI_H */
index 1dbaed83dc7c7cd80088ef88df6590bcbc7dbf71..29eebf3032ab9b7dc5858ae95bf206f4bec93265 100644 (file)
Binary files a/maps_src/mp_mtzero/main.mdl and b/maps_src/mp_mtzero/main.mdl differ
index 23b872afdff1a55c4392d8bcb91bc344b0e9b670..b5614cf6ad1dc6e72b5a81ebbf3bf2acb3c4fa9b 100644 (file)
Binary files a/maps_src/mp_spawn/main.mdl and b/maps_src/mp_spawn/main.mdl differ
index e41da354d07142c3d2950bc634fc823df46f4a3e..92858f23063c6d0e33122cd1f91426bca04e4d81 100644 (file)
Binary files a/models_src/rs_icons.mdl and b/models_src/rs_icons.mdl differ
index 8fde8f748fff903f948eb8eb50bd510c192558b1..04b4c17699cc6edf8baa21dfecaca2b80b52dd67 100644 (file)
Binary files a/models_src/rs_menu.mdl and b/models_src/rs_menu.mdl differ
index b6e3874907f7d0a368714ff96bc5b7f95929f785..50ddea2757a68a17fa1183049746d01e419de897 100644 (file)
--- a/respawn.c
+++ b/respawn.c
@@ -73,6 +73,16 @@ VG_STATIC void respawn_chooser_gohome(void){
       gui_location_print_ccmd( 1, (const char *[]){ "Invalid home ID" } );
 }
 
+VG_STATIC void respawn_map_draw_icon( camera *cam, 
+                                      enum gui_icon icon, v3f pos ){
+   v4f v;
+   v3_copy( pos, v );
+   v[3] = 1.0f;
+   m4x4_mulv( cam->mtx.pv, v, v );
+   v2_divs( v, v[3], v );
+
+   gui_draw_icon( icon, (v2f){ v[0]*0.5f+0.5f,v[1]*0.5f+0.5f }, 1.0f );
+}
 
 VG_STATIC void respawn_chooser_pre_update(void){
    if( skaterift.activity != k_skaterift_respawning ) return;
@@ -173,6 +183,7 @@ VG_STATIC void respawn_chooser_pre_update(void){
       v3_copy( spawn->transform.co, v );
       v[3] = 1.0f;
       m4x4_mulv( cam->mtx.pv, v, v );
+      v2_divs( v, v[3], v );
 
       f32 d2 = v2_length2(v);
       if( d2 < closest2 ){
@@ -181,8 +192,33 @@ VG_STATIC void respawn_chooser_pre_update(void){
       }
    }
 
-   if( respawn_chooser.spawn ){
-      vg_line_cross( respawn_chooser.spawn->transform.co, VG__GREEN, 5.0f );
+   /* icons
+    * ---------------------*/
+   for( u32 i=0; i<mdl_arrcount(&world->ent_challenge); i++ ){
+      ent_challenge *challenge = mdl_arritm( &world->ent_challenge, i );
+
+      enum gui_icon icon = k_gui_icon_exclaim;
+      if( challenge->status )
+         icon = k_gui_icon_tick;
+
+      respawn_map_draw_icon( cam, icon, challenge->transform.co );
+   }
+
+   for( u32 i=0; i<mdl_arrcount(&world->ent_skateshop); i++ ){
+      ent_skateshop *shop = mdl_arritm( &world->ent_skateshop, i );
+      if( shop->type == k_skateshop_type_boardshop ){
+         respawn_map_draw_icon( cam, k_gui_icon_board, shop->transform.co );
+      }
+      else if( shop->type == k_skateshop_type_worldshop ){
+         respawn_map_draw_icon( cam, k_gui_icon_world, shop->transform.co );
+      }
+   }
+
+   for( u32 i=0; i<mdl_arrcount(&world->ent_gate); i++ ){
+      ent_gate *gate = mdl_arritm( &world->ent_gate, i );
+      if( gate->flags & k_ent_gate_nonlocal ){
+         respawn_map_draw_icon( cam, k_gui_icon_rift, gate->co[0] );
+      }
    }
 }
 
index 765a09987e6f68cd61344e8163a2f641747dfe3c..b4760b46389d6cbd1299fbe288f85db1874a20be 100644 (file)
@@ -321,8 +321,8 @@ VG_STATIC void world_link_nonlocal_async( void *payload, u32 size ){
          if( other->status != k_world_status_loaded ) continue;
          vg_info( "Checking world %u for key matches\n", i );
 
-         for( u32 j=0; j<mdl_arrcount( &other->ent_gate ); j++ ){
-            ent_gate *gate2 = mdl_arritm( &other->ent_gate, j );
+         for( u32 k=0; k<mdl_arrcount( &other->ent_gate ); k++ ){
+            ent_gate *gate2 = mdl_arritm( &other->ent_gate, k );
 
             if( !(gate2->flags & k_ent_gate_nonlocal) ) continue;
             if( gate2->flags & k_ent_gate_linked ) continue;
@@ -345,11 +345,7 @@ VG_STATIC void world_link_nonlocal_async( void *payload, u32 size ){
             v4_copy( gate->q[0], gate2->q[1] );
             v4_copy( gate2->q[0], gate->q[1] );
 
-            if( world->meta.info.version >= 102 ){
-               gate->flags |= k_ent_gate_flip;
-               gate2->flags |= k_ent_gate_flip;
-            }
-            else {
+            if( world->meta.info.version < 102 ){
                /* LEGACY BEHAVIOUR: v101
                 *   this would flip both the client worlds portal's entrance and
                 *   exit. effectively the clients portal would be the opposite 
@@ -360,6 +356,7 @@ VG_STATIC void world_link_nonlocal_async( void *payload, u32 size ){
                q_axis_angle( qflip, (v3f){0.0f,1.0f,0.0f}, VG_PIf );
                q_mul( gate->q[0], qflip, gate->q[0] );
                q_mul( gate->q[1], qflip, gate->q[1] );
+               q_mul( gate2->q[1], qflip, gate2->q[1] );
             }
 
             gate_transform_update( gate );
@@ -367,8 +364,7 @@ VG_STATIC void world_link_nonlocal_async( void *payload, u32 size ){
 
             goto matched;
          }
-      }
-matched:;
+      } matched:;
    }
 }
 
index 2ca957a1cca75b13b04761da3e59122b43dc6166..ee7df7da6409fd8948041b7c681f9130e637ccdf 100644 (file)
@@ -265,6 +265,11 @@ static void skaterift_change_world_start( addon_reg *reg ){
    if( world_static.active_instance != 0 )
       vg_error( "Cannot change worlds while in non-root world\n" );
    else{
+      if( world_static.addon_client == reg ){
+         vg_warn( "World is already loaded\n" );
+         return;
+      }
+
       char buf[76];
       addon_alias_uid( &reg->alias, buf );
       vg_info( "switching to: %s\n", buf );
@@ -291,6 +296,8 @@ static void skaterift_change_world_start( addon_reg *reg ){
 
 /* console command for the above function */
 static int skaterift_change_world_command( int argc, const char *argv[] ){
+   if( !vg_loader_availible() ) return 0;
+
    if( argc == 1 ){
       addon_alias q;
       q.type = k_addon_type_world;