dest, ADDON_UID_MAX );
vg_info( "Client #%d equiped: [%s] %s\n",
- item->client,
+ client_id,
(const char *[]){[k_netmsg_playeritem_board]="board",
[k_netmsg_playeritem_player]="player",
[k_netmsg_playeritem_world0]="world0",
#include "network_common.h"
#include "addon.h"
-static void player_remote_unwatch( struct network_player *player ){
+static void player_remote_clear( struct network_player *player ){
addon_cache_unwatch( k_addon_type_player, player->playermodel_view_slot );
addon_cache_unwatch( k_addon_type_board, player->board_view_slot );
-}
-static void player_remote_clear( struct network_player *player ){
- player_remote_unwatch( player );
memset( player, 0, sizeof(*player) );
strcpy( player->username, "unknown" );
player->subsystem = k_player_subsystem_invalid;
if( playerleave->index < vg_list_size(netplayers.list) ){
struct network_player *player = &netplayers.list[ playerleave->index ];
- player_remote_unwatch( player );
+ player_remote_clear( player );
player->active = 0;
vg_info( "player leave (%d)\n", playerleave->index );
}