a mess but stable menu2
authorhgn <hgodden00@gmail.com>
Thu, 13 Jun 2024 18:52:40 +0000 (19:52 +0100)
committerhgn <hgodden00@gmail.com>
Thu, 13 Jun 2024 18:52:40 +0000 (19:52 +0100)
client.c
client.h
hgate.c [deleted file]
skaterift.c
skaterift.h

index 200585582c9d942180b10ad69a9c53e0a0f1ac64..b958425e815ad9b6bd38a173471d71136656fc7a 100644 (file)
--- a/client.c
+++ b/client.c
@@ -83,10 +83,4 @@ int main( int argc, char *argv[] )
    return 0;
 }
 
-#ifdef SKATERIFT
 #include "skaterift.c"
-#endif
-
-#ifdef HGATE
-#include "hgate.c"
-#endif
index 22022aa33d050a644926d5d6b2dc310e2bc755a8..e3435b9046908c8e2fd7a59e2d80f81c1aa0c535 100644 (file)
--- a/client.h
+++ b/client.h
@@ -1,3 +1,4 @@
+#pragma once
 #include "vg/vg_platform.h"
 
 /*
diff --git a/hgate.c b/hgate.c
deleted file mode 100644 (file)
index 9c02564..0000000
--- a/hgate.c
+++ /dev/null
@@ -1,678 +0,0 @@
-/*
- * =============================================================================
- *
- * Copyright  .        . .       -----, ,----- ,---.   .---.
- * 2021-2024  |\      /| |           /  |      |    | |    /|
- *            | \    / | +--        /   +----- +---'  |   / |
- *            |  \  /  | |         /    |      |   \  |  /  |
- *            |   \/   | |        /     |      |    \ | /   |
- *            '        ' '--' [] '----- '----- '     ' '---'  SOFTWARE
- *
- * =============================================================================
- */
-
-#define SR_ALLOW_REWIND_HUB
-
-#ifdef _WIN32
- #include <winsock2.h>
-#endif
-
-/* 
- *     system headers
- * --------------------- */
-
-#include "vg/vg_opt.h"
-#include "vg/vg_loader.h"
-#include "vg/vg_io.h"
-
-#include "skaterift.h"
-#include "steam.h"
-#include "render.h"
-#include "world.h"
-#include "font.h"
-#include "player.h"
-#include "network.h"
-#include "menu.h"
-#include "vehicle.h"
-#include "save.h"
-#include "player_remote.h"
-#include "particle.h"
-#include "trail.h"
-#include "freecam.h"
-#include "ent_tornado.h"
-#include "ent_miniworld.h"
-#include "ent_skateshop.h"
-#include "ent_npc.h"
-#include "ent_camera.h"
-#include "world_map.h"
-#include "gui.h"
-#include "workshop.h"
-#include "audio.h"
-#include "player_render.h"
-#include "control_overlay.h"
-
-struct skaterift_globals skaterift = 
-{ 
-   .time_rate = 1.0f,
-   .hub_world = "maps/dev_hub",
-};
-
-void game_launch_opt(void)
-{
-   const char *arg;
-   if( (arg = vg_long_opt_arg( "world" )) )
-      skaterift.hub_world = arg;
-}
-
-static void async_skaterift_player_start( void *payload, u32 size ){
-   world_switch_instance(0);
-}
-
-static void skaterift_restore_state(void)
-{
-   savedata_file sav;
-   skaterift_read_main_savedata( &sav );
-
-   vg_msg kvsav;
-   vg_msg_init( &kvsav, sav.buf, sizeof(sav.buf) );
-
-   u32 ach;
-   vg_msg_getkvintg( &kvsav, "ach", k_vg_msg_u32, &ach, NULL );
-   skaterift.achievements |= ach;
-
-   u32 board_reg_id = time(NULL) % addon_count( k_addon_type_board, 0 ),
-       player_reg_id = (time(NULL)+44) % addon_count( k_addon_type_player, 0 );
-
-   vg_msg_cursor orig = kvsav.cur;
-   if( vg_msg_seekframe( &kvsav, "player" ) ){
-      addon_alias q;
-
-      /* board */
-      skaterift_read_addon_alias( &kvsav, "board", k_addon_type_board, &q );
-      u32 reg_id = addon_match( &q );
-      if( reg_id != 0xffffffff ) 
-         board_reg_id = reg_id;
-
-      /* playermodel */
-      skaterift_read_addon_alias( &kvsav, "playermodel", 
-                                  k_addon_type_player, &q );
-      reg_id = addon_match( &q );
-      if( reg_id != 0xffffffff ) 
-         player_reg_id = reg_id;
-   }
-
-   localplayer.board_view_slot = 
-      addon_cache_create_viewer( k_addon_type_board, board_reg_id );
-   localplayer.playermodel_view_slot = 
-      addon_cache_create_viewer( k_addon_type_player, player_reg_id );
-
-   kvsav.cur = orig;
-}
-
-static addon_reg *skaterift_mount_world_unloadable( const char *path, u32 ext ){
-   addon_reg *reg = addon_mount_local_addon( path, k_addon_type_world, ".mdl" );
-   if( !reg ) vg_fatal_error( "world not found\n" );
-   reg->flags |= (ADDON_REG_HIDDEN | ext);
-   return reg;
-}
-
-static void skaterift_load_world_content(void){
-   /* hub world */
-   addon_reg *hub = skaterift_mount_world_unloadable( skaterift.hub_world, 0 );
-   skaterift_mount_world_unloadable( "maps/mp_spawn", 
-         ADDON_REG_CITY|ADDON_REG_PREMIUM );
-   skaterift_mount_world_unloadable( "maps/mp_mtzero", 
-         ADDON_REG_MTZERO|ADDON_REG_PREMIUM );
-   skaterift_mount_world_unloadable( "maps/dev_tutorial", 0 );
-   skaterift_mount_world_unloadable( "maps/dev_flatworld", 0 );
-   skaterift_mount_world_unloadable( "maps/mp_line1", ADDON_REG_PREMIUM );
-
-   world_static.load_state = k_world_loader_load;
-
-   struct world_load_args args = {
-      .purpose = k_world_purpose_hub,
-      .reg = hub
-   };
-   skaterift_world_load_thread( &args );
-}
-
-static void skaterift_load_player_content(void)
-{
-   particle_alloc( &particles_grind, 300 );
-   particle_alloc( &particles_env, 200 );
-
-   player_load_animation_reference( "models/ch_none.mdl" );
-   player_model_load( &localplayer.fallback_model, "models/ch_none.mdl" );
-   player__bind();
-   player_board_load( &localplayer.fallback_board, "models/board_none.mdl" );
-}
-
-void game_load(void)
-{
-   vg_console_reg_cmd( "load_world", skaterift_load_world_command, NULL );
-   vg_console_reg_var( "immobile", &localplayer.immobile, k_var_dtype_i32, 0 );
-   vg_loader_step( menu_init, NULL );
-
-   vg_loader_step( control_overlay_init, NULL );
-   vg_loader_step( world_init, NULL );
-   vg_loader_step( vehicle_init, NULL );
-   vg_loader_step( gui_init, NULL );
-
-   vg_loader_step( player_init, NULL );
-   vg_loader_step( player_ragdoll_init, NULL );
-   vg_loader_step( npc_init, NULL );
-
-   /* content stuff */
-   vg_loader_step( addon_system_init, NULL );
-   vg_loader_step( workshop_init, NULL );
-   vg_loader_step( skateshop_init, NULL );
-   vg_loader_step( ent_tornado_init, NULL );
-   vg_loader_step( skaterift_replay_init, NULL );
-   vg_loader_step( skaterift_load_player_content, NULL );
-
-   vg_bake_shaders();
-   vg_loader_step( audio_init, NULL );
-
-   vg_loader_step( skaterift_load_world_content, NULL );
-   vg_async_call( async_skaterift_player_start, NULL, 0 );
-   vg_async_stall();
-
-   vg_console_load_autos();
-
-   addon_mount_content_folder( k_addon_type_player, 
-                               "playermodels", ".mdl" );
-   addon_mount_content_folder( k_addon_type_board, "boards", ".mdl" );
-   addon_mount_content_folder( k_addon_type_world, "maps", ".mdl" );
-   addon_mount_workshop_items();
-   vg_async_call( async_addon_reg_update, NULL, 0 );
-   vg_async_stall();
-
-   skaterift_restore_state();
-   update_ach_models();
-
-   vg_loader_step( NULL, skaterift_autosave_synchronous );
-}
-
-static void draw_origin_axis(void)
-{
-   vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 1.0f, 0.0f, 0.0f }, 0xffff0000 );
-   vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 1.0f, 0.0f }, 0xff00ff00 );
-   vg_line( (v3f){ 0.0f, 0.0f, 0.0f }, (v3f){ 0.0f, 0.0f, 1.0f }, 0xff0000ff );
-}
-void skaterift_change_client_world_preupdate(void);
-
-/* 
- * UPDATE LOOP
- * ---------------------------------------------------------------------------*/
-
-void vg_pre_update(void)
-{
-   skaterift_preupdate_inputs();
-
-   steam_update();
-   skaterift_change_client_world_preupdate();
-
-   if( !g_client.loaded ) return;
-
-   draw_origin_axis();
-   addon_system_pre_update();
-   skateshop_world_preview_preupdate();
-   network_update();
-
-   /* time rate */
-   f32 target = 1;
-   if( skaterift.activity & k_skaterift_replay )
-      target = 0;
-
-   v3f listen_co;
-   v3_copy( localplayer.rb.co, listen_co );
-
-   if( skaterift.activity & k_skaterift_menu )
-   {
-      if( menu.bg_cam )
-      {
-         v3_copy( menu.bg_cam->transform.co, listen_co );
-      }
-      else target = 0;
-   }
-
-   vg_slewf( &skaterift.time_rate, target, vg.time_frame_delta * (1.0f/0.3f) );
-   vg.time_rate = vg_smoothstepf( skaterift.time_rate );
-   
-   /* TODO: how can we compress this? */
-   ent_miniworld_preupdate();
-   world_entity_focus_preupdate();
-
-   if( skaterift.activity != k_skaterift_menu )
-   {
-      player__pre_update();
-   }
-
-   skaterift_replay_pre_update();
-   remote_sfx_pre_update();
-   skateshop_world_preupdate( world_current_instance() );
-
-   world_update( world_current_instance(), localplayer.rb.co );
-   audio_ambient_sprites_update( world_current_instance(), listen_co );
-   world_map_pre_update();
-}
-
-void vg_fixed_update(void)
-{
-   if( !g_client.loaded ) return;
-
-   world_routes_fixedupdate( world_current_instance() );
-   player__update();
-   vehicle_update_fixed();
-}
-
-void vg_post_update(void)
-{
-   if( !g_client.loaded ) return;
-
-   player__post_update();
-
-   float dist;
-   int sample_index;
-   world_audio_sample_distances( localplayer.rb.co, &sample_index, &dist );
-
-   audio_lock();
-   vg_dsp.echo_distances[sample_index] = dist;
-
-   v3f ears = { 1.0f,0.0f,0.0f };
-   m3x3_mulv( g_render.cam.transform, ears, ears );
-   v3_copy( ears, vg_audio.external_listener_ears );
-   v3_copy( g_render.cam.transform[3], vg_audio.external_listener_pos );
-
-   if( localplayer.gate_waiting ){
-      m4x3_mulv( localplayer.gate_waiting->transport,
-                 vg_audio.external_listener_pos, 
-                 vg_audio.external_listener_pos );
-   }
-
-   v3_copy( localplayer.rb.v, vg_audio.external_lister_velocity );
-   audio_unlock();
-
-   vehicle_update_post();
-   skaterift_autosave_update();
-}
-
-/*
- * RENDERING
- * ---------------------------------------------------------------------------*/
-
-static void render_player_transparent(void)
-{
-   if( (skaterift.activity == k_skaterift_menu) &&
-       (menu.page == k_menu_page_main) && 
-       (menu.main_index == k_menu_main_guide) )
-   {
-      return;
-   }
-
-   static vg_camera small_cam;      /* DOES NOT NEED TO BE STATIC BUT MINGW 
-                                    SAIS OTHERWISE */
-
-   m4x3_copy( g_render.cam.transform, small_cam.transform );
-
-   small_cam.fov = g_render.cam.fov;
-   small_cam.nearz = 0.05f;
-   small_cam.farz  = 60.0f;
-
-   vg_camera_update_view( &small_cam );
-   vg_camera_update_projection( &small_cam );
-   vg_camera_finalize( &small_cam );
-
-   /* Draw player to window buffer and blend background ontop */
-   player__render( &small_cam );
-}
-
-static world_instance *get_view_world(void)
-{
-   if( (skaterift.activity & k_skaterift_menu) &&
-       (menu.page == k_menu_page_main) && 
-       (menu.main_index == k_menu_main_guide) )
-   {
-      return &world_static.instances[0];
-   }
-
-   world_instance *view_world = world_current_instance();
-   if( localplayer.gate_waiting && 
-         (localplayer.gate_waiting->flags & k_ent_gate_nonlocal) ){
-      view_world = &world_static.instances[world_static.active_instance ^ 0x1];
-   }
-
-   return view_world;
-}
-
-static void render_scene(void)
-{
-   /* Draw world */
-   glEnable( GL_DEPTH_TEST );
-
-   for( u32 i=0; i<vg_list_size(world_static.instances); i++ )
-   {
-      if( world_static.instances[i].status == k_world_status_loaded )
-      {
-         world_prerender( &world_static.instances[i] );
-      }
-   }
-
-   if( menu_viewing_map() )
-   {
-      world_instance *world = world_current_instance();
-      glDrawBuffers( 1, (GLenum[]){ GL_COLOR_ATTACHMENT0 } );
-      
-      v3f bg;
-      v3_muls( world->ub_lighting.g_daysky_colour,
-                  world->ub_lighting.g_day_phase - 
-                  world->ub_lighting.g_sunset_phase*0.1f, bg );
-
-      v3_muladds( bg, world->ub_lighting.g_sunset_colour,
-                  (1.0f-0.5f)*world->ub_lighting.g_sunset_phase, bg );
-
-      v3_muladds( bg, world->ub_lighting.g_nightsky_colour,
-                  (1.0f-world->ub_lighting.g_day_phase), bg );
-
-      glClearColor( bg[0], bg[1], bg[2], 0.0f );
-      glClear( GL_COLOR_BUFFER_BIT );
-      glDrawBuffers( 2, (GLenum[]){ GL_COLOR_ATTACHMENT0, 
-                                    GL_COLOR_ATTACHMENT1 } );
-
-      m4x3f identity;
-      m4x3_identity( identity );
-      render_world_override( world, world, identity, &g_render.cam, 
-                             world_map.close_spawn, 
-                             (v4f){world->tar_min, world->tar_max, 1.0f, 0.0f});
-      render_world_routes( world, world, identity, &g_render.cam, 0, 1 );
-      return;
-   }
-
-   world_instance *view_world = get_view_world();
-   render_world( view_world, &g_render.cam, 0, 0, 1, 1 );
-
-   particle_system_update( &particles_grind, vg.time_delta );
-   //particle_system_debug( &particles_grind );
-   particle_system_prerender( &particles_grind );
-   particle_system_render( &particles_grind, &g_render.cam );
-   
-   ent_tornado_pre_update();
-   particle_system_update( &particles_env, vg.time_delta );
-   particle_system_prerender( &particles_env );
-   particle_system_render( &particles_env, &g_render.cam );
-
-   player_glide_render_effects( &g_render.cam );
-
-   /* 
-    * render transition 
-    */
-   if( global_miniworld.transition == 0 ) 
-      return;
-
-   world_instance *holdout_world = NULL;
-   f32 t = 0.0f;
-
-   if( global_miniworld.transition == 1 ){
-      holdout_world = &world_static.instances[ k_world_purpose_hub ];
-      t = global_miniworld.t;
-   }
-   else{
-      holdout_world = &world_static.instances[ k_world_purpose_client ];
-      t = 1.0f-global_miniworld.t;
-   }
-
-   if( holdout_world->status != k_world_status_loaded )
-      return;
-
-   t = vg_smoothstepf( t );
-
-   glEnable( GL_STENCIL_TEST );
-   glDisable( GL_DEPTH_TEST );
-   glStencilOp( GL_KEEP, GL_KEEP, GL_REPLACE );  
-   glStencilFunc( GL_ALWAYS, 1, 0xFF ); 
-   glStencilMask( 0xFF );
-
-   shader_blit_transition_use();
-   shader_blit_transition_uInverseRatio( (v2f){1.0f,1.0f} );
-   shader_blit_transition_uT( -(sqrtf(2)+0.5f) * t );
-
-   render_fsquad();
-   render_world( holdout_world, &global_miniworld.cam, 1, 0, 1, 1 );
-}
-
-static void skaterift_composite_maincamera(void)
-{
-   vg_camera_lerp( &localplayer.cam, &world_static.focus_cam,
-                vg_smoothstepf(world_static.focus_strength), &g_render.cam );
-
-   if( skaterift.activity == k_skaterift_replay )
-   {
-      if( player_replay.use_freecam )
-      {
-         freecam_preupdate();
-         v3_copy( player_replay.replay_freecam.pos, g_render.cam.pos );
-         v3_copy( player_replay.replay_freecam.angles, g_render.cam.angles );
-         g_render.cam.fov = player_replay.replay_freecam.fov;
-      }
-      else
-      {
-         skaterift_get_replay_cam( &g_render.cam );
-      }
-   }
-
-   g_render.cam.nearz = 0.1f;
-   g_render.cam.farz  = 2100.0f;
-
-   if( (skaterift.activity == k_skaterift_menu) && menu.bg_cam )
-   {
-      ent_camera_unpack( menu.bg_cam, &g_render.cam );
-   }
-
-   if( menu_viewing_map() )
-   {
-      vg_camera_copy( &world_map.cam, &g_render.cam );
-      g_render.cam.nearz = 4.0f;
-      g_render.cam.farz = 3100.0f;
-   }
-
-   if( global_miniworld.transition ){
-      f32 dt = vg.time_frame_delta / 2.0f,
-          s  = vg_signf( global_miniworld.transition );
-      global_miniworld.t += s * dt;
-
-      if( (global_miniworld.t > 1.0f) || (global_miniworld.t < 0.0f) ){
-         global_miniworld.t = vg_clampf( global_miniworld.t, 0.0f, 1.0f );
-         global_miniworld.transition = 0;
-      }
-   }
-
-   vg_camera_update_transform( &g_render.cam );
-   vg_camera_update_view( &g_render.cam );
-   vg_camera_update_projection( &g_render.cam );
-   vg_camera_finalize( &g_render.cam );
-}
-
-static void render_main_game(void)
-{
-   if( skaterift.activity == k_skaterift_replay )
-   {
-      player__animate_from_replay( &player_replay.local );
-   }
-   else{
-      player__animate();
-      skaterift_record_frame( &player_replay.local,
-                              localplayer.deferred_frame_record );
-      localplayer.deferred_frame_record = 0;
-   }
-   animate_remote_players();
-   player__pre_render();
-
-   skaterift_composite_maincamera();
-
-   /* --------------------------------------------------------------------- */
-   if( !menu_viewing_map() )
-   {
-      world_instance *world = world_current_instance();
-      render_world_cubemaps( world );
-
-      ent_gate *nlg = world->rendering_gate;
-      if( nlg && (nlg->flags & k_ent_gate_nonlocal) )
-         render_world_cubemaps( &world_static.instances[nlg->target] );
-   }
-
-   /* variable res target */
-   vg_framebuffer_bind( g_render.fb_main, k_render_scale );
-   glClearColor( 0.0f, 0.0f, 0.0f, 1.0f );
-   glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT );
-
-   render_scene();
-   glEnable( GL_DEPTH_TEST );
-
-   /* full res target */
-   glBindFramebuffer( GL_FRAMEBUFFER, 0 );
-   glViewport( 0,0, vg.window_x, vg.window_y );
-
-   render_player_transparent(); /* needs to read the depth buffer before we fuck
-                                   it up with the oblique rendering inside the
-                                   portals */
-
-   /* continue with variable rate */
-   if( !global_miniworld.transition && !menu_viewing_map() )
-   {
-      vg_framebuffer_bind( g_render.fb_main, k_render_scale );
-      render_world_gates( get_view_world(), &g_render.cam );
-   }
-
-   /* composite */
-
-   if( (skaterift.activity == k_skaterift_menu) && menu.bg_blur )
-      v2_muls( (v2f){ 0.04f, 0.001f }, 1.0f-skaterift.time_rate, 
-               g_render.blur_override );
-   else 
-      v2_zero( g_render.blur_override );
-   postprocess_to_screen( g_render.fb_main );
-
-   skaterift_replay_post_render();
-   control_overlay_render();
-}
-
-void vg_render(void)
-{
-   if( !g_client.loaded )
-   {
-      vg_loader_render();
-      return;
-   }
-
-   glBindFramebuffer( GL_FRAMEBUFFER, 0 );
-
-   glViewport( 0,0, vg.window_x, vg.window_y );
-   glDisable( GL_DEPTH_TEST );
-   glDisable( GL_BLEND );
-
-   glClearColor( 1.0f, 0.0f, 0.0f, 0.0f );
-   glClear( GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT );
-
-   render_main_game();
-   m4x4_copy( g_render.cam.mtx.pv, vg.pv );
-   
-   /* Other shite */
-   glDisable(GL_BLEND);
-   glDisable(GL_DEPTH_TEST);
-   vg_lines_drawall();
-   glViewport( 0,0, vg.window_x, vg.window_y );
-
-   gui_render_icons();
-}
-
-void vg_gui( ui_context *ctx )
-{
-   if( !g_client.loaded ) return;
-
-   gui_draw( ctx );
-
-   if( k_light_editor )
-      imgui_world_light_edit( ctx, world_current_instance() );
-   
-   vg_ui.tex_bg = g_render.fb_main->attachments[0].id;
-   vg_framebuffer_inverse_ratio( g_render.fb_main, vg_ui.bg_inverse_ratio );
-
-   menu_gui( ctx );
-   player__im_gui( ctx );
-   world_instance *world = world_current_instance();
-
-   world_routes_imgui( ctx, world );
-   skaterift_replay_imgui( ctx );
-   workshop_form_gui( ctx );
-   remote_player_network_imgui( ctx, vg.pv );
-
-   if( menu_viewing_map() )
-   {
-      remote_players_imgui_world( ctx, world_current_instance(), 
-                                  vg.pv, 2000.0f, 0 );
-      remote_players_imgui_lobby( ctx );
-   }
-   else 
-   {
-      remote_players_chat_imgui( ctx ); /* TODO: conditional */
-      remote_players_imgui_world( ctx, world_current_instance(), 
-                                  vg.pv, 100.0f, 1 );
-   }
-}
-
-#include "addon.c"
-#include "addon_types.c"
-#include "audio.c"
-#include "ent_challenge.c"
-#include "ent_glider.c"
-#include "entity.c"
-#include "ent_miniworld.c"
-#include "ent_objective.c"
-#include "ent_region.c"
-#include "ent_relay.c"
-#include "ent_route.c"
-#include "ent_skateshop.c"
-#include "ent_tornado.c"
-#include "ent_traffic.c"
-#include "freecam.c"
-#include "menu.c"
-#include "network.c"
-#include "particle.c"
-#include "player_basic_info.c"
-#include "player.c"
-#include "player_common.c"
-#include "player_dead.c"
-#include "player_drive.c"
-#include "player_effects.c"
-#include "player_glide.c"
-#include "player_ragdoll.c"
-#include "player_remote.c"
-#include "player_render.c"
-#include "player_replay.c"
-#include "player_skate.c"
-#include "player_walk.c"
-#include "render.c"
-#include "save.c"
-#include "scene.c"
-#include "steam.c"
-#include "trail.c"
-#include "vehicle.c"
-#include "workshop.c"
-#include "world_audio.c"
-#include "world.c"
-#include "world_entity.c"
-#include "world_gate.c"
-#include "world_gen.c"
-#include "world_load.c"
-#include "world_map.c"
-#include "world_physics.c"
-#include "world_render.c"
-#include "world_routes.c"
-#include "world_routes_ui.c"
-#include "world_sfd.c"
-#include "world_volumes.c"
-#include "world_water.c"
-#include "ent_npc.c"
-#include "model.c"
-#include "control_overlay.c"
-#include "ent_camera.c"
index 9c025643b6546b75527607c88e3c5f6888dc8a50..d9ff9d185ae207ec7a0b88b11e6becbd4fdcb4c9 100644 (file)
@@ -50,6 +50,7 @@
 #include "audio.h"
 #include "player_render.h"
 #include "control_overlay.h"
+#include "client.h"
 
 struct skaterift_globals skaterift = 
 { 
index 5801ec8d3d1adc409094f1d9bf3ae39341fd26a5..e480d2ed89cb76607083486d6eba95b462ec9379 100644 (file)
@@ -1,5 +1,7 @@
 #pragma once
+#define SKATERIFT
 #define SKATERIFT_APPID 2103940
+
 #include "vg/vg_engine.h"
 #include "vg/vg_camera.h"