Revert "some niceer ui stuff"
authorhgn <hgodden00@gmail.com>
Fri, 21 Jul 2023 21:52:23 +0000 (22:52 +0100)
committerhgn <hgodden00@gmail.com>
Fri, 21 Jul 2023 21:52:23 +0000 (22:52 +0100)
This reverts commit eeb975ff643ea701c6567c965620437f097e9636.

blender_export.py

index f9b8f6925120eb57da1fd0760681f93d44153e7a..54a02e81310a2300b73ab1a3e3038239a1a92229 100644 (file)
@@ -1,10 +1,9 @@
-import bpy, blf, math, gpu, os
+import bpy, math, gpu, os
 import cProfile
 from ctypes import *
 from mathutils import *
 from gpu_extras.batch import batch_for_shader
 from bpy_extras import mesh_utils
-from bpy_extras import view3d_utils
 
 bl_info = {
    "name":"Skaterift .mdl exporter",
@@ -2277,12 +2276,9 @@ class SR_INTERFACE(bpy.types.Panel):
          active_object = context.active_object
          if not active_object: return
 
-         amount = max( 0, len(context.selected_objects)-1 )
-         
-         row = _.layout.row()
-         row.operator( 'skaterift.copy_entity_data', \
-               text=F'Copy entity data to {amount} other objects' )
-         if amount == 0: row.enabled=False
+         _.layout.operator( 'skaterift.copy_entity_data', \
+               text=F'Copy entity data to {len(context.selected_objects)-1} '+\
+                    F'other objects' )
 
          box = _.layout.box()
          row = box.row()
@@ -2290,13 +2286,13 @@ class SR_INTERFACE(bpy.types.Panel):
          row.label( text=active_object.name )
          row.scale_y = 1.5
 
-         def _draw_prop_collection( source, data ): #{
+         def _draw_prop_collection( data ): #{
             nonlocal box
             row = box.row()
             row.alignment = 'CENTER'
             row.enabled = False
             row.scale_y = 1.5
-            row.label( text=F'{source}' )
+            row.label( text=F'{data[0]}' )
             
             if hasattr(type(data[0]),'sr_inspector'):#{
                type(data[0]).sr_inspector( box, data )
@@ -2316,9 +2312,7 @@ class SR_INTERFACE(bpy.types.Panel):
                                  text=F'Mirror attributes to {mb.name}' )
                #}
 
-               _draw_prop_collection( \
-                     F'bpy.types.Bone["{bones.active.name}"].SR_data',\
-                     [bones.active.SR_data ] )
+               _draw_prop_collection( [bones.active.SR_data ] )
             #}
             else: #{
                row = box.row()
@@ -2329,26 +2323,18 @@ class SR_INTERFACE(bpy.types.Panel):
             #}
          #}
          elif active_object.type == 'LIGHT': #{
-            _draw_prop_collection( \
-                  F'bpy.types.Light["{active_object.data.name}"].SR_data', \
-                  [active_object.data.SR_data] )
+            _draw_prop_collection( [active_object.data.SR_data] )
          #}
          elif active_object.type in ['EMPTY','CURVE','MESH']:#{
             box.prop( active_object.SR_data, "ent_type" )
             ent_type = active_object.SR_data.ent_type
             
             col = getattr( active_object.SR_data, ent_type, None )
-            if col != None and len(col)!=0: 
-               _draw_prop_collection( \
-         F'bpy.types.Object["{active_object.name}"].SR_data.{ent_type}[0]', \
-         col )
+            if col != None and len(col)!=0: _draw_prop_collection( col )
 
             if active_object.type == 'MESH':#{
                col = getattr( active_object.data.SR_data, ent_type, None )
-               if col != None and len(col)!=0: 
-                  _draw_prop_collection( \
-         F'bpy.types.Mesh["{active_object.data.name}"].SR_data.{ent_type}[0]', \
-         col )
+               if col != None and len(col)!=0: _draw_prop_collection( col )
             #}
          #}
       #}
@@ -3383,7 +3369,6 @@ class SR_MATERIAL_PROPERTIES(bpy.types.PropertyGroup):
 # ---------------------------------------------------------------------------- #
 
 cv_view_draw_handler = None
-cv_view_pixel_handler = None
 cv_view_shader = gpu.shader.from_builtin('3D_SMOOTH_COLOR')
 cv_view_verts = []
 cv_view_colours = []
@@ -4121,7 +4106,8 @@ def cv_draw_route( route, dij ):
    #}
 #}
 
-def cv_draw():#{
+def cv_draw():
+#{
    global cv_view_shader
    global cv_view_verts
    global cv_view_colours
@@ -4354,31 +4340,7 @@ def cv_draw():#{
    #}
 
    cv_draw_lines()
-#}
-
-def pos3d_to_2d( pos ):#{
-   return view3d_utils.location_3d_to_region_2d( \
-            bpy.context.region, \
-            bpy.context.space_data.region_3d, pos )
-#}
-
-def cv_draw_pixel():#{
-   if not bpy.context.scene.SR_data.gizmos: return
-   blf.size(0,10)
-   blf.color(0, 1.0,1.0,1.0,0.9)
-   blf.enable(0,blf.SHADOW)
-   blf.shadow(0,3,0.0,0.0,0.0,1.0)
-   for obj in bpy.context.collection.objects:#{
-      ent_type = obj_ent_type( obj )
-      
-      if ent_type != 'none':#{
-         co = pos3d_to_2d( obj.location )
-
-         if not co: continue
-         blf.position(0,co[0],co[1],0)
-         blf.draw(0,ent_type)
-      #}
-   #}
+   return
 #}
 
 classes = [ SR_INTERFACE, SR_MATERIAL_PANEL,\
@@ -4430,11 +4392,9 @@ def register():
    bpy.types.Material.SR_data = \
          bpy.props.PointerProperty(type=SR_MATERIAL_PROPERTIES)
 
-   global cv_view_draw_handler, cv_view_pixel_handler
+   global cv_view_draw_handler
    cv_view_draw_handler = bpy.types.SpaceView3D.draw_handler_add(\
       cv_draw,(),'WINDOW','POST_VIEW')
-   cv_view_pixel_handler = bpy.types.SpaceView3D.draw_handler_add(\
-      cv_draw_pixel,(),'WINDOW','POST_PIXEL')
 #}
 
 def unregister():
@@ -4442,9 +4402,8 @@ def unregister():
    for c in classes:
       bpy.utils.unregister_class(c)
 
-   global cv_view_draw_handler, cv_view_pixel_handler
+   global cv_view_draw_handler
    bpy.types.SpaceView3D.draw_handler_remove(cv_view_draw_handler,'WINDOW')
-   bpy.types.SpaceView3D.draw_handler_remove(cv_view_pixel_handler,'WINDOW')
 #}
 
 # ---------------------------------------------------------------------------- #