- control_overlay.m_key = mdl_find_submesh( mdl, "ov_key" );
- control_overlay.m_key_down = mdl_find_submesh( mdl, "ov_key_down" );
- control_overlay.m_shift = mdl_find_submesh( mdl, "ov_shift" );
- control_overlay.m_shift_down = mdl_find_submesh( mdl, "ov_shift_down" );
- control_overlay.m_space = mdl_find_submesh( mdl, "ov_space" );
- control_overlay.m_space_down = mdl_find_submesh( mdl, "ov_space_down" );
- control_overlay.m_jump_ind = mdl_find_submesh( mdl, "ov_jump_ind" );
- control_overlay.m_text_jump = mdl_find_submesh( mdl, "ov_text_jump" );
- control_overlay.m_text_crouch = mdl_find_submesh( mdl, "ov_text_crouch" );
- control_overlay.m_text_shift = mdl_find_submesh( mdl, "ov_text_shift" );
- control_overlay.m_text_grab = mdl_find_submesh( mdl, "ov_text_grab" );
- control_overlay.m_text_carve = mdl_find_submesh( mdl, "ov_text_carve" );
- control_overlay.m_stored_ind = mdl_find_submesh( mdl, "ov_stored_ind" );
- control_overlay.m_text_stored = mdl_find_submesh( mdl, "ov_text_stored" );
- control_overlay.m_text_left = mdl_find_submesh( mdl, "ov_text_left" );
- control_overlay.m_text_right = mdl_find_submesh( mdl, "ov_text_right" );
- control_overlay.m_text_push = mdl_find_submesh( mdl, "ov_text_push" );
- control_overlay.m_text_manual = mdl_find_submesh( mdl, "ov_text_manual" );
- control_overlay.m_text_front_flip = mdl_find_submesh( mdl, "ov_text_front_flip" );
- control_overlay.m_text_back_flip = mdl_find_submesh( mdl, "ov_text_back_flip" );
- control_overlay.m_text_s = mdl_find_submesh( mdl, "ov_text_s" );
- control_overlay.m_text_w = mdl_find_submesh( mdl, "ov_text_w" );
-
- control_overlay.m_text_walk = mdl_find_submesh( mdl, "ov_text_walk" );
- control_overlay.m_text_back = mdl_find_submesh( mdl, "ov_text_back" );
- control_overlay.m_text_forward = mdl_find_submesh( mdl, "ov_text_forward" );
- control_overlay.m_text_skate = mdl_find_submesh( mdl, "ov_text_skate" );
- control_overlay.m_text_walk_lwr = mdl_find_submesh( mdl, "ov_text_walk_lwr" );
- control_overlay.m_text_e = mdl_find_submesh( mdl, "ov_text_e" );
- control_overlay.m_text_glide = mdl_find_submesh( mdl, "ov_text_glide" );
- control_overlay.m_text_camera = mdl_find_submesh( mdl, "ov_text_camera" );
- control_overlay.m_text_run = mdl_find_submesh( mdl, "ov_text_run" );
- control_overlay.m_text_look = mdl_find_submesh( mdl, "ov_text_look" );
- control_overlay.m_text_rewind = mdl_find_submesh( mdl, "ov_text_rewind" );
-
- control_overlay.m_lmb = mdl_find_submesh( mdl, "ov_lmb" );
- control_overlay.m_lmb_down = mdl_find_submesh( mdl, "ov_lmb_down" );
- control_overlay.m_rmb = mdl_find_submesh( mdl, "ov_rmb" );
- control_overlay.m_rmb_down = mdl_find_submesh( mdl, "ov_rmb_down" );
- control_overlay.m_mouse = mdl_find_submesh( mdl, "ov_mouse" );
- control_overlay.m_mouse_grabs = mdl_find_submesh( mdl, "ov_mouse_grabs" );
- control_overlay.m_text_kickflip = mdl_find_submesh( mdl, "ov_text_kickflip" );
- control_overlay.m_text_treflip = mdl_find_submesh( mdl, "ov_text_treflip" );
- control_overlay.m_text_shuvit = mdl_find_submesh( mdl, "ov_text_shuvit" );
- control_overlay.m_text_respawn = mdl_find_submesh( mdl, "ov_text_respawn" );
-
- control_overlay.m_ls = mdl_find_submesh( mdl, "ov_ls" );
- control_overlay.m_ls_circ_backflip = mdl_find_submesh( mdl, "ov_ls_circ_backflip" );
- control_overlay.m_ls_circ_frontflip = mdl_find_submesh( mdl, "ov_ls_circ_frontflip" );
- control_overlay.m_ls_circ_manual = mdl_find_submesh( mdl, "ov_ls_circ_manual" );
- control_overlay.m_ls_circ_skate = mdl_find_submesh( mdl, "ov_ls_circ_skate" );
- control_overlay.m_ls_circ_walk = mdl_find_submesh( mdl, "ov_ls_circ_walk" );
- control_overlay.m_rs = mdl_find_submesh( mdl, "ov_rs" );
- control_overlay.m_rs_circ_look = mdl_find_submesh( mdl, "ov_rs_circ_look" );
- control_overlay.m_rs_circ_grab = mdl_find_submesh( mdl, "ov_rs_circ_grab" );
-
- control_overlay.m_lb = mdl_find_submesh( mdl, "ov_lb" );
- control_overlay.m_lb_down = mdl_find_submesh( mdl, "ov_lb_down" );
- control_overlay.m_carve_l = mdl_find_submesh( mdl, "ov_carve_l" );
- control_overlay.m_rb = mdl_find_submesh( mdl, "ov_rb" );
- control_overlay.m_rb_down = mdl_find_submesh( mdl, "ov_rb_down" );
- control_overlay.m_carve_r = mdl_find_submesh( mdl, "ov_carve_r" );
- control_overlay.m_lt = mdl_find_submesh( mdl, "ov_lt" );
- control_overlay.m_lt_act = mdl_find_submesh( mdl, "ov_lt_act" );
- control_overlay.m_lt_run = mdl_find_submesh( mdl, "ov_lt_run" );
- control_overlay.m_rt = mdl_find_submesh( mdl, "ov_rt" );
- control_overlay.m_rt_act = mdl_find_submesh( mdl, "ov_rt_act" );
- control_overlay.m_rt_grab = mdl_find_submesh( mdl, "ov_rt_grab" );
- control_overlay.m_rt_crouch = mdl_find_submesh( mdl, "ov_rt_crouch" );
-
- control_overlay.m_y = mdl_find_submesh( mdl, "ov_y" );
- control_overlay.m_y_down = mdl_find_submesh( mdl, "ov_y_down" );
- control_overlay.m_text_y_walk = mdl_find_submesh( mdl, "ov_text_y_walk" );
- control_overlay.m_text_y_walk_lwr = mdl_find_submesh( mdl, "ov_text_y_walk_lwr" );
- control_overlay.m_text_y_glide = mdl_find_submesh( mdl, "ov_text_y_glide" );
- control_overlay.m_text_y_skate = mdl_find_submesh( mdl, "ov_text_y_skate" );
- control_overlay.m_b = mdl_find_submesh( mdl, "ov_b" );
- control_overlay.m_b_down = mdl_find_submesh( mdl, "ov_b_down" );
- control_overlay.m_text_b_kickflip = mdl_find_submesh( mdl, "ov_text_b_kickflip" );
- control_overlay.m_text_b_push = mdl_find_submesh( mdl, "ov_text_b_push" );
- control_overlay.m_x = mdl_find_submesh( mdl, "ov_x" );
- control_overlay.m_x_down = mdl_find_submesh( mdl, "ov_x_down" );
- control_overlay.m_text_x_treflip = mdl_find_submesh( mdl, "ov_text_x_treflip" );
- control_overlay.m_a = mdl_find_submesh( mdl, "ov_a" );
- control_overlay.m_a_down = mdl_find_submesh( mdl, "ov_a_down" );
- control_overlay.m_text_a_shuvit = mdl_find_submesh( mdl, "ov_text_a_shuvit" );
- control_overlay.m_text_a_jump = mdl_find_submesh( mdl, "ov_text_a_jump" );
- control_overlay.m_text_a_jump_mid = mdl_find_submesh( mdl, "ov_text_a_jump_mid" );
-
- control_overlay.m_dpad = mdl_find_submesh( mdl, "ov_dpad" );
- control_overlay.m_dpad_w = mdl_find_submesh( mdl, "ov_dpad_w" );
- control_overlay.m_dpad_n = mdl_find_submesh( mdl, "ov_dpad_n" );
- control_overlay.m_dpad_e = mdl_find_submesh( mdl, "ov_dpad_e" );
- control_overlay.m_dpad_s = mdl_find_submesh( mdl, "ov_dpad_s" );
- control_overlay.m_text_dw_rewind = mdl_find_submesh( mdl, "ov_text_dw_rewind" );
- control_overlay.m_text_de_camera = mdl_find_submesh( mdl, "ov_text_de_camera" );
- control_overlay.m_text_dn_respawn = mdl_find_submesh( mdl, "ov_text_dn_respawn" );
-
- control_overlay.m_met = mdl_find_submesh( mdl, "ov_met" );
- control_overlay.m_met_r = mdl_find_submesh( mdl, "ov_met_r" );
- control_overlay.m_met_l = mdl_find_submesh( mdl, "ov_met_l" );
- control_overlay.m_met_r_down = mdl_find_submesh( mdl, "ov_met_r_down" );
- control_overlay.m_met_l_down = mdl_find_submesh( mdl, "ov_met_l_down" );
- control_overlay.m_text_met_menu = mdl_find_submesh( mdl, "ov_text_met_menu" );
-
- control_overlay.m_key_menu = mdl_find_submesh( mdl, "ov_key_menu" );
- control_overlay.m_key_menu_down = mdl_find_submesh( mdl, "ov_key_menu_down" );
- control_overlay.m_text_menu = mdl_find_submesh( mdl, "ov_text_menu" );
-