+
+ f32 l = ((s->state.activity < k_skate_activity_ground) &&
+ v3_length2(s->state.trick_vel) > 0.1f )? 1: 0;
+ s->blend_trick_foot = vg_lerpf( s->blend_trick_foot, l,
+ 8.4f*vg.time_delta );
+
+ if( s->state.trick_type == k_trick_type_kickflip ){
+ kf_foot_l->co[0] += s->blend_trick_foot * 0.2f;
+ }
+ else if( s->state.trick_type == k_trick_type_shuvit ){
+ kf_foot_l->co[0] += s->blend_trick_foot * 0.1f;
+ kf_foot_r->co[0] -= s->blend_trick_foot * 0.15f;
+ }
+ else if( s->state.trick_type == k_trick_type_treflip ){
+ kf_foot_l->co[0] += s->blend_trick_foot * 0.2f;
+ kf_foot_r->co[0] -= s->blend_trick_foot * 0.15f;
+ }
+
+