shader vacuuming
authorhgn <hgodden00@gmail.com>
Sat, 25 Feb 2023 01:36:56 +0000 (01:36 +0000)
committerhgn <hgodden00@gmail.com>
Sat, 25 Feb 2023 01:36:56 +0000 (01:36 +0000)
commitf3a2490079baf440238b78e54f4476649eddbda2
tree4b0e158ea6d0d71be39e6977345a37c0231507ec
parent192990d6d24e53749ca046fef808a63cf162ab8a
shader vacuuming
21 files changed:
build.c
render.h
shaders/common_world.glsl
shaders/model_character_view.h
shaders/scene_depth.fs
shaders/scene_depth.h
shaders/scene_position.fs [new file with mode: 0644]
shaders/scene_position.h [new file with mode: 0644]
shaders/scene_route.h
shaders/scene_standard.h
shaders/scene_standard_alphatest.h
shaders/scene_terrain.h
shaders/scene_vertex_blend.h
shaders/scene_water.fs
shaders/scene_water.h
shaders/scene_water_fast.fs
shaders/scene_water_fast.h
world.h
world_gen.h
world_render.h
world_water.h