fuckin hell
authorhgn <hgodden00@gmail.com>
Thu, 23 Feb 2023 02:29:58 +0000 (02:29 +0000)
committerhgn <hgodden00@gmail.com>
Thu, 23 Feb 2023 02:29:58 +0000 (02:29 +0000)
commitaa4c26eae2208872824e0eb5b71bc05c16d43242
treee8e6fdcbdb8aecbddb171473984080f4d0d817d9
parent3e8fda9c7cbc50d1ae95195905c953bdeedf71b9
fuckin hell
110 files changed:
blender_export.py
build.c
maps_src/mp_arizona.mdl [new file with mode: 0644]
maps_src/mp_gridmap.mdl
maps_src/mp_mtzero.mdl
model.h
player.c
player_model.h
render.h
scene.h
shaders.sh
shaders/alphatest.h [deleted file]
shaders/character.fs [deleted file]
shaders/character.h [deleted file]
shaders/character.vs [deleted file]
shaders/common_scene.glsl [new file with mode: 0644]
shaders/common_world.glsl
shaders/fscolour.h [deleted file]
shaders/gate.fs [deleted file]
shaders/gate.h [deleted file]
shaders/gate.vs [deleted file]
shaders/gate_lq.fs [deleted file]
shaders/gatelq.h [deleted file]
shaders/gpos.fs [deleted file]
shaders/gpos.h [deleted file]
shaders/menu.fs [deleted file]
shaders/menu.h [deleted file]
shaders/model.vs [new file with mode: 0644]
shaders/model_character_view.fs [new file with mode: 0644]
shaders/model_character_view.h [new file with mode: 0644]
shaders/model_gate.fs [new file with mode: 0644]
shaders/model_gate.h [new file with mode: 0644]
shaders/model_gate.vs [new file with mode: 0644]
shaders/model_gate_lq.fs [new file with mode: 0644]
shaders/model_menu.fs [new file with mode: 0644]
shaders/model_menu.h [new file with mode: 0644]
shaders/model_skinned.vs [new file with mode: 0644]
shaders/model_sky.fs [new file with mode: 0644]
shaders/model_sky.h [new file with mode: 0644]
shaders/model_water.fs [new file with mode: 0644]
shaders/model_water.h [new file with mode: 0644]
shaders/model_water_fast.fs [new file with mode: 0644]
shaders/model_water_fast.h [new file with mode: 0644]
shaders/noise.glsl [deleted file]
shaders/planeinf.fs [deleted file]
shaders/planeinf.h [deleted file]
shaders/route.fs [deleted file]
shaders/route.h [deleted file]
shaders/scene.vs [new file with mode: 0644]
shaders/scene_depth.fs [new file with mode: 0644]
shaders/scene_depth.h [new file with mode: 0644]
shaders/scene_route.fs [new file with mode: 0644]
shaders/scene_route.h [new file with mode: 0644]
shaders/scene_standard.fs [new file with mode: 0644]
shaders/scene_standard.h [new file with mode: 0644]
shaders/scene_standard_alphatest.fs [new file with mode: 0644]
shaders/scene_standard_alphatest.h [new file with mode: 0644]
shaders/scene_terrain.fs [new file with mode: 0644]
shaders/scene_terrain.h [new file with mode: 0644]
shaders/scene_vertex_blend.fs [new file with mode: 0644]
shaders/scene_vertex_blend.h [new file with mode: 0644]
shaders/scoretext.h [deleted file]
shaders/scoretext.vs [deleted file]
shaders/sky.fs [deleted file]
shaders/sky.h [deleted file]
shaders/standard.fs [deleted file]
shaders/standard.h [deleted file]
shaders/standard.vs [deleted file]
shaders/standard_skinned.vs [deleted file]
shaders/std_alphatest.fs [deleted file]
shaders/sway.glsl [deleted file]
shaders/terrain.fs [deleted file]
shaders/terrain.h [deleted file]
shaders/terrain.vs [deleted file]
shaders/terrain_fast.fs [deleted file]
shaders/unlit.fs [deleted file]
shaders/unlit.h [deleted file]
shaders/vblend.fs [deleted file]
shaders/vblend.h [deleted file]
shaders/vertex_standard.glsl [deleted file]
shaders/vg/blit.fs.glsl [deleted file]
shaders/vg/blit.vs.glsl [deleted file]
shaders/vg/character.fs.glsl [deleted file]
shaders/vg/character.vs.glsl [deleted file]
shaders/vg/gate.fs.glsl [deleted file]
shaders/vg/gate.vs.glsl [deleted file]
shaders/vg/standard.fs.glsl [deleted file]
shaders/vg/standard.vs.glsl [deleted file]
shaders/vg/terrain.fs.glsl [deleted file]
shaders/vg/terrain.vs.glsl [deleted file]
shaders/vg/unlit.fs.glsl [deleted file]
shaders/vg/water.fs.glsl [deleted file]
shaders/vg/water.vs.glsl [deleted file]
shaders/viewchar.fs [deleted file]
shaders/viewchar.h [deleted file]
shaders/water.fs [deleted file]
shaders/water.h [deleted file]
shaders/water.vs [deleted file]
shaders/water_fast.fs [deleted file]
shaders/water_fast.h [deleted file]
shaders/water_old.fs [deleted file]
shaders/water_ref.glsl [deleted file]
skaterift.c
world.h
world_gate.h
world_gen.h
world_render.h
world_routes.h
world_sfd.h
world_water.h