X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_water.h;h=cd4836a44cfefcdd550dc33aca5a687193745345;hb=0124cd309a7db70cdd74b5661f2df8b862ca2f2f;hp=6a53a05f39a2de1e3ed5fbb6cca4e115b27f18e1;hpb=a1adba47558099cab82aa6d10abdc1dca11d3342;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_water.h b/world_water.h index 6a53a05..cd4836a 100644 --- a/world_water.h +++ b/world_water.h @@ -52,6 +52,8 @@ VG_STATIC void render_water_texture( camera *cam ) float cam_height = cam->transform[3][1] - world.water.height; camera water_cam; + water_cam.farz = cam->farz; + water_cam.nearz = cam->nearz; v3_copy( cam->transform[3], water_cam.transform[3] ); water_cam.transform[3][1] -= 2.0f * cam_height;