X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_water.c;h=62e133d72d7cd31181621dae41668e32378a0645;hb=refs%2Fheads%2Frigidbody;hp=085e25250ac8217ea746c97bdf918c67105f79f6;hpb=d171c9ad5de05c9ac8563fcf9f23760b93fb50f8;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_water.c b/world_water.c index 085e252..62e133d 100644 --- a/world_water.c +++ b/world_water.c @@ -170,7 +170,8 @@ static void render_water_surface( world_instance *world, camera *cam ){ glDisable(GL_BLEND); } - else if( vg.quality_profile == k_quality_profile_low ){ + else if( (vg.quality_profile == k_quality_profile_low) || + (vg.quality_profile == k_quality_profile_min) ){ shader_scene_water_fast_use(); glActiveTexture( GL_TEXTURE1 );