X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_sfd.h;h=9f41992bc84de7d43e42634797bd9d22038cc7a1;hb=a1adba47558099cab82aa6d10abdc1dca11d3342;hp=5b5bd9973e5bb907860fb77e9518b8d5b9d406ff;hpb=23a1be081ab9e378cba49a23b8ed4d4082b580c1;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_sfd.h b/world_sfd.h index 5b5bd99..9f41992 100644 --- a/world_sfd.h +++ b/world_sfd.h @@ -60,16 +60,18 @@ VG_STATIC void sfd_encode( u32 row, const char *str ) for( int i=0; imtx_prev.pv, pvm_prev, pvm_prev ); + + shader_scoretext_uPv( cam->mtx.pv ); + shader_scoretext_uPvmPrev( pvm_prev ); shader_scoretext_uMdl( transform ); - shader_scoretext_uCamera( camera ); + shader_scoretext_uCamera( cam->transform[3] ); for( int y=0;ymtx.pv ); + shader_vblend_uPvmPrev( pvm_prev ); + shader_vblend_uMdl( transform ); - shader_vblend_uCamera( camera ); + shader_vblend_uCamera( cam->transform[3] ); mesh_bind( &world.sfd.mesh_base ); mesh_draw( &world.sfd.mesh_base );