X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_sfd.h;h=29244e8c843caf70dfcb3ad73b3e60323b3a6035;hb=5e22cdfe9f6f83e807ce6456ab538d02104cd01d;hp=5bc2aaa85897d69eb012049dd968b73ed7fcfb9d;hpb=d00b1df8f80e4714dc2f9aa2189d242bb4d09a2f;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_sfd.h b/world_sfd.h index 5bc2aaa..29244e8 100644 --- a/world_sfd.h +++ b/world_sfd.h @@ -89,7 +89,7 @@ static void sfd_update( struct sfd_instance *display ) float *target = &display->buffer[i], *cur = target+display->w*display->h; - float const rate = ktimestep*15.2313131414f; + float const rate = vg.time_delta * 15.2313131414f; float d1 = *target-*cur; if( fabsf(d1) > rate ) @@ -180,7 +180,7 @@ static void world_sfd_init(void) m4x3f identity; m4x3_identity( identity ); - for( int i=0;i<8;i++ ) + for( int i=4;i<6;i++ ) { u32 vert_start = sfd->mesh.vertex_count; scene_add_submesh( &sfd->mesh, mboard, card, identity );