X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_sfd.h;fp=world_sfd.h;h=5b5bd9973e5bb907860fb77e9518b8d5b9d406ff;hb=23a1be081ab9e378cba49a23b8ed4d4082b580c1;hp=a83fe0a92359c4b8cb9cb885fb30b9dc360474d2;hpb=1f0e3292c021e8263716e5f4544a1efcedf3f03d;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_sfd.h b/world_sfd.h index a83fe0a..5b5bd99 100644 --- a/world_sfd.h +++ b/world_sfd.h @@ -99,6 +99,7 @@ VG_STATIC void sfd_update(void) } } +VG_STATIC void bind_terrain_noise(void); VG_STATIC void sfd_render( m4x4f projection, v3f camera, m4x3f transform ) { mesh_bind( &world.sfd.mesh_display ); @@ -107,7 +108,7 @@ VG_STATIC void sfd_render( m4x4f projection, v3f camera, m4x3f transform ) shader_scoretext_uTexGarbage(0); shader_scoretext_uTexGradients(1); shader_link_standard_ub( _shader_scoretext.id, 2 ); - bind_terrain_textures(); + bind_terrain_noise(); vg_tex2d_bind( &tex_scoretext, 1 ); shader_scoretext_uPv( projection ); @@ -128,7 +129,8 @@ VG_STATIC void sfd_render( m4x4f projection, v3f camera, m4x3f transform ) shader_vblend_uTexGarbage(0); shader_vblend_uTexGradients(1); shader_link_standard_ub( _shader_vblend.id, 2 ); - bind_terrain_textures(); + bind_terrain_noise(); + vg_tex2d_bind( &tex_scoretext, 1 ); shader_vblend_uPv( projection ); shader_vblend_uMdl( transform );