X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_routes.c;h=c4b339385bc9794df093d1789f76d93b321c9382;hb=b440efbe5785d114d08bb3f5ec0e09cad943006d;hp=5f6d283a50dc0183621be8ef968c1fba4d56b13b;hpb=00653e446d6b1310fa89d3aace70800f9fef4122;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_routes.c b/world_routes.c index 5f6d283..c4b3393 100644 --- a/world_routes.c +++ b/world_routes.c @@ -1,16 +1,16 @@ +#pragma once + /* - * Copyright (C) 2021-2023 Mt.ZERO Software, Harry Godden - All Rights Reserved + * Copyright (C) 2021-2024 Mt.ZERO Software - All Rights Reserved + * + * World routes */ -#ifndef ROUTES_C -#define ROUTES_C - #include #include "entity.h" #include "world_routes.h" #include "world_gate.h" #include "world_load.h" -#include "highscores.h" #include "network.h" #include "font.h" @@ -21,8 +21,10 @@ #include "shaders/scene_route.h" #include "shaders/routeui.h" +#include "ent_region.h" +#include "scene_rigidbody.h" -static void world_routes_clear( world_instance *world ) +void world_routes_clear( world_instance *world ) { for( u32 i=0; ient_route ); i++ ){ ent_route *route = mdl_arritm( &world->ent_route, i ); @@ -39,15 +41,17 @@ static void world_routes_clear( world_instance *world ) world_static.last_use = 0.0; } -static void world_routes_time_lap( world_instance *world, ent_route *route ) -{ +static void world_routes_time_lap( world_instance *world, ent_route *route ){ vg_info( "------- time lap %s -------\n", mdl_pstr(&world->meta,route->pstr_name) ); double start_time = 0.0; u32 last_version=0; + f64 last_time = 0.0; + ent_checkpoint *last_cp = NULL; - u32 valid_count=0; + u32 valid_sections=0; + int clean = !localplayer.rewinded_since_last_gate; for( u32 i=0; icheckpoints_count; i++ ){ u32 cpid = (i+route->active_checkpoint) % route->checkpoints_count; @@ -64,29 +68,52 @@ static void world_routes_time_lap( world_instance *world, ent_route *route ) if( i == 0 ) start_time = rg->timing_time; else{ - if( last_version+1 == rg->timing_version ) valid_count ++; - else valid_count = 0; + if( last_version+1 == rg->timing_version ) valid_sections ++; + else valid_sections = 0; } + vg_info( "%u %f [%s]\n", rg->timing_version, rg->timing_time, + i? ((rg->flags & k_ent_gate_clean_pass)? "CLEAN": " "): + " N/A "); + + if( !(rg->flags & k_ent_gate_clean_pass) ) + clean = 0; + last_version = rg->timing_version; - vg_info( "%u %f\n", rg->timing_version, rg->timing_time ); + last_time = rg->timing_time; + last_cp = cp; } if( world_static.current_run_version == last_version+1 ){ - valid_count ++; + valid_sections ++; if( route->checkpoints_count == 1 ){ route->timing_base = world_static.time; } + + f32 section = world_static.time - last_time; + if( (section < last_cp->best_time) || (last_cp->best_time == 0.0f) ){ + last_cp->best_time = section; + } } - else valid_count = 0; + else valid_sections = 0; - vg_info( "%u %f\n", world_static.current_run_version, world_static.time ); + vg_info( "%u %f [%s]\n", + world_static.current_run_version, world_static.time, + !localplayer.rewinded_since_last_gate? "CLEAN": " " ); - if( valid_count==route->checkpoints_count ){ + if( valid_sections==route->checkpoints_count ){ f64 lap_time = world_static.time - start_time; - //world_routes_local_set_record( world, route, lap_time ); + if( (route->best_laptime == 0.0) || (lap_time < route->best_laptime) ){ + route->best_laptime = lap_time; + } + + route->flags |= k_ent_route_flag_achieve_silver; + if( clean ) route->flags |= k_ent_route_flag_achieve_gold; + ent_region_re_eval( world ); + + /* for steam achievements. */ if( route->anon.official_track_id != 0xffffffff ){ struct track_info *ti = &track_infos[ route->anon.official_track_id ]; if( ti->achievement_id ){ @@ -105,17 +132,19 @@ static void world_routes_time_lap( world_instance *world, ent_route *route ) lap_time ); } - route->valid_checkpoints = valid_count+1; + route->valid_checkpoints = valid_sections+1; - vg_info( "valid: %u\n", valid_count ); + vg_info( "valid sections: %u\n", valid_sections ); vg_info( "----------------------------\n" ); + + route->ui_residual = 1.0f; + route->ui_residual_block_w = route->ui_first_block_width; } /* * When going through a gate this is called for bookkeeping purposes */ -static void world_routes_activate_entry_gate( world_instance *world, - ent_gate *rg ) +void world_routes_activate_entry_gate( world_instance *world, ent_gate *rg ) { world_static.last_use = world_static.time; ent_gate *dest = mdl_arritm( &world->ent_gate, rg->target ); @@ -148,6 +177,13 @@ static void world_routes_activate_entry_gate( world_instance *world, dest->timing_version = world_static.current_run_version; dest->timing_time = world_static.time; + if( localplayer.rewinded_since_last_gate ){ + localplayer.rewinded_since_last_gate = 0; + dest->flags &= ~k_ent_gate_clean_pass; + } + else + dest->flags |= k_ent_gate_clean_pass; + world_static.current_run_version ++; } @@ -279,8 +315,8 @@ void world_routes_place_curve( world_instance *world, ent_route *route, v3_muladds( ha.pos, up, 0.06f+gap, va.co ); v3_muladds( hb.pos, up, 0.06f+gap, vb.co ); - scene_vert_pack_norm( &va, up ); - scene_vert_pack_norm( &vb, up ); + scene_vert_pack_norm( &va, up, 0.0f ); + scene_vert_pack_norm( &vb, up, 0.0f ); float t1 = (travel_length / total_length) * patch_count; va.uv[0] = t1; @@ -440,19 +476,18 @@ static void world_routes_gen_meshes( world_instance *world, u32 route_id, scene_copy_slice( sc, &route->sm ); } -static struct world_surface *world_tri_index_surface( world_instance *world, u32 index ); /* * Create the strips of colour that run through the world along course paths */ -static void world_gen_routes_generate( u32 instance_id ){ +void world_gen_routes_generate( u32 instance_id ) +{ world_instance *world = &world_static.instances[ instance_id ]; vg_info( "Generating route meshes\n" ); vg_async_stall(); - vg_rand_seed( 2000 ); vg_async_item *call_scene = scene_alloc_async( &world->scene_lines, &world->mesh_route_lines, 200000, 300000 ); @@ -505,7 +540,8 @@ static void world_gen_routes_generate( u32 instance_id ){ } /* load all routes from model header */ -static void world_gen_routes_ent_init( world_instance *world ){ +void world_gen_routes_ent_init( world_instance *world ) +{ vg_info( "Initializing routes\n" ); for( u32 i=0; ient_gate); i++ ){ @@ -519,6 +555,14 @@ static void world_gen_routes_ent_init( world_instance *world ){ ent_route *route = mdl_arritm(&world->ent_route,i); mdl_transform_m4x3( &route->anon.transform, route->board_transform ); + route->flags = 0x00; + route->best_laptime = 0.0; + route->ui_stopper = 0.0f; + route->ui_residual = 0.0f; + + if( mdl_arrcount(&world->ent_region) ) + route->flags |= k_ent_route_flag_out_of_zone; + route->anon.official_track_id = 0xffffffff; for( u32 j=0; jflags & k_ent_gate_linked) & - !(gate->flags & k_ent_gate_nonlocal_DELETED) ){ + !(gate->flags & k_ent_gate_nonlocal) ){ gate = mdl_arritm(&world->ent_gate, gate->target ); for( u32 k=0; k<4; k++ ){ @@ -562,12 +606,18 @@ static void world_gen_routes_ent_init( world_instance *world ){ ent_gate *gate = mdl_arritm( &world->ent_gate, i ); } + for( u32 i=0; ient_checkpoint); i++ ){ + ent_checkpoint *cp = mdl_arritm( &world->ent_checkpoint, i ); + cp->best_time = 0.0; + } + world_routes_clear( world ); } -static void world_routes_recv_scoreboard( world_instance *world, - vg_msg *body, u32 route_id, - enum request_status status ){ +void world_routes_recv_scoreboard( world_instance *world, + vg_msg *body, u32 route_id, + enum request_status status ) +{ if( route_id >= mdl_arrcount( &world->ent_route ) ){ vg_error( "Scoreboard route_id out of range (%u)\n", route_id ); return; @@ -597,16 +647,15 @@ static void world_routes_recv_scoreboard( world_instance *world, * ----------------------------------------------------------------------------- */ -static void world_routes_init(void){ +void world_routes_init(void) +{ world_static.current_run_version = 200; world_static.time = 300.0; world_static.last_use = 0.0; - - shader_scene_route_register(); - shader_routeui_register(); } -static void world_routes_update( world_instance *world ){ +void world_routes_update( world_instance *world ) +{ world_static.time += vg.time_delta; for( u32 i=0; ient_route); i++ ){ @@ -619,37 +668,43 @@ static void world_routes_update( world_instance *world ){ for( u32 i=0; iobj, VG__RED ); + //rb_object_debug( &particle->obj, VG__RED ); } } -static void world_routes_fixedupdate( world_instance *world ){ +void world_routes_fixedupdate( world_instance *world ) +{ rb_solver_reset(); + rigidbody _null = {0}; + _null.inv_mass = 0.0f; + m3x3_zero( _null.iI ); + for( u32 i=0; iobj.rb.to_world, - &particle->obj.inf.sphere, - NULL, &world->rb_geo.inf.scene, buf, + int l = rb_sphere__scene( particle->rb.to_world, + particle->radius, + NULL, world->geo_bh, buf, k_material_flag_ghosts ); for( int j=0; jobj.rb; - buf[j].rbb = &world->rb_geo.rb; + buf[j].rba = &particle->rb; + buf[j].rbb = &_null; } rb_contact_count += l; } } - rb_presolve_contacts( rb_contact_buffer, rb_contact_count ); + rb_presolve_contacts( rb_contact_buffer, + vg.time_fixed_delta, rb_contact_count ); for( int i=0; iobj.rb ); + rb_iter( &particle->rb ); } for( u32 i=0; iobj.rb ); + rb_update_matrices( &particle->rb ); } } -static void bind_terrain_noise(void); -static void world_bind_light_array( world_instance *world, - GLuint shader, GLuint location, - int slot ); -static void world_bind_light_index( world_instance *world, - GLuint shader, GLuint location, - int slot ); +void bind_terrain_noise(void); +void world_bind_light_array( world_instance *world, + GLuint shader, GLuint location, + int slot ); +void world_bind_light_index( world_instance *world, + GLuint shader, GLuint location, + int slot ); -static void world_routes_update_timer_texts( world_instance *world ){ +void world_routes_update_timer_texts( world_instance *world ) +{ world_render.timer_text_count = 0; for( u32 i=0; ient_route); i++ ){ @@ -708,7 +764,11 @@ static void world_routes_update_timer_texts( world_instance *world ){ text->gate = gate; text->route = route; - if( route->valid_checkpoints >= route->checkpoints_count ){ + vg_str str; + vg_strnull( &str, text->text, sizeof(text->text) ); + + if( route->valid_checkpoints >= route->checkpoints_count ) + { double lap_time = world_static.time - route->timing_base, time_centiseconds = lap_time * 100.0; @@ -722,30 +782,32 @@ static void world_routes_update_timer_texts( world_instance *world ){ seconds %= 60; minutes %= 60; - if( minutes > 9 ) minutes = 9; + if( minutes > 9 ) + minutes = 9; - int j=0; - if( minutes ){ - highscore_intr( text->text, minutes, 1, ' ' ); j++; - text->text[j++] = ':'; + if( minutes ) + { + vg_strcati32r( &str, minutes, 1, ' ' ); + vg_strcatch( &str, ':' ); } - if( seconds >= 10 || minutes ){ - highscore_intr( text->text+j, seconds, 2, '0' ); j+=2; + if( seconds >= 10 || minutes ) + { + vg_strcati32r( &str, seconds, 2, '0' ); } - else{ - highscore_intr( text->text+j, seconds, 1, '0' ); j++; + else + { + vg_strcati32r( &str, seconds, 1, '0' ); } - text->text[j++] = '.'; - highscore_intr( text->text+j, centiseconds, 1, '0' ); j++; - text->text[j] = '\0'; + vg_strcatch( &str, '.' ); + vg_strcati32r( &str, centiseconds, 1, '0' ); } - else{ - highscore_intr( text->text, route->valid_checkpoints, 1, ' ' ); - text->text[1] = '/'; - highscore_intr( text->text+2, route->checkpoints_count+1, 1, ' ' ); - text->text[3] = '\0'; + else + { + vg_strcati32r( &str, route->valid_checkpoints, 1, ' ' ); + vg_strcatch( &str, '/' ); + vg_strcati32r( &str, route->checkpoints_count + 1, 1, ' ' ); } gui_font3d.font = &gui.font; @@ -777,8 +839,8 @@ static void world_routes_update_timer_texts( world_instance *world ){ } } -static void world_routes_fracture( world_instance *world, ent_gate *gate, - v3f imp_co, v3f imp_v ) +void world_routes_fracture( world_instance *world, ent_gate *gate, + v3f imp_co, v3f imp_v ) { world_render.text_particle_count = 0; @@ -825,26 +887,24 @@ static void world_routes_fracture( world_instance *world, ent_gate *gate, v3_add( offset, origin, world_co ); m4x3_mulv( transform, world_co, world_co ); - float r = vg_maxf( s[0]*glyph->size[0], s[1]*glyph->size[1] )*0.5f; m3x3_identity( particle->mlocal ); m3x3_scale( particle->mlocal, s ); origin[2] *= s[2]; v3_muls( origin, -1.0f, particle->mlocal[3] ); - v3_copy( world_co, particle->obj.rb.co ); - v3_muls( imp_v, 1.0f+vg_randf64(), particle->obj.rb.v ); - particle->obj.rb.v[1] += 2.0f; + v3_copy( world_co, particle->rb.co ); + v3_muls( imp_v, 1.0f+vg_randf64(&vg.rand), particle->rb.v ); + particle->rb.v[1] += 2.0f; - v4_copy( q, particle->obj.rb.q ); - particle->obj.rb.w[0] = vg_randf64()*2.0f-1.0f; - particle->obj.rb.w[1] = vg_randf64()*2.0f-1.0f; - particle->obj.rb.w[2] = vg_randf64()*2.0f-1.0f; + v4_copy( q, particle->rb.q ); + particle->rb.w[0] = vg_randf64(&vg.rand)*2.0f-1.0f; + particle->rb.w[1] = vg_randf64(&vg.rand)*2.0f-1.0f; + particle->rb.w[2] = vg_randf64(&vg.rand)*2.0f-1.0f; - particle->obj.type = k_rb_shape_sphere; - particle->obj.inf.sphere.radius = r*0.6f; - - rb_init_object( &particle->obj ); + f32 r = vg_maxf( s[0]*glyph->size[0], s[1]*glyph->size[1] )*0.5f; + particle->radius = r*0.6f; + rb_setbody_sphere( &particle->rb, particle->radius, 1.0f, 1.0f ); } offset[0] += glyph->size[0]; } @@ -855,7 +915,10 @@ static void render_gate_markers( m4x3f world_mmdl, int run_id, ent_gate *gate ){ for( u32 j=0; j<4; j++ ){ if( gate->routes[j] == run_id ){ m4x3f mmdl; - ent_gate_get_mdl_mtx( gate, mmdl ); + m4x3_copy( gate->to_world, mmdl ); + m3x3_scale( mmdl, (v3f){ gate->dimensions[0], + gate->dimensions[1], 1.0f } ); + m4x3_mul( world_mmdl, mmdl, mmdl ); shader_model_gate_uMdl( mmdl ); mdl_draw_submesh( &world_gates.sm_marker[j] ); @@ -864,11 +927,11 @@ static void render_gate_markers( m4x3f world_mmdl, int run_id, ent_gate *gate ){ } } -static void render_world_routes( world_instance *world, - world_instance *host_world, - m4x3f mmdl, camera *cam, - int viewing_from_gate, int viewing_from_hub ){ - +void render_world_routes( world_instance *world, + world_instance *host_world, + m4x3f mmdl, vg_camera *cam, + int viewing_from_gate, int viewing_from_hub ) +{ shader_scene_route_use(); shader_scene_route_uTexGarbage(0); world_link_lighting_ub( host_world, _shader_scene_route.id ); @@ -953,7 +1016,7 @@ static void render_world_routes( world_instance *world, v4f q; m4x3f model; - rb_extrapolate( &particle->obj.rb, model[3], q ); + rb_extrapolate( &particle->rb, model[3], q ); q_m3x3( q, model ); m4x3_mul( model, particle->mlocal, particle->mdl ); @@ -994,7 +1057,7 @@ static void render_world_routes( world_instance *world, for( u32 j=0; jent_gate); j ++ ){ ent_gate *gate = mdl_arritm( &world->ent_gate, j ); - if( !(gate->flags & k_ent_gate_nonlocal_DELETED) ) + if( !(gate->flags & k_ent_gate_nonlocal) ) render_gate_markers( mmdl, i, gate ); } } @@ -1024,5 +1087,3 @@ static void render_world_routes( world_instance *world, glEnable( GL_CULL_FACE ); glDrawBuffers( 2, (GLenum[]){ GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 } ); } - -#endif /* ROUTES_C */