X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_render.h;h=e7700e82ca8b73c64ee4cb64bfcc93c7b340f35f;hb=192990d6d24e53749ca046fef808a63cf162ab8a;hp=873374f08b37ea2ac928b6e1e0f50b427724585f;hpb=34a8df54eb962f3ad2e036355041f5bc5cabe5a0;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_render.h b/world_render.h index 873374f..e7700e8 100644 --- a/world_render.h +++ b/world_render.h @@ -382,7 +382,8 @@ VG_STATIC void render_world_depth( world_instance *world, camera *cam ) shader_scene_depth_uPv( cam->mtx.pv ); shader_scene_depth_uPvmPrev( cam->mtx_prev.pv ); shader_scene_depth_uMdl( identity_matrix ); - + world_link_lighting_ub( world, _shader_scene_depth.id, 2 ); + mesh_bind( &world->mesh_geo ); mesh_draw( &world->mesh_geo );