X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_render.h;h=af20830cd0f6d388ca7abcdb58bba139769d5bf9;hb=0124cd309a7db70cdd74b5661f2df8b862ca2f2f;hp=68c0ceb91a88efe8cd22635d158fc7d00a6118c3;hpb=f7db507815e2822d971031c30f25e02b45e9c914;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_render.h b/world_render.h index 68c0ceb..af20830 100644 --- a/world_render.h +++ b/world_render.h @@ -65,8 +65,11 @@ VG_STATIC void world_render_both_stages( enum mdl_shader shader, { mesh_bind( &world.mesh_geo ); world_render_if( shader, k_geo_type_solid, bind_point ); + + glDisable( GL_CULL_FACE ); mesh_bind( &world.mesh_no_collide ); world_render_if( shader, k_geo_type_nonsolid, bind_point ); + glEnable( GL_CULL_FACE ); } VG_STATIC void bindpoint_diffuse_texture1( struct world_material *mat )