X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_render.h;h=540e0be2aa5bb85f29e0d0ddddd78c6d085f9e5b;hb=e311bbe2fa903a7e2a922f202f389b799193195d;hp=b02116e1dd57cd9828be10f4ca21472c2731ddf5;hpb=00653e446d6b1310fa89d3aace70800f9fef4122;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_render.h b/world_render.h index b02116e..540e0be 100644 --- a/world_render.h +++ b/world_render.h @@ -12,6 +12,7 @@ #include "shaders/scene_standard.h" #include "shaders/scene_standard_alphatest.h" +#include "shaders/scene_foliage.h" #include "shaders/scene_override.h" #include "shaders/scene_cubemapped.h" #include "shaders/scene_vertex_blend.h" @@ -84,7 +85,7 @@ static void render_world_override( world_instance *world, world_instance *lighting_source, m4x3f mmdl, camera *cam, - ent_spawn *dest_spawn ); + ent_spawn *dest_spawn, v4f map_info ); #define WORLD_BIND_LIGHT_BUFFERS_UB0_TEX234( WORLD, SHADER ) \ world_link_lighting_ub( WORLD, _shader_##SHADER.id ); \