X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_render.h;h=1eb5ab15d23d314608c9b7ebadb9c7dd1c3d3079;hb=eff8b75f1a00169d7666c2adf27b588e278c19d2;hp=846e2d83f7f53694147231ca09a02b2246a3caaf;hpb=5f6a4f9df6c8accc89f1920bfe9ace3cbac4c4b6;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_render.h b/world_render.h index 846e2d8..1eb5ab1 100644 --- a/world_render.h +++ b/world_render.h @@ -33,12 +33,6 @@ struct world_render double sky_time, sky_rate, sky_target_rate; - /* water rendering */ - struct{ - struct framebuffer fbreflect, fbdepth; - } - water; - v3f render_gate_pos; struct timer_text{ char text[8]; @@ -88,7 +82,7 @@ void render_world_override( world_instance *world, vg_camera *cam, ent_spawn *dest_spawn, v4f map_info ); void render_world_gates( world_instance *world, vg_camera *cam ); -void imgui_world_light_edit( world_instance *world ); +void imgui_world_light_edit( ui_context *ctx, world_instance *world ); #define WORLD_BIND_LIGHT_BUFFERS_UB0_TEX234( WORLD, SHADER ) \ world_link_lighting_ub( WORLD, _shader_##SHADER.id ); \