X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_render.c;h=1546429235fe10b36e8643aa2132417a306dcc94;hb=70ff4a83e5a4b35436388d9bb999c939559ac23f;hp=8d7e546c7aeb666e8b1eb23d0c8450d30a5b0b98;hpb=00653e446d6b1310fa89d3aace70800f9fef4122;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_render.c b/world_render.c index 8d7e546..1546429 100644 --- a/world_render.c +++ b/world_render.c @@ -960,7 +960,7 @@ static void render_world_override( world_instance *world, world_instance *lighting_source, m4x3f mmdl, camera *cam, - ent_spawn *dest_spawn ){ + ent_spawn *dest_spawn, f32 iso_amt ){ struct world_pass pass = { .cam = cam, .fn_bind_textures = bindpoint_override, @@ -974,6 +974,7 @@ static void render_world_override( world_instance *world, shader_scene_override_uTexGarbage(0); shader_scene_override_uTexMain(1); shader_scene_override_uPv( pass.cam->mtx.pv ); + shader_scene_override_uIsoAmt( iso_amt ); WORLD_BIND_LIGHT_BUFFERS_UB0_TEX234( lighting_source, scene_override ); bind_terrain_noise();