X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_render.c;h=04db5a008a123f8314a8447272c88c8007ebaaf7;hb=15c0b8cb57ed5d10814103eaa0b5c06e8ae117e4;hp=3f87a12d1ebdcbdd85a3801a6c798facb5fdd707;hpb=1c56bc84c9ad3da49c9d2447ec97aaf7f6038601;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_render.c b/world_render.c index 3f87a12..04db5a0 100644 --- a/world_render.c +++ b/world_render.c @@ -985,7 +985,7 @@ static void render_world_override( world_instance *world, world_instance *lighting_source, m4x3f mmdl, camera *cam, - ent_spawn *dest_spawn, f32 iso_amt ){ + ent_spawn *dest_spawn, v4f map_info ){ struct world_pass pass = { .cam = cam, .fn_bind_textures = bindpoint_override, @@ -999,7 +999,7 @@ static void render_world_override( world_instance *world, shader_scene_override_uTexGarbage(0); shader_scene_override_uTexMain(1); shader_scene_override_uPv( pass.cam->mtx.pv ); - shader_scene_override_uIsoAmt( iso_amt ); + shader_scene_override_uMapInfo( map_info ); WORLD_BIND_LIGHT_BUFFERS_UB0_TEX234( lighting_source, scene_override ); bind_terrain_noise();