X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_load.c;h=b1363b7a9a056c9d55a29685e80bfb4b0c024350;hb=38514b4ba03412ad51df02dc2ba345e1be41005d;hp=18f405e03735e2cd3ac5caf7fe010c0a26488c08;hpb=0ff2713a286a77fa3e3538f5a76b0bf60525eb5b;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_load.c b/world_load.c index 18f405e..b1363b7 100644 --- a/world_load.c +++ b/world_load.c @@ -15,8 +15,6 @@ * load the .mdl file located in path as a world instance */ static void world_instance_load_mdl( u32 instance_id, const char *path ){ - vg_rand_seed( 9001 ); - world_instance *world = &world_static.instances[ instance_id ]; world_init_blank( world ); world->status = k_world_status_loading; @@ -45,6 +43,8 @@ static void world_instance_load_mdl( u32 instance_id, const char *path ){ mdl_load_animation_block( meta, world->heap ); mdl_load_mesh_block( meta, world->heap ); + vg_info( "%u\n", sizeof(ent_cubemap) ); + MDL_LOAD_ARRAY( meta, &world->ent_gate, ent_gate, heap ); MDL_LOAD_ARRAY( meta, &world->ent_camera, ent_camera, heap ); MDL_LOAD_ARRAY( meta, &world->ent_spawn, ent_spawn, heap ); @@ -68,6 +68,7 @@ static void world_instance_load_mdl( u32 instance_id, const char *path ){ MDL_LOAD_ARRAY( meta, &world->ent_cubemap, ent_cubemap, heap ); MDL_LOAD_ARRAY( meta, &world->ent_miniworld, ent_miniworld, heap ); MDL_LOAD_ARRAY( meta, &world->ent_prop, ent_prop, heap ); + MDL_LOAD_ARRAY( meta, &world->ent_region, ent_region, heap ); mdl_array_ptr infos; MDL_LOAD_ARRAY( meta, &infos, ent_worldinfo, vg_mem.scratch ); @@ -87,6 +88,7 @@ static void world_instance_load_mdl( u32 instance_id, const char *path ){ world->info.pstr_desc = 0; world->info.pstr_name = 0; world->info.timezone = 0.0f; + world->info.flags = 0; } time_t seconds = time(NULL) % ((u32)vg_maxf(1.0f,k_day_length)*60); @@ -94,16 +96,39 @@ static void world_instance_load_mdl( u32 instance_id, const char *path ){ world->time += (world->info.timezone/24.0); /* process resources from pack */ + u64 t4 = SDL_GetPerformanceCounter(); world_gen_load_surfaces( world ); + u64 t5 = SDL_GetPerformanceCounter(); world_gen_routes_ent_init( world ); world_gen_entities_init( world ); + u64 t6 = SDL_GetPerformanceCounter(); /* main bulk */ + u64 t0 = SDL_GetPerformanceCounter(); world_gen_generate_meshes( world ); + u64 t1 = SDL_GetPerformanceCounter(); world_gen_routes_generate( instance_id ); + u64 t2 = SDL_GetPerformanceCounter(); world_gen_compute_light_indices( world ); + u64 t3 = SDL_GetPerformanceCounter(); mdl_close( meta ); + u64 utime_mesh = t1-t0, + utime_route = t2-t1, + utime_indices = t3-t2, + utime_tex = t5-t4, + utime_ent = t6-t5, + ufreq = SDL_GetPerformanceFrequency(); + + f64 ftime_mesh = ((f64)utime_mesh / (f64)ufreq)*1000.0, + ftime_route = ((f64)utime_route / (f64)ufreq)*1000.0, + ftime_ind = ((f64)utime_route / (f64)ufreq)*1000.0, + ftime_tex = ((f64)utime_tex / (f64)ufreq)*1000.0, + ftime_ent = ((f64)utime_ent / (f64)ufreq)*1000.0; + + vg_info( "wtime:mesh %.2fms route %.2fms ind %.2fms tex %.2fms ent %.2fms\n", + ftime_mesh, ftime_route, ftime_ind, ftime_tex, ftime_ent ); + /* init player position. * - this is overriden by the save state when(if) it loads */ ent_spawn *rp = world_find_spawn_by_name( world, "start" ); @@ -128,6 +153,9 @@ static void world_instance_load_mdl( u32 instance_id, const char *path ){ board->data_len = 0; } + world->routes_ui = vg_linear_alloc( heap, + sizeof(struct route_ui)*mdl_arrcount(&world->ent_route) ); + vg_async_call( async_world_postprocess, world, 0 ); vg_async_stall(); } @@ -405,7 +433,7 @@ static void world_free( world_instance *world ){ glDeleteTextures( 1, &world->tex_light_cubes ); /* delete textures and meshes */ - glDeleteTextures( world->texture_count, world->textures ); + glDeleteTextures( world->texture_count-1, world->textures+1 ); u32 world_index = world - world_static.instances; if( world_index ){