X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_load.c;h=00be6120313c129466a122aa60b8da034ea6d222;hb=5fba3602f053116a8e3849bc12c03198d6d7461c;hp=ee7df7da6409fd8948041b7c681f9130e637ccdf;hpb=56af37b4982b027cac13133eadadfc71ce8947bb;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_load.c b/world_load.c index ee7df7d..00be612 100644 --- a/world_load.c +++ b/world_load.c @@ -12,7 +12,7 @@ /* * load the .mdl file located in path as a world instance */ -VG_STATIC void world_instance_load_mdl( u32 instance_id, const char *path ){ +static void world_instance_load_mdl( u32 instance_id, const char *path ){ vg_rand_seed( 9001 ); world_instance *world = &world_static.instances[ instance_id ]; @@ -393,7 +393,7 @@ static void world_free( world_instance *world ) * reset the world structure without deallocating persistent buffers * TODO: Make this a memset(0), and have persistent items live in a static loc */ -VG_STATIC void world_init_blank( world_instance *world ) +static void world_init_blank( world_instance *world ) { memset( &world->meta, 0, sizeof(mdl_context) );