X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_gate.c;h=b4760b46389d6cbd1299fbe288f85db1874a20be;hb=56af37b4982b027cac13133eadadfc71ce8947bb;hp=64333da9f6db11ca65626db0d1f60a216f4d0af1;hpb=5d8b16974b3c7d1104d23df42f23e901eb01a326;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_gate.c b/world_gate.c index 64333da..b4760b4 100644 --- a/world_gate.c +++ b/world_gate.c @@ -68,6 +68,15 @@ VG_STATIC void world_gates_init(void) mdl_close( &mgate ); } +VG_STATIC void ent_gate_get_mdl_mtx( ent_gate *gate, m4x3f mmdl ){ + m4x3_copy( gate->to_world, mmdl ); + + if( !(gate->flags & k_ent_gate_custom_mesh) ){ + m3x3_scale( mmdl, (v3f){ gate->dimensions[0], + gate->dimensions[1], 1.0f } ); + } +} + /* * Render the view through a gate */ @@ -148,7 +157,8 @@ VG_STATIC int render_gate( world_instance *world, world_instance *world_inside, glDisable( GL_CULL_FACE ); m4x3f mmdl; - m4x3_copy( gate->to_world, mmdl ); + ent_gate_get_mdl_mtx( gate, mmdl ); + shader_model_gate_uMdl( mmdl ); if( gate->flags & k_ent_gate_custom_mesh ){ mesh_bind( &world->mesh_no_collide ); @@ -159,15 +169,10 @@ VG_STATIC int render_gate( world_instance *world, world_instance *world_inside, } } else { - m3x3_scale( mmdl, (v3f){ gate->dimensions[0], - gate->dimensions[1], 1.0f } ); - mesh_bind( &world_gates.mesh ); mdl_draw_submesh( &world_gates.sm_surface ); } - shader_model_gate_uMdl( mmdl ); - glClear( GL_DEPTH_BUFFER_BIT ); glStencilFunc( GL_EQUAL, 1, 0xFF ); glStencilMask( 0x00 ); @@ -268,7 +273,7 @@ VG_STATIC ent_gate *world_intersect_gates( world_instance *world, if( gate->flags & k_ent_gate_locked ) continue; if( gate->flags & k_ent_gate_nonlocal ){ - if( world_loader.state != k_world_loader_none ){ + if( world_static.load_state != k_world_loader_none ){ continue; } } @@ -297,10 +302,9 @@ VG_STATIC void world_unlink_nonlocal( world_instance *world ){ /* * attatches nonlocal gates, to be called from main thread ONLY! */ -VG_STATIC void world_link_nonlocal_async( void *payload, u32 size ) -{ +VG_STATIC void world_link_nonlocal_async( void *payload, u32 size ){ world_instance *world = payload; - u32 world_id = world - world_static.worlds; + u32 world_id = world - world_static.instances; for( u32 j=0; jent_gate); j ++ ){ ent_gate *gate = mdl_arritm( &world->ent_gate, j ); @@ -311,14 +315,14 @@ VG_STATIC void world_link_nonlocal_async( void *payload, u32 size ) const char *key = mdl_pstr( &world->meta, gate->key ); vg_info( "key: %s\n", key ); - for( u32 i=0; istatus != k_world_status_loaded ) continue; vg_info( "Checking world %u for key matches\n", i ); - for( u32 j=0; jent_gate ); j++ ){ - ent_gate *gate2 = mdl_arritm( &other->ent_gate, j ); + for( u32 k=0; kent_gate ); k++ ){ + ent_gate *gate2 = mdl_arritm( &other->ent_gate, k ); if( !(gate2->flags & k_ent_gate_nonlocal) ) continue; if( gate2->flags & k_ent_gate_linked ) continue; @@ -341,11 +345,7 @@ VG_STATIC void world_link_nonlocal_async( void *payload, u32 size ) v4_copy( gate->q[0], gate2->q[1] ); v4_copy( gate2->q[0], gate->q[1] ); - if( world->meta.info.version >= 102 ){ - gate->flags |= k_ent_gate_flip; - gate2->flags |= k_ent_gate_flip; - } - else { + if( world->meta.info.version < 102 ){ /* LEGACY BEHAVIOUR: v101 * this would flip both the client worlds portal's entrance and * exit. effectively the clients portal would be the opposite @@ -356,6 +356,7 @@ VG_STATIC void world_link_nonlocal_async( void *payload, u32 size ) q_axis_angle( qflip, (v3f){0.0f,1.0f,0.0f}, VG_PIf ); q_mul( gate->q[0], qflip, gate->q[0] ); q_mul( gate->q[1], qflip, gate->q[1] ); + q_mul( gate2->q[1], qflip, gate2->q[1] ); } gate_transform_update( gate ); @@ -363,8 +364,7 @@ VG_STATIC void world_link_nonlocal_async( void *payload, u32 size ) goto matched; } - } -matched:; + } matched:; } }