X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_entity.c;h=e75cb29cebfdb2c09519b33e1c212c35845ffb95;hb=refs%2Fheads%2Fmenu2;hp=cdc76f1ae23d96d5bde4957843f86ea791e7ba7a;hpb=93790b71d3a89724255dc73239e38c08ad4bbac7;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_entity.c b/world_entity.c index cdc76f1..e75cb29 100644 --- a/world_entity.c +++ b/world_entity.c @@ -14,6 +14,7 @@ #include "ent_glider.h" #include "ent_region.h" #include "ent_npc.h" +#include "ent_camera.h" #include "input.h" #include "player_walk.h" @@ -85,17 +86,14 @@ void world_entity_clear_focus(void) void world_entity_focus_camera( world_instance *world, u32 uid ) { - if( mdl_entity_id_type( uid ) == k_ent_camera ){ + if( mdl_entity_id_type( uid ) == k_ent_camera ) + { u32 index = mdl_entity_id_id( uid ); ent_camera *cam = mdl_arritm( &world->ent_camera, index ); - - v3f dir = {0.0f,-1.0f,0.0f}; - mdl_transform_vector( &cam->transform, dir, dir ); - v3_angles( dir, world_static.focus_cam.angles ); - v3_copy( cam->transform.co, world_static.focus_cam.pos ); - world_static.focus_cam.fov = cam->fov; + ent_camera_unpack( cam, &world_static.focus_cam ); } - else { + else + { vg_camera_copy( &localplayer.cam, &world_static.focus_cam ); /* TODO ? */ @@ -148,7 +146,7 @@ void world_entity_focus_render(void) { world_instance *world = world_current_instance(); if( skaterift.activity != k_skaterift_ent_focus ){ - skateshop_render_nonfocused( world, &skaterift.cam ); + skateshop_render_nonfocused( world, &g_render.cam ); return; }