X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_entity.c;h=d34ed6e0932f88d0d70a70bddf6f6ce8afd21dc0;hb=d171c9ad5de05c9ac8563fcf9f23760b93fb50f8;hp=82c9723f90c6459565bd7d0b2b80ed0eb14660b1;hpb=6190deb68aa1c9e92ede62ea05c2a755bf5516de;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_entity.c b/world_entity.c index 82c9723..d34ed6e 100644 --- a/world_entity.c +++ b/world_entity.c @@ -10,27 +10,48 @@ #include "menu.h" #include "ent_challenge.h" #include "ent_skateshop.h" +#include "ent_route.h" -VG_STATIC void world_entity_focus( u32 entity_id ){ +static void world_entity_focus( u32 entity_id ){ localplayer.immobile = 1; menu.disable_open = 1; v3_zero( localplayer.rb.v ); v3_zero( localplayer.rb.w ); - localplayer._walk.move_speed = 0.0f; + player_walk.move_speed = 0.0f; world_static.focused_entity = entity_id; skaterift.activity = k_skaterift_ent_focus; } -VG_STATIC void world_entity_unfocus(void){ +static void world_entity_unfocus(void){ localplayer.immobile = 0; skaterift.activity = k_skaterift_default; menu.disable_open = 0; - srinput.enabled = 0; + srinput.state = k_input_state_resume; +} + +static void world_entity_focus_camera( world_instance *world, u32 uid ){ + if( mdl_entity_id_type( uid ) == k_ent_camera ){ + u32 index = mdl_entity_id_id( uid ); + ent_camera *cam = mdl_arritm( &world->ent_camera, index ); + + v3f dir = {0.0f,-1.0f,0.0f}; + mdl_transform_vector( &cam->transform, dir, dir ); + v3_angles( dir, world_static.focus_cam.angles ); + v3_copy( cam->transform.co, world_static.focus_cam.pos ); + world_static.focus_cam.fov = cam->fov; + } + else { + camera_copy( &localplayer.cam, &world_static.focus_cam ); + + /* TODO ? */ + world_static.focus_cam.nearz = localplayer.cam.nearz; + world_static.focus_cam.farz = localplayer.cam.farz; + } } /* logic preupdate */ -VG_STATIC void world_entity_focus_preupdate(void){ +static void world_entity_focus_preupdate(void){ f32 rate = vg_minf( 1.0f, vg.time_frame_delta * 2.0f ); int active = 0; if( skaterift.activity == k_skaterift_ent_focus ) @@ -39,27 +60,27 @@ VG_STATIC void world_entity_focus_preupdate(void){ vg_slewf( &world_static.focus_strength, active, vg.time_frame_delta * (1.0f/0.5f) ); - if( !active ) return; - u32 type = mdl_entity_id_type( world_static.focused_entity ), index = mdl_entity_id_id( world_static.focused_entity ); world_instance *world = world_current_instance(); + /* TODO: Table. */ if( type == k_ent_skateshop ){ ent_skateshop *skateshop = mdl_arritm( &world->ent_skateshop, index ); - ent_skateshop_preupdate( skateshop ); + ent_skateshop_preupdate( skateshop, active ); } else if( type == k_ent_challenge ){ ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index ); - ent_challenge_preupdate( challenge ); + ent_challenge_preupdate( challenge, active ); } - else { - vg_fatal_error( "Programming error\n" ); + else if( type == k_ent_route ){ + ent_route *route = mdl_arritm( &world->ent_route, index ); + ent_route_preupdate( route, active ); } } /* additional renderings like text etc.. */ -VG_STATIC void world_entity_focus_render(void){ +static void world_entity_focus_render(void){ if( skaterift.activity != k_skaterift_ent_focus ) return; @@ -72,14 +93,15 @@ VG_STATIC void world_entity_focus_render(void){ skateshop_render( skateshop ); } else if( type == k_ent_challenge ){ - + } + else if( type == k_ent_route ){ } else { vg_fatal_error( "Programming error\n" ); } } -VG_STATIC void world_gen_entities_init( world_instance *world ){ +static void world_gen_entities_init( world_instance *world ){ /* lights */ for( u32 j=0; jent_light); j ++ ){ ent_light *light = mdl_arritm( &world->ent_light, j ); @@ -97,11 +119,10 @@ VG_STATIC void world_gen_entities_init( world_instance *world ){ for( u32 j=0; jent_gate); j ++ ){ ent_gate *gate = mdl_arritm( &world->ent_gate, j ); - if( !(gate->flags & k_ent_gate_nonlocal) ) { + if( !(gate->flags & k_ent_gate_nonlocal_DELETED) ) { gate_transform_update( gate ); } } - vg_async_call( world_link_nonlocal_async, world, 0 ); /* water */ for( u32 j=0; jent_water); j++ ){ @@ -192,7 +213,7 @@ VG_STATIC void world_gen_entities_init( world_instance *world ){ indexed_count, 2 ); } -VG_STATIC +static ent_spawn *world_find_closest_spawn( world_instance *world, v3f position ) { ent_spawn *rp = NULL, *r; @@ -221,7 +242,7 @@ ent_spawn *world_find_closest_spawn( world_instance *world, v3f position ) return rp; } -VG_STATIC +static ent_spawn *world_find_spawn_by_name( world_instance *world, const char *name ) { ent_spawn *rp = NULL, *r; @@ -239,7 +260,7 @@ ent_spawn *world_find_spawn_by_name( world_instance *world, const char *name ) return rp; } -VG_STATIC void ent_volume_call( world_instance *world, ent_call *call ) +static void ent_volume_call( world_instance *world, ent_call *call ) { u32 index = mdl_entity_id_id( call->id ); ent_volume *volume = mdl_arritm( &world->ent_volume, index ); @@ -264,9 +285,20 @@ VG_STATIC void ent_volume_call( world_instance *world, ent_call *call ) entity_call( world, call ); } } + else if( call->function == k_ent_function_trigger_leave ){ + call->id = volume->target; + + if( volume->flags & k_ent_volume_flag_particles ){ + assert(0); + } + else{ + call->function = volume->trigger.event_leave; + entity_call( world, call ); + } + } } -VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ){ +static void ent_audio_call( world_instance *world, ent_call *call ){ if( world->status == k_world_status_unloading ){ vg_warn( "cannot modify audio while unloading world\n" ); return; @@ -359,7 +391,7 @@ VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ){ } -VG_STATIC void ent_ccmd_call( world_instance *world, ent_call *call ){ +static void ent_ccmd_call( world_instance *world, ent_call *call ){ if( call->function == k_ent_function_trigger ){ u32 index = mdl_entity_id_id( call->id ); ent_ccmd *ccmd = mdl_arritm( &world->ent_ccmd, index ); @@ -372,7 +404,7 @@ VG_STATIC void ent_ccmd_call( world_instance *world, ent_call *call ){ * ---------------------------------------------------------------------------- */ -VG_STATIC void +static void entity_bh_expand_bound( void *user, boxf bound, u32 item_index ){ world_instance *world = user; @@ -425,7 +457,7 @@ entity_bh_expand_bound( void *user, boxf bound, u32 item_index ){ } } -VG_STATIC float entity_bh_centroid( void *user, u32 item_index, int axis ){ +static float entity_bh_centroid( void *user, u32 item_index, int axis ){ world_instance *world = user; u32 id = world->entity_list[ item_index ], @@ -454,7 +486,7 @@ VG_STATIC float entity_bh_centroid( void *user, u32 item_index, int axis ){ } } -VG_STATIC void entity_bh_swap( void *user, u32 ia, u32 ib ){ +static void entity_bh_swap( void *user, u32 ia, u32 ib ){ world_instance *world = user; u32 a = world->entity_list[ ia ], @@ -464,7 +496,7 @@ VG_STATIC void entity_bh_swap( void *user, u32 ia, u32 ib ){ world->entity_list[ ib ] = a; } -VG_STATIC void entity_bh_debug( void *user, u32 item_index ){ +static void entity_bh_debug( void *user, u32 item_index ){ world_instance *world = user; u32 id = world->entity_list[ item_index ], @@ -512,7 +544,7 @@ VG_STATIC void entity_bh_debug( void *user, u32 item_index ){ } } -VG_STATIC void entity_bh_closest( void *user, u32 item_index, v3f point, +static void entity_bh_closest( void *user, u32 item_index, v3f point, v3f closest ){ world_instance *world = user; @@ -541,7 +573,7 @@ VG_STATIC void entity_bh_closest( void *user, u32 item_index, v3f point, } } -VG_STATIC void world_entity_start( world_instance *world, vg_msg *sav ){ +static void world_entity_start( world_instance *world, vg_msg *sav ){ vg_info( "Start instance %p\n", world ); world->probabilities[ k_probability_curve_constant ] = 1.0f; @@ -563,7 +595,7 @@ VG_STATIC void world_entity_start( world_instance *world, vg_msg *sav ){ ent_challenge *challenge = mdl_arritm( &world->ent_challenge, i ); const char *alias = mdl_pstr( &world->meta, challenge->pstr_alias ); - if( vg_msg_seekkvu32( sav, alias, k_vg_msg_first ) ){ + if( vg_msg_getkvu32( sav, alias, 0 ) ){ ent_call call; call.data = NULL; call.function = 0; @@ -573,7 +605,39 @@ VG_STATIC void world_entity_start( world_instance *world, vg_msg *sav ){ } } -VG_STATIC void world_entity_serialize( world_instance *world, vg_msg *sav ){ +#if 0 +/* + * used for relinking multi-world data. ran anytime the world setup changes + */ +static void world_entity_relink( world_instance *world ){ + vg_info( "entity_relink(%d)\n", world - world_static.instances ); + for( u32 i=0; ient_miniworld); i++ ){ + ent_miniworld *miniworld = mdl_arritm( &world->ent_miniworld, i ); + miniworld->purpose = k_world_purpose_invalid; + + const char *uid = mdl_pstr( &world->meta, miniworld->pstr_world ); + addon_alias q; + addon_uid_to_alias( uid, &q ); + + u32 addon_id = addon_match( &q ); + if( addon_id != 0xffffffff ){ + addon_reg *reg = get_addon_from_index( k_addon_type_world, addon_id ); + + for( int j=0; jstatus == k_world_status_loaded) && + (world_static.instance_addons[j] == reg) ){ + miniworld->purpose = j; + break; + } + } + } + } +} +#endif + +static void world_entity_serialize( world_instance *world, vg_msg *sav ){ for( u32 i=0; ient_challenge); i++ ){ ent_challenge *challenge = mdl_arritm(&world->ent_challenge,i);