X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_entity.c;h=cdc76f1ae23d96d5bde4957843f86ea791e7ba7a;hb=HEAD;hp=a12e071ade86fdf4a749ea840e1f61edcc434ed7;hpb=874c9d7e6ee2d826f9eb34518e8163283439c38e;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_entity.c b/world_entity.c index a12e071..cdc76f1 100644 --- a/world_entity.c +++ b/world_entity.c @@ -1,6 +1,5 @@ -#ifndef WORLD_ENTITY_C -#define WORLD_ENTITY_C - +#include "vg/vg_steam.h" +#include "vg/vg_steam_user_stats.h" #include "model.h" #include "entity.h" #include "world.h" @@ -11,26 +10,81 @@ #include "ent_challenge.h" #include "ent_skateshop.h" #include "ent_route.h" +#include "ent_traffic.h" +#include "ent_glider.h" +#include "ent_region.h" +#include "ent_npc.h" +#include "input.h" +#include "player_walk.h" + +bh_system bh_system_entity_list = +{ + .expand_bound = entity_bh_expand_bound, + .item_centroid = entity_bh_centroid, + .item_closest = entity_bh_closest, + .item_swap = entity_bh_swap, + .item_debug = entity_bh_debug, + .cast_ray = NULL +}; + +void world_entity_set_focus( u32 entity_id ) +{ + if( world_static.focused_entity ) + { + vg_warn( "Entity %u#%u tried to take focus from %u#%u\n", + mdl_entity_id_type( entity_id ), + mdl_entity_id_id( entity_id ), + mdl_entity_id_type( world_static.focused_entity ), + mdl_entity_id_id( world_static.focused_entity ) ); + return; + } + + world_static.focused_entity = entity_id; +} -static void world_entity_focus( u32 entity_id ){ +void world_entity_focus_modal(void) +{ localplayer.immobile = 1; menu.disable_open = 1; + srinput.state = k_input_state_resume; v3_zero( localplayer.rb.v ); v3_zero( localplayer.rb.w ); player_walk.move_speed = 0.0f; - world_static.focused_entity = entity_id; skaterift.activity = k_skaterift_ent_focus; } -static void world_entity_unfocus(void){ +void world_entity_exit_modal(void) +{ + if( skaterift.activity != k_skaterift_ent_focus ) + { + vg_warn( "Entity %u#%u tried to exit modal when we weren't in one\n", + mdl_entity_id_type( world_static.focused_entity ), + mdl_entity_id_id( world_static.focused_entity ) ); + return; + } + localplayer.immobile = 0; - skaterift.activity = k_skaterift_default; menu.disable_open = 0; srinput.state = k_input_state_resume; + skaterift.activity = k_skaterift_default; } -static void world_entity_focus_camera( world_instance *world, u32 uid ){ +void world_entity_clear_focus(void) +{ + if( skaterift.activity == k_skaterift_ent_focus ) + { + vg_warn( "Entity %u#%u tried to clear focus before exiting modal\n", + mdl_entity_id_type( world_static.focused_entity ), + mdl_entity_id_id( world_static.focused_entity ) ); + return; + } + + world_static.focused_entity = 0; +} + +void world_entity_focus_camera( world_instance *world, u32 uid ) +{ if( mdl_entity_id_type( uid ) == k_ent_camera ){ u32 index = mdl_entity_id_id( uid ); ent_camera *cam = mdl_arritm( &world->ent_camera, index ); @@ -42,7 +96,7 @@ static void world_entity_focus_camera( world_instance *world, u32 uid ){ world_static.focus_cam.fov = cam->fov; } else { - camera_copy( &localplayer.cam, &world_static.focus_cam ); + vg_camera_copy( &localplayer.cam, &world_static.focus_cam ); /* TODO ? */ world_static.focus_cam.nearz = localplayer.cam.nearz; @@ -51,7 +105,8 @@ static void world_entity_focus_camera( world_instance *world, u32 uid ){ } /* logic preupdate */ -static void world_entity_focus_preupdate(void){ +void world_entity_focus_preupdate(void) +{ f32 rate = vg_minf( 1.0f, vg.time_frame_delta * 2.0f ); int active = 0; if( skaterift.activity == k_skaterift_ent_focus ) @@ -60,48 +115,61 @@ static void world_entity_focus_preupdate(void){ vg_slewf( &world_static.focus_strength, active, vg.time_frame_delta * (1.0f/0.5f) ); + if( world_static.focused_entity == 0 ) + return; + u32 type = mdl_entity_id_type( world_static.focused_entity ), index = mdl_entity_id_id( world_static.focused_entity ); + world_instance *world = world_current_instance(); - /* TODO: Table. */ - if( type == k_ent_skateshop ){ - ent_skateshop *skateshop = mdl_arritm( &world->ent_skateshop, index ); - ent_skateshop_preupdate( skateshop, active ); - } - else if( type == k_ent_challenge ){ - ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index ); - ent_challenge_preupdate( challenge, active ); - } - else if( type == k_ent_route ){ - ent_route *route = mdl_arritm( &world->ent_route, index ); - ent_route_preupdate( route, active ); + static void (*table[])( ent_focus_context *ctx ) = + { + [ k_ent_skateshop ] = ent_skateshop_preupdate, + [ k_ent_challenge ] = ent_challenge_preupdate, + [ k_ent_route ] = ent_route_preupdate, + [ k_ent_npc ] = ent_npc_preupdate, + }; + + if( (type > vg_list_size(table)) || (table[type] == NULL) ) + { + vg_fatal_error( "No pre-update method set for entity (%u#%u)\n", + type, index ); } + + table[type]( &(ent_focus_context){ + .world = world, + .index = index, + .active = active } ); } /* additional renderings like text etc.. */ -static void world_entity_focus_render(void){ - if( skaterift.activity != k_skaterift_ent_focus ) +void world_entity_focus_render(void) +{ + world_instance *world = world_current_instance(); + if( skaterift.activity != k_skaterift_ent_focus ){ + skateshop_render_nonfocused( world, &skaterift.cam ); return; + } u32 type = mdl_entity_id_type( world_static.focused_entity ), index = mdl_entity_id_id( world_static.focused_entity ); - world_instance *world = world_current_instance(); if( type == k_ent_skateshop ){ ent_skateshop *skateshop = mdl_arritm( &world->ent_skateshop, index ); skateshop_render( skateshop ); } - else if( type == k_ent_challenge ){ - } - else if( type == k_ent_route ){ - } + else if( type == k_ent_challenge ){} + else if( type == k_ent_route ){} + else if( type == k_ent_miniworld ){} + else if( type == k_ent_npc ){} else { vg_fatal_error( "Programming error\n" ); } } -static void world_gen_entities_init( world_instance *world ){ +void world_gen_entities_init( world_instance *world ) +{ /* lights */ for( u32 j=0; jent_light); j ++ ){ ent_light *light = mdl_arritm( &world->ent_light, j ); @@ -115,14 +183,8 @@ static void world_gen_entities_init( world_instance *world ){ light->angle_sin_cos[1] = cosf( light->angle * 0.5f ); } - /* gates */ - for( u32 j=0; jent_gate); j ++ ){ - ent_gate *gate = mdl_arritm( &world->ent_gate, j ); - - if( !(gate->flags & k_ent_gate_nonlocal_DELETED) ) { - gate_transform_update( gate ); - } - } + vg_async_call( world_link_gates_async, world, 0 ); + vg_async_stall(); /* water */ for( u32 j=0; jent_water); j++ ){ @@ -190,7 +252,9 @@ static void world_gen_entities_init( world_instance *world ){ { k_ent_gate, &world->ent_gate }, { k_ent_objective, &world->ent_objective }, { k_ent_volume, &world->ent_volume }, - { k_ent_challenge, &world->ent_challenge } + { k_ent_challenge, &world->ent_challenge }, + { k_ent_glider, &world->ent_glider }, + { k_ent_npc, &world->ent_npc } }; for( u32 i=0; ientity_bh = bh_create( world->heap, &bh_system_entity_list, world, indexed_count, 2 ); + + world->tar_min = world->entity_bh->nodes[0].bbx[0][1]; + world->tar_max = world->entity_bh->nodes[0].bbx[1][1] + 20.0f; + + for( u32 i=0; ient_marker); i++ ){ + ent_marker *marker = mdl_arritm( &world->ent_marker, i ); + + if( MDL_CONST_PSTREQ( &world->meta, marker->pstr_alias, "tar_min" ) ) + world->tar_min = marker->transform.co[1]; + + if( MDL_CONST_PSTREQ( &world->meta, marker->pstr_alias, "tar_max" ) ) + world->tar_max = marker->transform.co[1]; + } } -static ent_spawn *world_find_closest_spawn( world_instance *world, v3f position ) { ent_spawn *rp = NULL, *r; @@ -242,7 +318,6 @@ ent_spawn *world_find_closest_spawn( world_instance *world, v3f position ) return rp; } -static ent_spawn *world_find_spawn_by_name( world_instance *world, const char *name ) { ent_spawn *rp = NULL, *r; @@ -260,48 +335,77 @@ ent_spawn *world_find_spawn_by_name( world_instance *world, const char *name ) return rp; } -static void ent_volume_call( world_instance *world, ent_call *call ) +void world_default_spawn_pos( world_instance *world, v3f pos ) +{ + ent_spawn *rp = world_find_spawn_by_name( world, "start" ); + if( !rp ) rp = world_find_closest_spawn( world, (v3f){0,0,0} ); + if( rp ) + v3_copy( rp->transform.co, pos ); + else + { + vg_error( "There are no valid spawns in the world\n" ); + v3_zero( pos ); + } +} + +entity_call_result ent_volume_call( world_instance *world, ent_call *call ) { u32 index = mdl_entity_id_id( call->id ); ent_volume *volume = mdl_arritm( &world->ent_volume, index ); - if( !volume->target ) return; - if( call->function == k_ent_function_trigger ){ + if( !volume->target ) + return k_entity_call_result_OK; + + if( call->function == k_ent_function_trigger ) + { call->id = volume->target; - if( volume->flags & k_ent_volume_flag_particles ){ + if( volume->flags & k_ent_volume_flag_particles ) + { float *co = alloca( sizeof(float)*3 ); - co[0] = vg_randf64()*2.0f-1.0f; - co[1] = vg_randf64()*2.0f-1.0f; - co[2] = vg_randf64()*2.0f-1.0f; + co[0] = vg_randf64(&vg.rand)*2.0f-1.0f; + co[1] = vg_randf64(&vg.rand)*2.0f-1.0f; + co[2] = vg_randf64(&vg.rand)*2.0f-1.0f; m4x3_mulv( volume->to_world, co, co ); call->function = k_ent_function_particle_spawn; call->data = co; entity_call( world, call ); } - else{ + else + { call->function = volume->trigger.event; entity_call( world, call ); } + + return k_entity_call_result_OK; } - else if( call->function == k_ent_function_trigger_leave ){ + else if( call->function == k_ent_function_trigger_leave ) + { call->id = volume->target; - if( volume->flags & k_ent_volume_flag_particles ){ - assert(0); + if( volume->flags & k_ent_volume_flag_particles ) + { + vg_warn( "Invalid condition; calling leave on particle volume.\n" ); } - else{ + else + { call->function = volume->trigger.event_leave; entity_call( world, call ); } + + return k_entity_call_result_OK; } + + return k_entity_call_result_unhandled; } -static void ent_audio_call( world_instance *world, ent_call *call ){ - if( world->status == k_world_status_unloading ){ +entity_call_result ent_audio_call( world_instance *world, ent_call *call ) +{ + if( world->status == k_world_status_unloading ) + { vg_warn( "cannot modify audio while unloading world\n" ); - return; + return k_entity_call_result_invalid; } u8 world_id = (world - world_static.instances) + 1; @@ -310,16 +414,18 @@ static void ent_audio_call( world_instance *world, ent_call *call ){ v3f sound_co; - if( call->function == k_ent_function_particle_spawn ){ + if( call->function == k_ent_function_particle_spawn ) + { v3_copy( call->data, sound_co ); } - else if( call->function == k_ent_function_trigger ){ + else if( call->function == k_ent_function_trigger ) + { v3_copy( audio->transform.co, sound_co ); } else - vg_fatal_error( "ent_audio_call (invalid function id)" ); + return k_entity_call_result_unhandled; - float chance = vg_randf64()*100.0f, + float chance = vg_randf64(&vg.rand)*100.0f, bar = 0.0f; for( u32 i=0; iclip_count; i++ ){ @@ -330,20 +436,24 @@ static void ent_audio_call( world_instance *world, ent_call *call ){ p = clip->probability * mod; bar += p; - if( chance < bar ){ + if( chance < bar ) + { audio_lock(); - if( audio->behaviour == k_channel_behaviour_unlimited ){ + if( audio->behaviour == k_channel_behaviour_unlimited ) + { audio_oneshot_3d( &clip->_.clip, sound_co, audio->transform.s[0], audio->volume ); } - else if( audio->behaviour == k_channel_behaviour_discard_if_full ){ + else if( audio->behaviour == k_channel_behaviour_discard_if_full ) + { audio_channel *ch = audio_get_group_idle_channel( audio->group, audio->max_channels ); - if( ch ){ + if( ch ) + { audio_channel_init( ch, &clip->_.clip, audio->flags ); audio_channel_group( ch, audio->group ); audio_channel_world( ch, world_id ); @@ -352,7 +462,8 @@ static void ent_audio_call( world_instance *world, ent_call *call ){ ch = audio_relinquish_channel( ch ); } } - else if( audio->behaviour == k_channel_behaviour_crossfade_if_full){ + else if( audio->behaviour == k_channel_behaviour_crossfade_if_full) + { audio_channel *ch = audio_get_group_idle_channel( audio->group, audio->max_channels ); @@ -365,7 +476,7 @@ static void ent_audio_call( world_instance *world, ent_call *call ){ if( existing ){ if( existing->source == &clip->_.clip ){ audio_unlock(); - return; + return k_entity_call_result_OK; } existing->group = 0; @@ -375,7 +486,8 @@ static void ent_audio_call( world_instance *world, ent_call *call ){ ch = audio_get_first_idle_channel(); } - if( ch ){ + if( ch ) + { audio_channel_init( ch, &clip->_.clip, audio->flags ); audio_channel_group( ch, audio->group ); audio_channel_world( ch, world_id ); @@ -385,18 +497,24 @@ static void ent_audio_call( world_instance *world, ent_call *call ){ } audio_unlock(); - return; + return k_entity_call_result_OK; } } + return k_entity_call_result_OK; } -static void ent_ccmd_call( world_instance *world, ent_call *call ){ - if( call->function == k_ent_function_trigger ){ +entity_call_result ent_ccmd_call( world_instance *world, ent_call *call ) +{ + if( call->function == k_ent_function_trigger ) + { u32 index = mdl_entity_id_id( call->id ); ent_ccmd *ccmd = mdl_arritm( &world->ent_ccmd, index ); - vg_execute_console_input( mdl_pstr(&world->meta, ccmd->pstr_command) ); + vg_execute_console_input( mdl_pstr(&world->meta, ccmd->pstr_command), 0 ); + return k_entity_call_result_OK; } + else + return k_entity_call_result_unhandled; } /* @@ -404,8 +522,8 @@ static void ent_ccmd_call( world_instance *world, ent_call *call ){ * ---------------------------------------------------------------------------- */ -static void -entity_bh_expand_bound( void *user, boxf bound, u32 item_index ){ +void entity_bh_expand_bound( void *user, boxf bound, u32 item_index ) +{ world_instance *world = user; u32 id = world->entity_list[ item_index ], @@ -452,12 +570,25 @@ entity_bh_expand_bound( void *user, boxf bound, u32 item_index ){ mdl_transform_m4x3( &challenge->transform, transform ); m4x3_expand_aabb_aabb( transform, bound, box ); } + else if( type == k_ent_glider ){ + ent_glider *glider = mdl_arritm( &world->ent_glider, index ); + m4x3f transform; + mdl_transform_m4x3( &glider->transform, transform ); + m4x3_expand_aabb_aabb( transform, bound, + (boxf){{-1.0f,-1.0f,-1.0f},{ 1.0f, 1.0f, 1.0f}} ); + } + else if( type == k_ent_npc ) + { + ent_npc *npc = mdl_arritm( &world->ent_npc, index ); + box_addpt( bound, npc->transform.co ); + } else{ vg_fatal_error( "Programming error\n" ); } } -static float entity_bh_centroid( void *user, u32 item_index, int axis ){ +float entity_bh_centroid( void *user, u32 item_index, int axis ) +{ world_instance *world = user; u32 id = world->entity_list[ item_index ], @@ -476,17 +607,30 @@ static float entity_bh_centroid( void *user, u32 item_index, int axis ){ ent_volume *volume = mdl_arritm( &world->ent_volume, index ); return volume->transform.co[axis]; } - else if( type == k_ent_challenge ){ + else if( type == k_ent_challenge ) + { ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index ); return challenge->transform.co[axis]; } - else { + else if( type == k_ent_glider ) + { + ent_glider *glider = mdl_arritm( &world->ent_glider, index ); + return glider->transform.co[axis]; + } + else if( type == k_ent_npc ) + { + ent_npc *npc = mdl_arritm( &world->ent_npc, index ); + return npc->transform.co[axis]; + } + else + { vg_fatal_error( "Programming error\n" ); return INFINITY; } } -static void entity_bh_swap( void *user, u32 ia, u32 ib ){ +void entity_bh_swap( void *user, u32 ia, u32 ib ) +{ world_instance *world = user; u32 a = world->entity_list[ ia ], @@ -496,7 +640,7 @@ static void entity_bh_swap( void *user, u32 ia, u32 ib ){ world->entity_list[ ib ] = a; } -static void entity_bh_debug( void *user, u32 item_index ){ +void entity_bh_debug( void *user, u32 item_index ){ world_instance *world = user; u32 id = world->entity_list[ item_index ], @@ -544,8 +688,32 @@ static void entity_bh_debug( void *user, u32 item_index ){ } } -static void entity_bh_closest( void *user, u32 item_index, v3f point, - v3f closest ){ +void update_ach_models(void) +{ + world_instance *hub = &world_static.instances[k_world_purpose_hub]; + if( hub->status != k_world_status_loaded ) return; + + for( u32 i=0; ient_prop ); i ++ ){ + ent_prop *prop = mdl_arritm( &hub->ent_prop, i ); + if( prop->flags & 0x2 ){ + if( MDL_CONST_PSTREQ( &hub->meta, prop->pstr_alias, "MARC" ) ) + if( skaterift.achievements & 0x1 ) + prop->flags &= ~0x1; + if( MDL_CONST_PSTREQ( &hub->meta, prop->pstr_alias, "ALBERT" ) ) + if( skaterift.achievements & 0x2 ) + prop->flags &= ~0x1; + if( MDL_CONST_PSTREQ( &hub->meta, prop->pstr_alias, "JANET" ) ) + if( skaterift.achievements & 0x4 ) + prop->flags &= ~0x1; + if( MDL_CONST_PSTREQ( &hub->meta, prop->pstr_alias, "BERNADETTA" ) ) + if( skaterift.achievements & 0x8 ) + prop->flags &= ~0x1; + } + } +} + +void entity_bh_closest( void *user, u32 item_index, v3f point, v3f closest ) +{ world_instance *world = user; u32 id = world->entity_list[ item_index ], @@ -573,13 +741,16 @@ static void entity_bh_closest( void *user, u32 item_index, v3f point, } } -static void world_entity_start( world_instance *world, vg_msg *sav ){ +void world_entity_start( world_instance *world, vg_msg *sav ) +{ vg_info( "Start instance %p\n", world ); world->probabilities[ k_probability_curve_constant ] = 1.0f; - for( u32 i=0; ient_audio); i++ ){ + for( u32 i=0; ient_audio); i++ ) + { ent_audio *audio = mdl_arritm(&world->ent_audio,i); - if( audio->flags & AUDIO_FLAG_AUTO_START ){ + if( audio->flags & AUDIO_FLAG_AUTO_START ) + { ent_call call; call.data = NULL; call.function = k_ent_function_trigger; @@ -595,7 +766,10 @@ static void world_entity_start( world_instance *world, vg_msg *sav ){ ent_challenge *challenge = mdl_arritm( &world->ent_challenge, i ); const char *alias = mdl_pstr( &world->meta, challenge->pstr_alias ); - if( vg_msg_getkvu32( sav, alias, 0 ) ){ + u32 result; + vg_msg_getkvintg( sav, alias, k_vg_msg_u32, &result, NULL ); + + if( result ){ ent_call call; call.data = NULL; call.function = 0; @@ -603,45 +777,102 @@ static void world_entity_start( world_instance *world, vg_msg *sav ){ entity_call( world, &call ); } } -} -/* - * used for relinking multi-world data. ran anytime the world setup changes - */ -static void world_entity_relink( world_instance *world ){ - vg_info( "entity_relink(%d)\n", world - world_static.instances ); - for( u32 i=0; ient_miniworld); i++ ){ - ent_miniworld *miniworld = mdl_arritm( &world->ent_miniworld, i ); - miniworld->purpose = k_world_purpose_invalid; - - const char *uid = mdl_pstr( &world->meta, miniworld->pstr_world ); - addon_alias q; - addon_uid_to_alias( uid, &q ); - - u32 addon_id = addon_match( &q ); - if( addon_id != 0xffffffff ){ - addon_reg *reg = get_addon_from_index( k_addon_type_world, addon_id ); - - for( int j=0; jstatus == k_world_status_loaded) && - (world_static.instance_addons[j] == reg) ){ - miniworld->purpose = j; - break; + vg_msg routes_block = *sav; + if( vg_msg_seekframe( &routes_block, "routes" ) ){ + for( u32 i=0; ient_route); i++ ){ + ent_route *route = mdl_arritm( &world->ent_route, i ); + + vg_msg route_info = routes_block; + if( vg_msg_seekframe( &route_info, + mdl_pstr(&world->meta,route->pstr_name) ) ){ + + u32 flags; + vg_msg_getkvintg( &route_info, "flags", k_vg_msg_u32, + &flags, NULL ); + route->flags |= flags; + + vg_msg_getkvintg( &route_info, "best_laptime", k_vg_msg_f64, + &route->best_laptime, NULL ); + + f32 sections[ route->checkpoints_count ]; + vg_msg_cmd cmd; + if( vg_msg_getkvcmd( &route_info, "sections", &cmd ) ){ + vg_msg_cast( cmd.value, cmd.code, sections, + k_vg_msg_f32 | + vg_msg_count_bits(route->checkpoints_count) ); + } + else{ + for( u32 j=0; jcheckpoints_count; j ++ ) + sections[j] = 0.0f; + } + + for( u32 j=0; jcheckpoints_count; j ++ ){ + ent_checkpoint *cp = mdl_arritm( &world->ent_checkpoint, + route->checkpoints_start + j ); + + cp->best_time = sections[j]; + } + + /* LEGACY: check if steam achievements can give us a medal */ + if( steam_ready && steam_stats_ready ){ + for( u32 j=0; jname, + mdl_pstr(&world->meta,route->pstr_name))){ + + steamapi_bool set = 0; + if( SteamAPI_ISteamUserStats_GetAchievement( + hSteamUserStats, inf->achievement_id, &set ) ) + { + if( set ){ + route->flags |= k_ent_route_flag_achieve_silver; + } + } + } + } } } } } + + ent_region_re_eval( world ); } -static void world_entity_serialize( world_instance *world, vg_msg *sav ){ +void world_entity_serialize( world_instance *world, vg_msg *sav ) +{ for( u32 i=0; ient_challenge); i++ ){ ent_challenge *challenge = mdl_arritm(&world->ent_challenge,i); const char *alias = mdl_pstr(&world->meta,challenge->pstr_alias); - vg_msg_wkvu32( sav, alias, challenge->status ); + vg_msg_wkvnum( sav, alias, k_vg_msg_u32, 1, &challenge->status ); } -} + + if( mdl_arrcount(&world->ent_route) ){ + vg_msg_frame( sav, "routes" ); + for( u32 i=0; ient_route); i++ ){ + ent_route *route = mdl_arritm( &world->ent_route, i ); + + vg_msg_frame( sav, mdl_pstr( &world->meta, route->pstr_name ) ); + { + vg_msg_wkvnum( sav, "flags", k_vg_msg_u32, 1, &route->flags ); + vg_msg_wkvnum( sav, "best_laptime", + k_vg_msg_f64, 1, &route->best_laptime ); + + f32 sections[ route->checkpoints_count ]; -#endif /* WORLD_ENTITY_C */ + for( u32 j=0; jcheckpoints_count; j ++ ){ + ent_checkpoint *cp = mdl_arritm( &world->ent_checkpoint, + route->checkpoints_start + j ); + + sections[j] = cp->best_time; + } + + vg_msg_wkvnum( sav, "sections", k_vg_msg_f32, + route->checkpoints_count, sections ); + } + vg_msg_end_frame( sav ); + } + vg_msg_end_frame( sav ); + } +}