X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_entity.c;h=82c9723f90c6459565bd7d0b2b80ed0eb14660b1;hb=1d06671f87a9d24596fc6808d8e0db889a818750;hp=61d014d6ea38806dcecfef8ab4066ba72aba89cd;hpb=4c95c9c3e6033cd1360adacef3c80fc4da933715;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_entity.c b/world_entity.c index 61d014d..82c9723 100644 --- a/world_entity.c +++ b/world_entity.c @@ -1,14 +1,85 @@ #ifndef WORLD_ENTITY_C #define WORLD_ENTITY_C +#include "model.h" +#include "entity.h" #include "world.h" #include "world_load.h" -#include "entity.h" +#include "save.h" +#include "vg/vg_msg.h" +#include "menu.h" +#include "ent_challenge.h" +#include "ent_skateshop.h" + +VG_STATIC void world_entity_focus( u32 entity_id ){ + localplayer.immobile = 1; + menu.disable_open = 1; + + v3_zero( localplayer.rb.v ); + v3_zero( localplayer.rb.w ); + localplayer._walk.move_speed = 0.0f; + world_static.focused_entity = entity_id; + skaterift.activity = k_skaterift_ent_focus; +} -VG_STATIC void world_gen_entities_init(void) -{ - world_instance *world = world_loading_instance(); +VG_STATIC void world_entity_unfocus(void){ + localplayer.immobile = 0; + skaterift.activity = k_skaterift_default; + menu.disable_open = 0; + srinput.enabled = 0; +} + +/* logic preupdate */ +VG_STATIC void world_entity_focus_preupdate(void){ + f32 rate = vg_minf( 1.0f, vg.time_frame_delta * 2.0f ); + int active = 0; + if( skaterift.activity == k_skaterift_ent_focus ) + active = 1; + + vg_slewf( &world_static.focus_strength, active, + vg.time_frame_delta * (1.0f/0.5f) ); + + if( !active ) return; + + u32 type = mdl_entity_id_type( world_static.focused_entity ), + index = mdl_entity_id_id( world_static.focused_entity ); + world_instance *world = world_current_instance(); + + if( type == k_ent_skateshop ){ + ent_skateshop *skateshop = mdl_arritm( &world->ent_skateshop, index ); + ent_skateshop_preupdate( skateshop ); + } + else if( type == k_ent_challenge ){ + ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index ); + ent_challenge_preupdate( challenge ); + } + else { + vg_fatal_error( "Programming error\n" ); + } +} + +/* additional renderings like text etc.. */ +VG_STATIC void world_entity_focus_render(void){ + if( skaterift.activity != k_skaterift_ent_focus ) + return; + + u32 type = mdl_entity_id_type( world_static.focused_entity ), + index = mdl_entity_id_id( world_static.focused_entity ); + world_instance *world = world_current_instance(); + + if( type == k_ent_skateshop ){ + ent_skateshop *skateshop = mdl_arritm( &world->ent_skateshop, index ); + skateshop_render( skateshop ); + } + else if( type == k_ent_challenge ){ + + } + else { + vg_fatal_error( "Programming error\n" ); + } +} +VG_STATIC void world_gen_entities_init( world_instance *world ){ /* lights */ for( u32 j=0; jent_light); j ++ ){ ent_light *light = mdl_arritm( &world->ent_light, j ); @@ -26,7 +97,7 @@ VG_STATIC void world_gen_entities_init(void) for( u32 j=0; jent_gate); j ++ ){ ent_gate *gate = mdl_arritm( &world->ent_gate, j ); - if( gate->type == k_gate_type_teleport ){ + if( !(gate->flags & k_ent_gate_nonlocal) ) { gate_transform_update( gate ); } } @@ -59,34 +130,66 @@ VG_STATIC void world_gen_entities_init(void) ent_audio_clip *clip = mdl_arritm( &world->ent_audio_clip, audio->clip_start+k ); - if( clip->file.pack_size ){ - u32 size = clip->file.pack_size, - offset = clip->file.pack_offset; + if( clip->_.file.pack_size ){ + u32 size = clip->_.file.pack_size, + offset = clip->_.file.pack_offset; /* embedded files are fine to clear the scratch buffer, only * external audio uses it */ vg_linear_clear( vg_mem.scratch ); void *data = vg_linear_alloc( vg_mem.scratch, - clip->file.pack_size ); + clip->_.file.pack_size ); - mdl_fread_pack_file( &world->meta, &clip->file, data ); + mdl_fread_pack_file( &world->meta, &clip->_.file, data ); - clip->clip.path = NULL; - clip->clip.flags = audio->flags; - clip->clip.data = data; - clip->clip.size = size; + clip->_.clip.path = NULL; + clip->_.clip.flags = audio->flags; + clip->_.clip.data = data; + clip->_.clip.size = size; } else{ - clip->clip.path = mdl_pstr( &world->meta, clip->file.pstr_path ); - clip->clip.flags = audio->flags; - clip->clip.data = NULL; - clip->clip.size = 0; + clip->_.clip.path = mdl_pstr(&world->meta,clip->_.file.pstr_path); + clip->_.clip.flags = audio->flags; + clip->_.clip.data = NULL; + clip->_.clip.size = 0; } - audio_clip_load( &clip->clip, world->heap ); + audio_clip_load( &clip->_.clip, world->heap ); } } + + /* create generic entity hierachy for those who need it */ + u32 indexed_count = 0; + struct { + u32 type; + mdl_array_ptr *array; + } + indexables[] = { + { k_ent_gate, &world->ent_gate }, + { k_ent_objective, &world->ent_objective }, + { k_ent_volume, &world->ent_volume }, + { k_ent_challenge, &world->ent_challenge } + }; + + for( u32 i=0; ientity_list = vg_linear_alloc( world->heap, + vg_align8(indexed_count*sizeof(u32))); + + u32 index=0; + for( u32 i=0; ientity_list[index ++] = mdl_entity_id( type, j ); + } + + world->entity_bh = bh_create( world->heap, &bh_system_entity_list, world, + indexed_count, 2 ); } VG_STATIC @@ -145,7 +248,7 @@ VG_STATIC void ent_volume_call( world_instance *world, ent_call *call ) if( call->function == k_ent_function_trigger ){ call->id = volume->target; - if( volume->type == k_volume_subtype_particle ){ + if( volume->flags & k_ent_volume_flag_particles ){ float *co = alloca( sizeof(float)*3 ); co[0] = vg_randf64()*2.0f-1.0f; co[1] = vg_randf64()*2.0f-1.0f; @@ -157,6 +260,7 @@ VG_STATIC void ent_volume_call( world_instance *world, ent_call *call ) entity_call( world, call ); } else{ + call->function = volume->trigger.event; entity_call( world, call ); } } @@ -168,7 +272,7 @@ VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ){ return; } - u8 world_id = (world - world_static.worlds) + 1; + u8 world_id = (world - world_static.instances) + 1; u32 index = mdl_entity_id_id( call->id ); ent_audio *audio = mdl_arritm( &world->ent_audio, index ); @@ -194,12 +298,11 @@ VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ){ p = clip->probability * mod; bar += p; - if( chance < bar ){ audio_lock(); if( audio->behaviour == k_channel_behaviour_unlimited ){ - audio_oneshot_3d( &clip->clip, sound_co, + audio_oneshot_3d( &clip->_.clip, sound_co, audio->transform.s[0], audio->volume ); } @@ -209,7 +312,7 @@ VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ){ audio->max_channels ); if( ch ){ - audio_channel_init( ch, &clip->clip, audio->flags ); + audio_channel_init( ch, &clip->_.clip, audio->flags ); audio_channel_group( ch, audio->group ); audio_channel_world( ch, world_id ); audio_channel_set_spacial( ch, sound_co, audio->transform.s[0] ); @@ -228,7 +331,7 @@ VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ){ audio_get_group_first_active_channel( audio->group ); if( existing ){ - if( existing->source == &clip->clip ){ + if( existing->source == &clip->_.clip ){ audio_unlock(); return; } @@ -241,7 +344,7 @@ VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ){ } if( ch ){ - audio_channel_init( ch, &clip->clip, audio->flags ); + audio_channel_init( ch, &clip->_.clip, audio->flags ); audio_channel_group( ch, audio->group ); audio_channel_world( ch, world_id ); audio_channel_fadein( ch, audio->crossfade ); @@ -264,4 +367,219 @@ VG_STATIC void ent_ccmd_call( world_instance *world, ent_call *call ){ } } +/* + * BVH implementation + * ---------------------------------------------------------------------------- + */ + +VG_STATIC void +entity_bh_expand_bound( void *user, boxf bound, u32 item_index ){ + world_instance *world = user; + + u32 id = world->entity_list[ item_index ], + type = mdl_entity_id_type( id ), + index = mdl_entity_id_id( id ); + + if( type == k_ent_gate ){ + ent_gate *gate = mdl_arritm( &world->ent_gate, index ); + boxf box = {{ -gate->dimensions[0], -gate->dimensions[1], -0.1f }, + { gate->dimensions[0], gate->dimensions[1], 0.1f }}; + + m4x3_expand_aabb_aabb( gate->to_world, bound, box ); + } + else if( type == k_ent_objective ){ + ent_objective *objective = mdl_arritm( &world->ent_objective, index ); + + /* TODO: This might be more work than necessary. could maybe just get + * away with representing them as points */ + + boxf box; + box_init_inf( box ); + + for( u32 i=0; isubmesh_count; i++ ){ + mdl_submesh *sm = mdl_arritm( &world->meta.submeshs, + objective->submesh_start+i ); + box_concat( box, sm->bbx ); + } + + m4x3f transform; + mdl_transform_m4x3( &objective->transform, transform ); + m4x3_expand_aabb_aabb( transform, bound, box ); + } + else if( type == k_ent_volume ){ + ent_volume *volume = mdl_arritm( &world->ent_volume, index ); + m4x3_expand_aabb_aabb( volume->to_world, bound, + (boxf){{-1.0f,-1.0f,-1.0f},{ 1.0f, 1.0f, 1.0f}} ); + } + else if( type == k_ent_challenge ){ + ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index ); + + boxf box = {{-1.2f*0.5f,-0.72f*0.5f,-0.01f*0.5f}, + { 1.2f*0.5f, 0.72f*0.5f, 0.01f*0.5f}}; + m4x3f transform; + mdl_transform_m4x3( &challenge->transform, transform ); + m4x3_expand_aabb_aabb( transform, bound, box ); + } + else{ + vg_fatal_error( "Programming error\n" ); + } +} + +VG_STATIC float entity_bh_centroid( void *user, u32 item_index, int axis ){ + world_instance *world = user; + + u32 id = world->entity_list[ item_index ], + type = mdl_entity_id_type( id ), + index = mdl_entity_id_id( id ); + + if( type == k_ent_gate ){ + ent_gate *gate = mdl_arritm( &world->ent_gate, index ); + return gate->to_world[3][axis]; + } + else if( type == k_ent_objective ){ + ent_objective *objective = mdl_arritm( &world->ent_objective, index ); + return objective->transform.co[axis]; + } + else if( type == k_ent_volume ){ + ent_volume *volume = mdl_arritm( &world->ent_volume, index ); + return volume->transform.co[axis]; + } + else if( type == k_ent_challenge ){ + ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index ); + return challenge->transform.co[axis]; + } + else { + vg_fatal_error( "Programming error\n" ); + return INFINITY; + } +} + +VG_STATIC void entity_bh_swap( void *user, u32 ia, u32 ib ){ + world_instance *world = user; + + u32 a = world->entity_list[ ia ], + b = world->entity_list[ ib ]; + + world->entity_list[ ia ] = b; + world->entity_list[ ib ] = a; +} + +VG_STATIC void entity_bh_debug( void *user, u32 item_index ){ + world_instance *world = user; + + u32 id = world->entity_list[ item_index ], + type = mdl_entity_id_type( id ), + index = mdl_entity_id_id( id ); + + if( type == k_ent_gate ){ + ent_gate *gate = mdl_arritm( &world->ent_gate, index ); + boxf box = {{ -gate->dimensions[0], -gate->dimensions[1], -0.1f }, + { gate->dimensions[0], gate->dimensions[1], 0.1f }}; + vg_line_boxf_transformed( gate->to_world, box, 0xf000ff00 ); + } + else if( type == k_ent_objective ){ + ent_objective *objective = mdl_arritm( &world->ent_objective, index ); + boxf box; + box_init_inf( box ); + + for( u32 i=0; isubmesh_count; i++ ){ + mdl_submesh *sm = mdl_arritm( &world->meta.submeshs, + objective->submesh_start+i ); + box_concat( box, sm->bbx ); + } + + m4x3f transform; + mdl_transform_m4x3( &objective->transform, transform ); + vg_line_boxf_transformed( transform, box, 0xf000ff00 ); + } + else if( type == k_ent_volume ){ + ent_volume *volume = mdl_arritm( &world->ent_volume, index ); + vg_line_boxf_transformed( volume->to_world, + (boxf){{-1.0f,-1.0f,-1.0f},{ 1.0f, 1.0f, 1.0f}}, + 0xf000ff00 ); + } + else if( type == k_ent_challenge ){ + ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index ); + + boxf box = {{-1.2f*0.5f,-0.72f*0.5f,-0.01f*0.5f}, + { 1.2f*0.5f, 0.72f*0.5f, 0.01f*0.5f}}; + m4x3f transform; + mdl_transform_m4x3( &challenge->transform, transform ); + vg_line_boxf_transformed( transform, box, 0xf0ff0000 ); + } + else{ + vg_fatal_error( "Programming error\n" ); + } +} + +VG_STATIC void entity_bh_closest( void *user, u32 item_index, v3f point, + v3f closest ){ + world_instance *world = user; + + u32 id = world->entity_list[ item_index ], + type = mdl_entity_id_type( id ), + index = mdl_entity_id_id( id ); + + if( type == k_ent_gate ){ + ent_gate *gate = mdl_arritm( &world->ent_gate, index ); + v3_copy( gate->to_world[3], closest ); + } + else if( type == k_ent_objective ){ + ent_objective *challenge = mdl_arritm( &world->ent_objective, index ); + v3_copy( challenge->transform.co, closest ); + } + else if( type == k_ent_volume ){ + ent_volume *volume = mdl_arritm( &world->ent_volume, index ); + v3_copy( volume->to_world[3], closest ); + } + else if( type == k_ent_challenge ){ + ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index ); + v3_copy( challenge->transform.co, closest ); + } + else{ + vg_fatal_error( "Programming error\n" ); + } +} + +VG_STATIC void world_entity_start( world_instance *world, vg_msg *sav ){ + vg_info( "Start instance %p\n", world ); + + world->probabilities[ k_probability_curve_constant ] = 1.0f; + for( u32 i=0; ient_audio); i++ ){ + ent_audio *audio = mdl_arritm(&world->ent_audio,i); + if( audio->flags & AUDIO_FLAG_AUTO_START ){ + ent_call call; + call.data = NULL; + call.function = k_ent_function_trigger; + call.id = mdl_entity_id( k_ent_audio, i ); + entity_call( world, &call ); + } + } + + /* read savedata + * ----------------------------------------------------------------------- */ + + for( u32 i=0; ient_challenge); i++ ){ + ent_challenge *challenge = mdl_arritm( &world->ent_challenge, i ); + const char *alias = mdl_pstr( &world->meta, challenge->pstr_alias ); + + if( vg_msg_seekkvu32( sav, alias, k_vg_msg_first ) ){ + ent_call call; + call.data = NULL; + call.function = 0; + call.id = mdl_entity_id( k_ent_challenge, i ); + entity_call( world, &call ); + } + } +} + +VG_STATIC void world_entity_serialize( world_instance *world, vg_msg *sav ){ + for( u32 i=0; ient_challenge); i++ ){ + ent_challenge *challenge = mdl_arritm(&world->ent_challenge,i); + + const char *alias = mdl_pstr(&world->meta,challenge->pstr_alias); + vg_msg_wkvu32( sav, alias, challenge->status ); + } +} + #endif /* WORLD_ENTITY_C */