X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_entity.c;h=3b2837fa09e329a22436ea038c849c8458264637;hb=074fa69f479724f9800849430bad5caf730b01ef;hp=67db6afb16641465a64e94831db671aca465c0e5;hpb=bd3a7e904be0fc97e70761cc957a28609d366586;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_entity.c b/world_entity.c index 67db6af..3b2837f 100644 --- a/world_entity.c +++ b/world_entity.c @@ -11,18 +11,18 @@ #include "ent_challenge.h" #include "ent_skateshop.h" -VG_STATIC void world_entity_focus( u32 entity_id ){ +static void world_entity_focus( u32 entity_id ){ localplayer.immobile = 1; menu.disable_open = 1; v3_zero( localplayer.rb.v ); v3_zero( localplayer.rb.w ); - localplayer._walk.move_speed = 0.0f; + player_walk.move_speed = 0.0f; world_static.focused_entity = entity_id; skaterift.activity = k_skaterift_ent_focus; } -VG_STATIC void world_entity_unfocus(void){ +static void world_entity_unfocus(void){ localplayer.immobile = 0; skaterift.activity = k_skaterift_default; menu.disable_open = 0; @@ -30,7 +30,7 @@ VG_STATIC void world_entity_unfocus(void){ } /* logic preupdate */ -VG_STATIC void world_entity_focus_preupdate(void){ +static void world_entity_focus_preupdate(void){ f32 rate = vg_minf( 1.0f, vg.time_frame_delta * 2.0f ); int active = 0; if( skaterift.activity == k_skaterift_ent_focus ) @@ -54,7 +54,7 @@ VG_STATIC void world_entity_focus_preupdate(void){ } /* additional renderings like text etc.. */ -VG_STATIC void world_entity_focus_render(void){ +static void world_entity_focus_render(void){ if( skaterift.activity != k_skaterift_ent_focus ) return; @@ -74,7 +74,7 @@ VG_STATIC void world_entity_focus_render(void){ } } -VG_STATIC void world_gen_entities_init( world_instance *world ){ +static void world_gen_entities_init( world_instance *world ){ /* lights */ for( u32 j=0; jent_light); j ++ ){ ent_light *light = mdl_arritm( &world->ent_light, j ); @@ -187,7 +187,7 @@ VG_STATIC void world_gen_entities_init( world_instance *world ){ indexed_count, 2 ); } -VG_STATIC +static ent_spawn *world_find_closest_spawn( world_instance *world, v3f position ) { ent_spawn *rp = NULL, *r; @@ -216,7 +216,7 @@ ent_spawn *world_find_closest_spawn( world_instance *world, v3f position ) return rp; } -VG_STATIC +static ent_spawn *world_find_spawn_by_name( world_instance *world, const char *name ) { ent_spawn *rp = NULL, *r; @@ -234,7 +234,7 @@ ent_spawn *world_find_spawn_by_name( world_instance *world, const char *name ) return rp; } -VG_STATIC void ent_volume_call( world_instance *world, ent_call *call ) +static void ent_volume_call( world_instance *world, ent_call *call ) { u32 index = mdl_entity_id_id( call->id ); ent_volume *volume = mdl_arritm( &world->ent_volume, index ); @@ -261,7 +261,7 @@ VG_STATIC void ent_volume_call( world_instance *world, ent_call *call ) } } -VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ){ +static void ent_audio_call( world_instance *world, ent_call *call ){ if( world->status == k_world_status_unloading ){ vg_warn( "cannot modify audio while unloading world\n" ); return; @@ -354,7 +354,7 @@ VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ){ } -VG_STATIC void ent_ccmd_call( world_instance *world, ent_call *call ){ +static void ent_ccmd_call( world_instance *world, ent_call *call ){ if( call->function == k_ent_function_trigger ){ u32 index = mdl_entity_id_id( call->id ); ent_ccmd *ccmd = mdl_arritm( &world->ent_ccmd, index ); @@ -367,7 +367,7 @@ VG_STATIC void ent_ccmd_call( world_instance *world, ent_call *call ){ * ---------------------------------------------------------------------------- */ -VG_STATIC void +static void entity_bh_expand_bound( void *user, boxf bound, u32 item_index ){ world_instance *world = user; @@ -420,7 +420,7 @@ entity_bh_expand_bound( void *user, boxf bound, u32 item_index ){ } } -VG_STATIC float entity_bh_centroid( void *user, u32 item_index, int axis ){ +static float entity_bh_centroid( void *user, u32 item_index, int axis ){ world_instance *world = user; u32 id = world->entity_list[ item_index ], @@ -449,7 +449,7 @@ VG_STATIC float entity_bh_centroid( void *user, u32 item_index, int axis ){ } } -VG_STATIC void entity_bh_swap( void *user, u32 ia, u32 ib ){ +static void entity_bh_swap( void *user, u32 ia, u32 ib ){ world_instance *world = user; u32 a = world->entity_list[ ia ], @@ -459,7 +459,7 @@ VG_STATIC void entity_bh_swap( void *user, u32 ia, u32 ib ){ world->entity_list[ ib ] = a; } -VG_STATIC void entity_bh_debug( void *user, u32 item_index ){ +static void entity_bh_debug( void *user, u32 item_index ){ world_instance *world = user; u32 id = world->entity_list[ item_index ], @@ -507,7 +507,7 @@ VG_STATIC void entity_bh_debug( void *user, u32 item_index ){ } } -VG_STATIC void entity_bh_closest( void *user, u32 item_index, v3f point, +static void entity_bh_closest( void *user, u32 item_index, v3f point, v3f closest ){ world_instance *world = user; @@ -536,7 +536,7 @@ VG_STATIC void entity_bh_closest( void *user, u32 item_index, v3f point, } } -VG_STATIC void world_entity_start( world_instance *world, vg_msg *sav ){ +static void world_entity_start( world_instance *world, vg_msg *sav ){ vg_info( "Start instance %p\n", world ); world->probabilities[ k_probability_curve_constant ] = 1.0f; @@ -568,7 +568,7 @@ VG_STATIC void world_entity_start( world_instance *world, vg_msg *sav ){ } } -VG_STATIC void world_entity_serialize( world_instance *world, vg_msg *sav ){ +static void world_entity_serialize( world_instance *world, vg_msg *sav ){ for( u32 i=0; ient_challenge); i++ ){ ent_challenge *challenge = mdl_arritm(&world->ent_challenge,i);