X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world_entity.c;h=02bbeb2b342d26141ef52c4a674688106cc50732;hb=fbc68c65e01838feb77f47b30994b45fcc39ebaf;hp=38bf86f7e650a0f4660f901db07a70fdae00cb33;hpb=342fcbf6fda017bdd38d56ce0fa7c9e59e589f3b;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world_entity.c b/world_entity.c index 38bf86f..02bbeb2 100644 --- a/world_entity.c +++ b/world_entity.c @@ -1,14 +1,108 @@ #ifndef WORLD_ENTITY_C #define WORLD_ENTITY_C +#include "model.h" +#include "entity.h" #include "world.h" #include "world_load.h" -#include "entity.h" +#include "save.h" +#include "vg/vg_msg.h" +#include "menu.h" +#include "ent_challenge.h" +#include "ent_skateshop.h" +#include "ent_route.h" + +static void world_entity_focus( u32 entity_id ){ + localplayer.immobile = 1; + menu.disable_open = 1; + + v3_zero( localplayer.rb.v ); + v3_zero( localplayer.rb.w ); + player_walk.move_speed = 0.0f; + world_static.focused_entity = entity_id; + skaterift.activity = k_skaterift_ent_focus; +} -VG_STATIC void world_gen_entities_init(void) -{ - world_instance *world = world_loading_instance(); +static void world_entity_unfocus(void){ + localplayer.immobile = 0; + skaterift.activity = k_skaterift_default; + menu.disable_open = 0; + srinput.state = k_input_state_resume; +} + +static void world_entity_focus_camera( world_instance *world, u32 uid ){ + if( mdl_entity_id_type( uid ) == k_ent_camera ){ + u32 index = mdl_entity_id_id( uid ); + ent_camera *cam = mdl_arritm( &world->ent_camera, index ); + + v3f dir = {0.0f,-1.0f,0.0f}; + mdl_transform_vector( &cam->transform, dir, dir ); + v3_angles( dir, world_static.focus_cam.angles ); + v3_copy( cam->transform.co, world_static.focus_cam.pos ); + world_static.focus_cam.fov = cam->fov; + } + else { + camera_copy( &localplayer.cam, &world_static.focus_cam ); + + /* TODO ? */ + world_static.focus_cam.nearz = localplayer.cam.nearz; + world_static.focus_cam.farz = localplayer.cam.farz; + } +} + +/* logic preupdate */ +static void world_entity_focus_preupdate(void){ + f32 rate = vg_minf( 1.0f, vg.time_frame_delta * 2.0f ); + int active = 0; + if( skaterift.activity == k_skaterift_ent_focus ) + active = 1; + + vg_slewf( &world_static.focus_strength, active, + vg.time_frame_delta * (1.0f/0.5f) ); + + u32 type = mdl_entity_id_type( world_static.focused_entity ), + index = mdl_entity_id_id( world_static.focused_entity ); + world_instance *world = world_current_instance(); + /* TODO: Table. */ + if( type == k_ent_skateshop ){ + ent_skateshop *skateshop = mdl_arritm( &world->ent_skateshop, index ); + ent_skateshop_preupdate( skateshop, active ); + } + else if( type == k_ent_challenge ){ + ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index ); + ent_challenge_preupdate( challenge, active ); + } + else if( type == k_ent_route ){ + ent_route *route = mdl_arritm( &world->ent_route, index ); + ent_route_preupdate( route, active ); + } +} + +/* additional renderings like text etc.. */ +static void world_entity_focus_render(void){ + world_instance *world = world_current_instance(); + if( skaterift.activity != k_skaterift_ent_focus ){ + skateshop_render_nonfocused( world, &skaterift.cam ); + return; + } + + u32 type = mdl_entity_id_type( world_static.focused_entity ), + index = mdl_entity_id_id( world_static.focused_entity ); + + if( type == k_ent_skateshop ){ + ent_skateshop *skateshop = mdl_arritm( &world->ent_skateshop, index ); + skateshop_render( skateshop ); + } + else if( type == k_ent_challenge ){} + else if( type == k_ent_route ){} + else if( type == k_ent_miniworld ){} + else { + vg_fatal_error( "Programming error\n" ); + } +} + +static void world_gen_entities_init( world_instance *world ){ /* lights */ for( u32 j=0; jent_light); j ++ ){ ent_light *light = mdl_arritm( &world->ent_light, j ); @@ -26,10 +120,11 @@ VG_STATIC void world_gen_entities_init(void) for( u32 j=0; jent_gate); j ++ ){ ent_gate *gate = mdl_arritm( &world->ent_gate, j ); - if( gate->type == k_gate_type_teleport ){ + if( !(gate->flags & k_ent_gate_nonlocal) ) { gate_transform_update( gate ); } } + vg_async_call( world_link_nonlocal_async, world, 0 ); /* water */ @@ -59,37 +154,82 @@ VG_STATIC void world_gen_entities_init(void) ent_audio_clip *clip = mdl_arritm( &world->ent_audio_clip, audio->clip_start+k ); - if( clip->file.pack_size ){ - u32 size = clip->file.pack_size, - offset = clip->file.pack_offset; + if( clip->_.file.pack_size ){ + u32 size = clip->_.file.pack_size, + offset = clip->_.file.pack_offset; /* embedded files are fine to clear the scratch buffer, only * external audio uses it */ vg_linear_clear( vg_mem.scratch ); void *data = vg_linear_alloc( vg_mem.scratch, - clip->file.pack_size ); + clip->_.file.pack_size ); - mdl_fread_pack_file( &world->meta, &clip->file, data ); + mdl_fread_pack_file( &world->meta, &clip->_.file, data ); - clip->clip.path = NULL; - clip->clip.flags = audio->flags; - clip->clip.data = data; - clip->clip.size = size; + clip->_.clip.path = NULL; + clip->_.clip.flags = audio->flags; + clip->_.clip.data = data; + clip->_.clip.size = size; } else{ - clip->clip.path = mdl_pstr( &world->meta, clip->file.pstr_path ); - clip->clip.flags = audio->flags; - clip->clip.data = NULL; - clip->clip.size = 0; + clip->_.clip.path = mdl_pstr(&world->meta,clip->_.file.pstr_path); + clip->_.clip.flags = audio->flags; + clip->_.clip.data = NULL; + clip->_.clip.size = 0; } - audio_clip_load( &clip->clip, world->heap ); + audio_clip_load( &clip->_.clip, world->heap ); } } + + /* create generic entity hierachy for those who need it */ + u32 indexed_count = 0; + struct { + u32 type; + mdl_array_ptr *array; + } + indexables[] = { + { k_ent_gate, &world->ent_gate }, + { k_ent_objective, &world->ent_objective }, + { k_ent_volume, &world->ent_volume }, + { k_ent_challenge, &world->ent_challenge } + }; + + for( u32 i=0; ientity_list = vg_linear_alloc( world->heap, + vg_align8(indexed_count*sizeof(u32))); + + u32 index=0; + for( u32 i=0; ientity_list[index ++] = mdl_entity_id( type, j ); + } + + world->entity_bh = bh_create( world->heap, &bh_system_entity_list, world, + indexed_count, 2 ); + + world->tar_min = world->entity_bh->nodes[0].bbx[0][1]; + world->tar_max = world->entity_bh->nodes[0].bbx[1][1] + 20.0f; + + for( u32 i=0; ient_marker); i++ ){ + ent_marker *marker = mdl_arritm( &world->ent_marker, i ); + + if( MDL_CONST_PSTREQ( &world->meta, marker->pstr_alias, "tar_min" ) ) + world->tar_min = marker->transform.co[1]; + + if( MDL_CONST_PSTREQ( &world->meta, marker->pstr_alias, "tar_max" ) ) + world->tar_max = marker->transform.co[1]; + } } -VG_STATIC +static ent_spawn *world_find_closest_spawn( world_instance *world, v3f position ) { ent_spawn *rp = NULL, *r; @@ -118,7 +258,7 @@ ent_spawn *world_find_closest_spawn( world_instance *world, v3f position ) return rp; } -VG_STATIC +static ent_spawn *world_find_spawn_by_name( world_instance *world, const char *name ) { ent_spawn *rp = NULL, *r; @@ -136,7 +276,7 @@ ent_spawn *world_find_spawn_by_name( world_instance *world, const char *name ) return rp; } -VG_STATIC void ent_volume_call( world_instance *world, ent_call *call ) +static void ent_volume_call( world_instance *world, ent_call *call ) { u32 index = mdl_entity_id_id( call->id ); ent_volume *volume = mdl_arritm( &world->ent_volume, index ); @@ -145,7 +285,7 @@ VG_STATIC void ent_volume_call( world_instance *world, ent_call *call ) if( call->function == k_ent_function_trigger ){ call->id = volume->target; - if( volume->type == k_volume_subtype_particle ){ + if( volume->flags & k_ent_volume_flag_particles ){ float *co = alloca( sizeof(float)*3 ); co[0] = vg_randf64()*2.0f-1.0f; co[1] = vg_randf64()*2.0f-1.0f; @@ -157,19 +297,30 @@ VG_STATIC void ent_volume_call( world_instance *world, ent_call *call ) entity_call( world, call ); } else{ + call->function = volume->trigger.event; + entity_call( world, call ); + } + } + else if( call->function == k_ent_function_trigger_leave ){ + call->id = volume->target; + + if( volume->flags & k_ent_volume_flag_particles ){ + assert(0); + } + else{ + call->function = volume->trigger.event_leave; entity_call( world, call ); } } } -VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ) -{ +static void ent_audio_call( world_instance *world, ent_call *call ){ if( world->status == k_world_status_unloading ){ vg_warn( "cannot modify audio while unloading world\n" ); return; } - u8 world_id = (world - world_static.worlds) + 1; + u8 world_id = (world - world_static.instances) + 1; u32 index = mdl_entity_id_id( call->id ); ent_audio *audio = mdl_arritm( &world->ent_audio, index ); @@ -182,7 +333,7 @@ VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ) v3_copy( audio->transform.co, sound_co ); } else - vg_fatal_error( "ent_audio_call (invalid function id)" ); + return; float chance = vg_randf64()*100.0f, bar = 0.0f; @@ -195,12 +346,11 @@ VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ) p = clip->probability * mod; bar += p; - if( chance < bar ){ audio_lock(); if( audio->behaviour == k_channel_behaviour_unlimited ){ - audio_oneshot_3d( &clip->clip, sound_co, + audio_oneshot_3d( &clip->_.clip, sound_co, audio->transform.s[0], audio->volume ); } @@ -210,7 +360,7 @@ VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ) audio->max_channels ); if( ch ){ - audio_channel_init( ch, &clip->clip, audio->flags ); + audio_channel_init( ch, &clip->_.clip, audio->flags ); audio_channel_group( ch, audio->group ); audio_channel_world( ch, world_id ); audio_channel_set_spacial( ch, sound_co, audio->transform.s[0] ); @@ -229,7 +379,7 @@ VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ) audio_get_group_first_active_channel( audio->group ); if( existing ){ - if( existing->source == &clip->clip ){ + if( existing->source == &clip->_.clip ){ audio_unlock(); return; } @@ -242,7 +392,7 @@ VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ) } if( ch ){ - audio_channel_init( ch, &clip->clip, audio->flags ); + audio_channel_init( ch, &clip->_.clip, audio->flags ); audio_channel_group( ch, audio->group ); audio_channel_world( ch, world_id ); audio_channel_fadein( ch, audio->crossfade ); @@ -256,4 +406,333 @@ VG_STATIC void ent_audio_call( world_instance *world, ent_call *call ) } } + +static void ent_ccmd_call( world_instance *world, ent_call *call ){ + if( call->function == k_ent_function_trigger ){ + u32 index = mdl_entity_id_id( call->id ); + ent_ccmd *ccmd = mdl_arritm( &world->ent_ccmd, index ); + vg_execute_console_input( mdl_pstr(&world->meta, ccmd->pstr_command) ); + } +} + +/* + * BVH implementation + * ---------------------------------------------------------------------------- + */ + +static void +entity_bh_expand_bound( void *user, boxf bound, u32 item_index ){ + world_instance *world = user; + + u32 id = world->entity_list[ item_index ], + type = mdl_entity_id_type( id ), + index = mdl_entity_id_id( id ); + + if( type == k_ent_gate ){ + ent_gate *gate = mdl_arritm( &world->ent_gate, index ); + boxf box = {{ -gate->dimensions[0], -gate->dimensions[1], -0.1f }, + { gate->dimensions[0], gate->dimensions[1], 0.1f }}; + + m4x3_expand_aabb_aabb( gate->to_world, bound, box ); + } + else if( type == k_ent_objective ){ + ent_objective *objective = mdl_arritm( &world->ent_objective, index ); + + /* TODO: This might be more work than necessary. could maybe just get + * away with representing them as points */ + + boxf box; + box_init_inf( box ); + + for( u32 i=0; isubmesh_count; i++ ){ + mdl_submesh *sm = mdl_arritm( &world->meta.submeshs, + objective->submesh_start+i ); + box_concat( box, sm->bbx ); + } + + m4x3f transform; + mdl_transform_m4x3( &objective->transform, transform ); + m4x3_expand_aabb_aabb( transform, bound, box ); + } + else if( type == k_ent_volume ){ + ent_volume *volume = mdl_arritm( &world->ent_volume, index ); + m4x3_expand_aabb_aabb( volume->to_world, bound, + (boxf){{-1.0f,-1.0f,-1.0f},{ 1.0f, 1.0f, 1.0f}} ); + } + else if( type == k_ent_challenge ){ + ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index ); + + boxf box = {{-1.2f*0.5f,-0.72f*0.5f,-0.01f*0.5f}, + { 1.2f*0.5f, 0.72f*0.5f, 0.01f*0.5f}}; + m4x3f transform; + mdl_transform_m4x3( &challenge->transform, transform ); + m4x3_expand_aabb_aabb( transform, bound, box ); + } + else{ + vg_fatal_error( "Programming error\n" ); + } +} + +static float entity_bh_centroid( void *user, u32 item_index, int axis ){ + world_instance *world = user; + + u32 id = world->entity_list[ item_index ], + type = mdl_entity_id_type( id ), + index = mdl_entity_id_id( id ); + + if( type == k_ent_gate ){ + ent_gate *gate = mdl_arritm( &world->ent_gate, index ); + return gate->to_world[3][axis]; + } + else if( type == k_ent_objective ){ + ent_objective *objective = mdl_arritm( &world->ent_objective, index ); + return objective->transform.co[axis]; + } + else if( type == k_ent_volume ){ + ent_volume *volume = mdl_arritm( &world->ent_volume, index ); + return volume->transform.co[axis]; + } + else if( type == k_ent_challenge ){ + ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index ); + return challenge->transform.co[axis]; + } + else { + vg_fatal_error( "Programming error\n" ); + return INFINITY; + } +} + +static void entity_bh_swap( void *user, u32 ia, u32 ib ){ + world_instance *world = user; + + u32 a = world->entity_list[ ia ], + b = world->entity_list[ ib ]; + + world->entity_list[ ia ] = b; + world->entity_list[ ib ] = a; +} + +static void entity_bh_debug( void *user, u32 item_index ){ + world_instance *world = user; + + u32 id = world->entity_list[ item_index ], + type = mdl_entity_id_type( id ), + index = mdl_entity_id_id( id ); + + if( type == k_ent_gate ){ + ent_gate *gate = mdl_arritm( &world->ent_gate, index ); + boxf box = {{ -gate->dimensions[0], -gate->dimensions[1], -0.1f }, + { gate->dimensions[0], gate->dimensions[1], 0.1f }}; + vg_line_boxf_transformed( gate->to_world, box, 0xf000ff00 ); + } + else if( type == k_ent_objective ){ + ent_objective *objective = mdl_arritm( &world->ent_objective, index ); + boxf box; + box_init_inf( box ); + + for( u32 i=0; isubmesh_count; i++ ){ + mdl_submesh *sm = mdl_arritm( &world->meta.submeshs, + objective->submesh_start+i ); + box_concat( box, sm->bbx ); + } + + m4x3f transform; + mdl_transform_m4x3( &objective->transform, transform ); + vg_line_boxf_transformed( transform, box, 0xf000ff00 ); + } + else if( type == k_ent_volume ){ + ent_volume *volume = mdl_arritm( &world->ent_volume, index ); + vg_line_boxf_transformed( volume->to_world, + (boxf){{-1.0f,-1.0f,-1.0f},{ 1.0f, 1.0f, 1.0f}}, + 0xf000ff00 ); + } + else if( type == k_ent_challenge ){ + ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index ); + + boxf box = {{-1.2f*0.5f,-0.72f*0.5f,-0.01f*0.5f}, + { 1.2f*0.5f, 0.72f*0.5f, 0.01f*0.5f}}; + m4x3f transform; + mdl_transform_m4x3( &challenge->transform, transform ); + vg_line_boxf_transformed( transform, box, 0xf0ff0000 ); + } + else{ + vg_fatal_error( "Programming error\n" ); + } +} + +static void update_ach_models(void){ + world_instance *hub = &world_static.instances[k_world_purpose_hub]; + if( hub->status != k_world_status_loaded ) return; + + for( u32 i=0; ient_prop ); i ++ ){ + ent_prop *prop = mdl_arritm( &hub->ent_prop, i ); + if( prop->flags & 0x2 ){ + if( MDL_CONST_PSTREQ( &hub->meta, prop->pstr_alias, "MARC" ) ) + if( skaterift.achievements & 0x1 ) + prop->flags &= ~0x1; + if( MDL_CONST_PSTREQ( &hub->meta, prop->pstr_alias, "ALBERT" ) ) + if( skaterift.achievements & 0x2 ) + prop->flags &= ~0x1; + if( MDL_CONST_PSTREQ( &hub->meta, prop->pstr_alias, "JANET" ) ) + if( skaterift.achievements & 0x4 ) + prop->flags &= ~0x1; + if( MDL_CONST_PSTREQ( &hub->meta, prop->pstr_alias, "BERNADETTA" ) ) + if( skaterift.achievements & 0x8 ) + prop->flags &= ~0x1; + } + } +} + +static void entity_bh_closest( void *user, u32 item_index, v3f point, + v3f closest ){ + world_instance *world = user; + + u32 id = world->entity_list[ item_index ], + type = mdl_entity_id_type( id ), + index = mdl_entity_id_id( id ); + + if( type == k_ent_gate ){ + ent_gate *gate = mdl_arritm( &world->ent_gate, index ); + v3_copy( gate->to_world[3], closest ); + } + else if( type == k_ent_objective ){ + ent_objective *challenge = mdl_arritm( &world->ent_objective, index ); + v3_copy( challenge->transform.co, closest ); + } + else if( type == k_ent_volume ){ + ent_volume *volume = mdl_arritm( &world->ent_volume, index ); + v3_copy( volume->to_world[3], closest ); + } + else if( type == k_ent_challenge ){ + ent_challenge *challenge = mdl_arritm( &world->ent_challenge, index ); + v3_copy( challenge->transform.co, closest ); + } + else{ + vg_fatal_error( "Programming error\n" ); + } +} + +static void world_entity_start( world_instance *world, vg_msg *sav ){ + vg_info( "Start instance %p\n", world ); + + world->probabilities[ k_probability_curve_constant ] = 1.0f; + for( u32 i=0; ient_audio); i++ ){ + ent_audio *audio = mdl_arritm(&world->ent_audio,i); + if( audio->flags & AUDIO_FLAG_AUTO_START ){ + ent_call call; + call.data = NULL; + call.function = k_ent_function_trigger; + call.id = mdl_entity_id( k_ent_audio, i ); + entity_call( world, &call ); + } + } + + /* read savedata + * ----------------------------------------------------------------------- */ + + for( u32 i=0; ient_challenge); i++ ){ + ent_challenge *challenge = mdl_arritm( &world->ent_challenge, i ); + const char *alias = mdl_pstr( &world->meta, challenge->pstr_alias ); + + if( vg_msg_getkvu32( sav, alias, 0 ) ){ + ent_call call; + call.data = NULL; + call.function = 0; + call.id = mdl_entity_id( k_ent_challenge, i ); + entity_call( world, &call ); + } + } + + vg_msg routes_block = *sav; + if( vg_msg_seekframe( &routes_block, "routes" ) ){ + for( u32 i=0; ient_route); i++ ){ + ent_route *route = mdl_arritm( &world->ent_route, i ); + + vg_msg route_info = routes_block; + if( vg_msg_seekframe( &route_info, + mdl_pstr(&world->meta,route->pstr_name) ) ){ + route->flags |= vg_msg_getkvu32( &route_info, "flags", 0 ); + route->best_laptime = + vg_msg_getkvf64( &route_info, "best_laptime", 0.0 ); + + f32 sections[ route->checkpoints_count ]; + vg_msg_cmd cmd; + if( vg_msg_getkvcmd( &route_info, "sections", &cmd ) ){ + vg_msg_cast( cmd.value, cmd.code, sections, + k_vg_msg_f32 | + vg_msg_count_bits(route->checkpoints_count) ); + } + else{ + for( u32 j=0; jcheckpoints_count; j ++ ) + sections[j] = 0.0f; + } + + for( u32 j=0; jcheckpoints_count; j ++ ){ + ent_checkpoint *cp = mdl_arritm( &world->ent_checkpoint, + route->checkpoints_start + j ); + + cp->best_time = sections[j]; + } + + /* LEGACY: check if steam achievements can give us a medal */ + if( steam_ready && steam_stats_ready ){ + for( u32 j=0; jname, + mdl_pstr(&world->meta,route->pstr_name))){ + + steamapi_bool set = 0; + if( SteamAPI_ISteamUserStats_GetAchievement( + hSteamUserStats, inf->achievement_id, &set ) ) + { + if( set ){ + route->flags |= k_ent_route_flag_achieve_silver; + } + } + } + } + } + } + } + } + + ent_region_re_eval( world ); +} + +static void world_entity_serialize( world_instance *world, vg_msg *sav ){ + for( u32 i=0; ient_challenge); i++ ){ + ent_challenge *challenge = mdl_arritm(&world->ent_challenge,i); + + const char *alias = mdl_pstr(&world->meta,challenge->pstr_alias); + vg_msg_wkvu32( sav, alias, challenge->status ); + } + + if( mdl_arrcount(&world->ent_route) ){ + vg_msg_frame( sav, "routes" ); + for( u32 i=0; ient_route); i++ ){ + ent_route *route = mdl_arritm( &world->ent_route, i ); + + vg_msg_frame( sav, mdl_pstr( &world->meta, route->pstr_name ) ); + { + vg_msg_wkvu32( sav, "flags", route->flags ); + vg_msg_wkvf64( sav, "best_laptime", route->best_laptime ); + + f32 sections[ route->checkpoints_count ]; + + for( u32 j=0; jcheckpoints_count; j ++ ){ + ent_checkpoint *cp = mdl_arritm( &world->ent_checkpoint, + route->checkpoints_start + j ); + + sections[j] = cp->best_time; + } + + vg_msg_wkvnum( sav, "sections", k_vg_msg_f32, + route->checkpoints_count, sections ); + } + vg_msg_end_frame( sav ); + } + vg_msg_end_frame( sav ); + } +} + #endif /* WORLD_ENTITY_C */