X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world.h;h=bf58144a3b8727c9b80fc5fea3bfa7752d1fa968;hb=777083e1f715a26d3f68be4ba5bdf2cbcaa84a05;hp=e5c039a495113f8ae528ed8b7e4890d1e3ad7064;hpb=1f0e3292c021e8263716e5f4544a1efcedf3f03d;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world.h b/world.h index e5c039a..bf58144 100644 --- a/world.h +++ b/world.h @@ -53,12 +53,6 @@ enum geo_type k_geo_type_water = 2 }; -enum material_flag -{ - k_material_flag_skate_surface = 0x1, - k_material_flag_collision = 0x2 -}; - VG_STATIC struct gworld { /* @@ -312,10 +306,18 @@ VG_STATIC struct gworld *scene_no_collide, *scene_lines; + struct grind_edge + { + v3f p0, p1; + } + *grind_edges; + u32 grind_edge_count; + /* spacial mappings */ bh_tree *audio_bh, *trigger_bh, - *geo_bh; + *geo_bh, + *grind_bh; /* graphics */ glmesh mesh_route_lines; @@ -335,7 +337,7 @@ world; */ VG_STATIC int ray_hit_is_ramp( ray_hit *hit ); -VG_STATIC int ray_hit_is_terrain( ray_hit *hit ); +VG_STATIC struct world_material *ray_hit_material( ray_hit *hit ); VG_STATIC void ray_world_get_tri( ray_hit *hit, v3f tri[3] ); VG_STATIC int ray_world( v3f pos, v3f dir, ray_hit *hit ); @@ -456,7 +458,7 @@ VG_STATIC void world_init(void) vg_loader_highwater( world_routes_init, NULL, NULL ); /* Allocate dynamic world memory arena */ - u32 max_size = 72*1024*1024; + u32 max_size = 76*1024*1024; world.dynamic_vgl = vg_create_linear_allocator( vg_mem.rtmemory, max_size, VG_MEMORY_SYSTEM ); } @@ -569,36 +571,40 @@ VG_STATIC void world_update( v3f pos ) world_routes_debug(); #endif - int closest = 0; - float min_dist = INFINITY; - - for( int i=0; i 0 ) { - float d = v3_dist2( world.routes[i].scoreboard_transform[3], pos ); + int closest = 0; + float min_dist = INFINITY; - if( d < min_dist ) + for( int i=0; itrack_id; + struct route *route = &world.routes[closest]; - if( id != 0xffffffff ) - { - struct netmsg_board *local_board = &scoreboard_client_data.boards[id]; + u32 id = route->track_id; - for( int i=0; i<13; i++ ) + if( id != 0xffffffff ) { - sfd_encode( i, &local_board->data[27*i] ); + struct netmsg_board *local_board = + &scoreboard_client_data.boards[id]; + + for( int i=0; i<13; i++ ) + { + sfd_encode( i, &local_board->data[27*i] ); + } } } } @@ -649,28 +655,31 @@ VG_STATIC int ray_world( v3f pos, v3f dir, ray_hit *hit ) return scene_raycast( world.scene_geo, world.geo_bh, pos, dir, hit ); } -VG_STATIC int ray_hit_is_terrain( ray_hit *hit ) +VG_STATIC struct world_material *world_tri_index_material( u32 index ) { - return 0; -#if 0 - u32 valid_start = 0, - valid_end = world.sm_terrain.vertex_count; + for( int i=1; itri[0] >= valid_start) && - (hit->tri[0] < valid_end); -#endif + if( (index >= mat->sm_geo.vertex_start) && + (index < mat->sm_geo.vertex_start+mat->sm_geo.vertex_count ) ) + { + return mat; + } + } + + /* error material */ + return &world.materials[0]; } -VG_STATIC int ray_hit_is_ramp( ray_hit *hit ) +VG_STATIC struct world_material *world_contact_material( rb_ct *ct ) { - return 1; -#if 0 - u32 valid_start = world.sm_geo_std.vertex_start, - valid_end = world.sm_geo_vb.vertex_start; + return world_tri_index_material( ct->element_id ); +} - return (hit->tri[0] >= valid_start) && - (hit->tri[0] < valid_end); -#endif +VG_STATIC struct world_material *ray_hit_material( ray_hit *hit ) +{ + return world_tri_index_material( hit->tri[0] ); } #endif /* WORLD_H */