X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=world.h;h=8c5837d5c77cff4f7c117bf6e0954e83fac66cdf;hb=c2d67378dd5c82de50b8fbbbe222ec6be2da4eee;hp=8779df9ef8790e7b0d6ad0dbd63960e38e759365;hpb=1740c935bfdacc65c5c7e4bb95fba1ada1f7118a;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/world.h b/world.h index 8779df9..8c5837d 100644 --- a/world.h +++ b/world.h @@ -5,13 +5,14 @@ static int ray_world( v3f pos, v3f dir, ray_hit *hit ); #ifndef WORLD_H #define WORLD_H +#include "vg/vg_loader.h" + #include "network.h" #include "network_msg.h" #include "scene.h" #include "terrain.h" #include "render.h" #include "rigidbody.h" -#include "gate.h" #include "bvh.h" #include "lighting.h" #include "model.h" @@ -111,7 +112,15 @@ static struct gworld struct route_gate { - teleport_gate gate; + struct teleport_gate + { + v3f co[2]; + v4f q[2]; + v2f dims; + + m4x3f to_world, recv_to_world, transport; + } + gate; u32 node_id; @@ -183,8 +192,6 @@ static struct gworld glmesh cars; mdl_submesh car_holden; - rigidbody mr_ball; - /* Load time */ struct instance_cache @@ -215,17 +222,18 @@ static int ray_world( v3f pos, v3f dir, ray_hit *hit ); */ #include "world_routes.h" #include "world_sfd.h" -#include "world_audio.h" #include "world_render.h" #include "world_water.h" #include "world_gen.h" +#include "world_gate.h" /* * ----------------------------------------------------------------------------- * Events * ----------------------------------------------------------------------------- */ -static void world_register(void) + +static int world_init(void) { shader_terrain_register(); shader_sky_register(); @@ -234,43 +242,80 @@ static void world_register(void) shader_fscolour_register(); shader_alphatest_register(); - world_routes_register(); - world_sfd_register(); - world_water_register(); -} - -static void world_free(void) -{ - /* TODO.. */ - - world_sfd_free(); -} + vg_info( "Loading world resources\n" ); - -static void world_init(void) -{ mdl_header *mcars = mdl_load( "models/rs_cars.mdl" ); - mdl_unpack_glmesh( mcars, &world.cars ); mdl_node *nholden = mdl_node_from_name( mcars, "holden" ); world.car_holden = *mdl_node_submesh( mcars, nholden, 0 ); - free(mcars); - mdl_header *msky = mdl_load("models/rs_skydome.mdl"); - mdl_unpack_glmesh( msky, &world.skydome ); - mdl_node *nlower = mdl_node_from_name( msky, "dome_lower" ), *nupper = mdl_node_from_name( msky, "dome_upper" ); world.dome_lower = *mdl_node_submesh( msky, nlower, 0 ); world.dome_upper = *mdl_node_submesh( msky, nupper, 0 ); + + /* TODO: cleanup resource acquisition */ + if( !mcars || !msky ) + { + free( mcars ); + free( msky ); + return 0; + } + + if( vg_acquire_thread_sync(1) ) + { + if( !mdl_unpack_glmesh( mcars, &world.cars ) ) + { + free( mcars ); + free( msky ); + vg_release_thread_sync(1); + return 0; + } + + if( !mdl_unpack_glmesh( msky, &world.skydome ) ) + { + mesh_free( &world.cars ); + free( mcars ); + free( msky ); + vg_release_thread_sync(1); + return 0; + } + + vg_release_thread_sync(1); + } + else + { + free(mcars); + free(msky); + return 0; + } + + free(mcars); free(msky); + vg_info( "Loading other world systems\n" ); + + if( !vg_loader_highwater( (void *)mesh_free, &world.cars ) ) return 0; + if( !vg_loader_highwater( (void *)mesh_free, &world.skydome ) ) return 0; /* Other systems */ - world_render_init(); - world_sfd_init(); - world_audio_init(); + + if( !world_render_init() ) return 0; + if( !vg_loader_highwater( world_render_free, NULL ) ) return 0; + + if( !world_sfd_init() ) return 0; + if( !vg_loader_highwater( world_sfd_free, NULL ) ) return 0; + + if( !world_water_init() ) return 0; + if( !vg_loader_highwater( world_water_free, NULL ) ) return 0; + + if( !world_gates_init() ) return 0; + if( !vg_loader_highwater( world_gates_free, NULL ) ) return 0; + + if( !world_routes_init() ) return 0; + if( !vg_loader_highwater( world_routes_free, NULL ) ) return 0; + return 1; } static void world_update( v3f pos )